> Nice. Any cool differences with the Bubble Bobble proto?
It runs on a Tokio/Scramble Formation PCB, which is lacking the YM3526 that produces music in the final game. Unfortunately the PCB currently has no sound. The sprite data is different; there are various sprites missing compared to the final release. There's also no protection MCU but that's not a big surprise. I'm sure tcrf.net will have fun with this once it's fully dumped...
> > Nice. Any cool differences with the Bubble Bobble proto? > > It runs on a Tokio/Scramble Formation PCB, which is lacking the YM3526 that produces > music in the final game. Unfortunately the PCB currently has no sound. The sprite > data is different; there are various sprites missing compared to the final release. > There's also no protection MCU but that's not a big surprise. I'm sure tcrf.net will > have fun with this once it's fully dumped...
maybe it simply has no sound at this point in development, given the sound hardware isn't the same I wouldn't rule that out.
Only the graphics ROMs have been dumped. The program ROMs are covered by the epoxy and the solder side is epoxied too so we can't use non-destructive methods to dump them. Brizzo has a cunning plan to deal with the epoxy however
> > > Fabrice Arzeno got a prototype of Bubble Bobble > > > > > > http://smitdogg.mameworld.info/pics/july1-2017/bbproto.jpg > > > > I thought "awesome, a proto!" and then I saw the photo. > > > > > > How the hell did this get dumped!? > > Only the graphics ROMs have been dumped. The program ROMs are covered by the epoxy > and the solder side is epoxied too so we can't use non-destructive methods to dump > them. Brizzo has a cunning plan to deal with the epoxy however
Well, best of luck to him! All that epoxy freaked the hell outta me. :x