Frontend Tech + >> MAMEUI & IV/Play
Previous thread Previous  View all threads Index   Next thread Next   Threaded Mode Threaded  

Pages: 1

Mark001UK
MAME Fan
Reged: 02/03/17
Posts: 2
Send PM


MAMEUI64 & Mapping keys in the UI, not MAME game
#363159 - 02/03/17 10:56 AM


Hi All

I'm happily using my new X-Arcade Tankstick with MAMEUI64 and can move up and down the list of games but can't find a button on the X-Arcade that launches the highlighted game.

So I want to map one of the existing key on the X-Arcade to launch the highlighted game.

Player1 button seems a good choice but I can't find that right file to amend with KEYCODE_1. I've added it to numerous places but no joy :-(

Any guidance would be appreciated.

Thanks

Mark



RobbbertModerator
Sir
Reged: 08/21/04
Posts: 3203
Loc: A long way from you
Send PM


nvm new [Re: Mark001UK]
#363160 - 02/03/17 11:15 AM





Mark001UK
MAME Fan
Reged: 02/03/17
Posts: 2
Send PM


Re: MAMEUI64 & Mapping keys in the UI, not MAME game new [Re: Robbbert]
#363162 - 02/03/17 11:40 AM


Hi!

I've been putting in:

ui_key_start KEYCODE_1

...in the MAMEUI.ini file and I have proved that the Player1 button returns '1' by testing it in my Notepad (and it works in MAME games), but it doesn't work.

Maybe 'ui_key_start' is not the game launcher?

I also change it to KEYCODE_UP and was expecting a game to launch when I moved the joystick up or pressed cursor up but that didn't launch either! So maybe it's not 'ui_key_start' to launch.


Pages: 1

Frontend Tech + >> MAMEUI & IV/Play
Previous thread Previous  View all threads Index   Next thread Next   Threaded Mode Threaded  

Extra information Permissions
Moderator:  John IV, Robbbert 
0 registered and 35 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 2151