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a few days ago confirmed that the game The Cliffhanger - Edward Randy was slowly and now has been fixed, now I find Thunder Zone does not run at 100% and before yes, can you confirm if a bug of the game?
[ATTACHED IMAGE - CLICK FOR FULL SIZE]
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Dullaron |
Diablo III - Dunard #1884
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Re: Thunder Zone is slowly too
[Re: Prince_Ales]
#355461 - 06/08/16 09:21 PM
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> a few days ago confirmed that the game The Cliffhanger - Edward Randy was slowly and > now has been fixed, now I find Thunder Zone does not run at 100% and before yes, can > you confirm if a bug of the game?
It fine here. Using the updated source. 100%
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W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
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Tafoid |
I keep on testing.. testing.. testing... into the future!
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Reged: 04/19/06
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Re: Thunder Zone is slowly too
[Re: Dullaron]
#355474 - 06/08/16 10:13 PM
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> > a few days ago confirmed that the game The Cliffhanger - Edward Randy was slowly > and > > now has been fixed, now I find Thunder Zone does not run at 100% and before yes, > can > > you confirm if a bug of the game? > > It fine here. Using the updated source. 100%
When does it run faster for you? It has been pretty flat performance wise in benchmarks since 0.144u7 (about 4.5 years ago). Before that it was quite a bit faster execution but there was work done for that release which caused some performance loss for many deco related drivers - dassault/thndzone being the standouts. Pretty sure there is no magic pill for this one.
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Dullaron |
Diablo III - Dunard #1884
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Reged: 07/22/05
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Loc: Fort Worth, Tx
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MAME 0.175 beta.
Note: I got hit and the flashing made the character vanish when I made the snapshot. Don't worry about this part.
[ATTACHED IMAGE - CLICK FOR FULL SIZE]
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W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
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Re: Thunder Zone is slowly too
[Re: Tafoid]
#355480 - 06/08/16 11:45 PM
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Runs full speed on my end using the newest git build.
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Re: Thunder Zone is slowly too
[Re: Prince_Ales]
#355535 - 06/10/16 04:49 AM
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> a few days ago confirmed that the game The Cliffhanger - Edward Randy was slowly and > now has been fixed, now I find Thunder Zone does not run at 100% and before yes, can > you confirm if a bug of the game?
Perhaps you're not randy enough to play this game?
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"Note to Noobs:
We are glad to help you but simply posting that something does not work is not going to lead to you getting help. The more information you can supply defining your problem, the less likely it will be that you will get smart-alec replies.
C.D.~"
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Re: Proof.
[Re: Dullaron]
#355552 - 06/10/16 02:47 PM
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> MAME 0.175 beta. > > Note: I got hit and the flashing made the character vanish when I made the snapshot. > Don't worry about this part.
Hey Dullaron, would you mind posting here the HLSL settings you did for this game/screenshot? It's a pretty decent config.
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Dullaron |
Diablo III - Dunard #1884
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Reged: 07/22/05
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Posts: 6126
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Loc: Fort Worth, Tx
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Re: Proof.
[Re: R.Coltrane]
#355633 - 06/13/16 02:18 AM
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> Hey Dullaron, would you mind posting here the HLSL settings you did for this > game/screenshot? It's a pretty decent config.
Code:
# # CORE STATE/PLAYBACK OPTIONS # state autosave 0 playback record record_timecode 0 exit_after_playback 0 mngwrite aviwrite wavwrite snapname %g/%i snapsize auto snapview internal snapbilinear 1 statename %g burnin 0
# # CORE PERFORMANCE OPTIONS # autoframeskip 0 frameskip 0 seconds_to_run 0 throttle 1 sleep 0 speed 1.0 refreshspeed 0
# # CORE RENDER OPTIONS # keepaspect 1 unevenstretch 1 unevenstretchx 0 intoverscan 0 intscalex 0 intscaley 0
# # CORE ROTATION OPTIONS # rotate 1 ror 0 rol 0 autoror 0 autorol 0 flipx 0 flipy 0
# # CORE ARTWORK OPTIONS # artwork_crop 0 use_backdrops 1 use_overlays 1 use_bezels 1 use_cpanels 1 use_marquees 1
# # CORE SCREEN OPTIONS # brightness 1.0 contrast 1.0 gamma 1.0 pause_brightness 0.65 effect none
# # CORE VECTOR OPTIONS # beam_width_min 1.0 beam_width_max 1.0 beam_intensity_weight 0 flicker 0
# # CORE SOUND OPTIONS # samplerate 48000 samples 1 volume 0
# # CORE INPUT OPTIONS # coin_lockout 1 ctrlr mouse 1 joystick 1 lightgun 0 multikeyboard 0 multimouse 0 steadykey 0 ui_active 0 offscreen_reload 1 joystick_map auto joystick_deadzone 0.3 joystick_saturation 0.85 natural 0 joystick_contradictory 0 coin_impulse 0
# # CORE INPUT AUTOMATIC ENABLE OPTIONS # paddle_device keyboard adstick_device keyboard pedal_device keyboard dial_device keyboard trackball_device keyboard lightgun_device keyboard positional_device keyboard mouse_device mouse
# # CORE DEBUGGING OPTIONS # verbose 0 log 0 oslog 0 debug 0 update_in_pause 0 debugscript
# # CORE COMM OPTIONS # comm_localhost 0.0.0.0 comm_localport 15112 comm_remotehost 127.0.0.1 comm_remoteport 15112
# # CORE MISC OPTIONS # drc 1 drc_use_c 0 drc_log_uml 0 drc_log_native 0 bios cheat 0 skip_gameinfo 0 uifont default ui cabinet ramsize confirm_quit 0 ui_mouse 1 autoboot_command autoboot_delay 0 autoboot_script console 0 plugins 1 plugin noplugin language English
# # OSD KEYBOARD MAPPING OPTIONS # uimodekey SCRLOCK
# # OSD FONT OPTIONS # uifontprovider auto
# # OSD OUTPUT OPTIONS # output auto
# # OSD INPUT OPTIONS # keyboardprovider dinput mouseprovider dinput lightgunprovider dinput joystickprovider dinput
# # OSD DEBUGGING OPTIONS # debugger auto debugger_font auto debugger_font_size 0 watchdog 0
# # OSD PERFORMANCE OPTIONS # numprocessors auto bench 0
# # OSD VIDEO OPTIONS # video bgfx numscreens 1 window 0 maximize 1 waitvsync 1 syncrefresh 1
# # OSD PER-WINDOW VIDEO OPTIONS # screen auto aspect auto resolution auto view auto screen0 auto aspect0 auto resolution0 auto view0 auto screen1 auto aspect1 auto resolution1 auto view1 auto screen2 auto aspect2 auto resolution2 auto view2 auto screen3 auto aspect3 auto resolution3 auto view3 auto
# # OSD FULL SCREEN OPTIONS # switchres 0
# # OSD ACCELERATED VIDEO OPTIONS # filter 1 prescale 1
# # OpenGL-SPECIFIC OPTIONS # gl_forcepow2texture 0 gl_notexturerect 0 gl_vbo 1 gl_pbo 1 gl_glsl 1 gl_glsl_filter 1 glsl_shader_mame0 none glsl_shader_mame1 none glsl_shader_mame2 none glsl_shader_mame3 none glsl_shader_mame4 none glsl_shader_mame5 none glsl_shader_mame6 none glsl_shader_mame7 none glsl_shader_mame8 none glsl_shader_mame9 none glsl_shader_screen0 none glsl_shader_screen1 none glsl_shader_screen2 none glsl_shader_screen3 none glsl_shader_screen4 none glsl_shader_screen5 none glsl_shader_screen6 none glsl_shader_screen7 none glsl_shader_screen8 none glsl_shader_screen9 none
# # OSD SOUND OPTIONS # sound dsound audio_latency 2
# # BGFX POST-PROCESSING OPTIONS # bgfx_path bgfx bgfx_backend auto bgfx_debug 0 bgfx_screen_chains hlsl,hlsl,hlsl bgfx_shadow_mask slot-mask.png bgfx_avi_name bgfx.avi
# # WINDOWS PERFORMANCE OPTIONS # priority 0 profile 0
# # WINDOWS VIDEO OPTIONS # menu 0
# # DIRECT3D POST-PROCESSING OPTIONS # hlslpath hlsl hlsl_enable 1 hlsl_oversampling 0 hlsl_write hlsl_snap_width 2048 hlsl_snap_height 1536 shadow_mask_tile_mode 0 shadow_mask_alpha 0.0 shadow_mask_texture shadow-mask.png shadow_mask_x_count 6 shadow_mask_y_count 4 shadow_mask_usize 0.1875 shadow_mask_vsize 0.25 shadow_mask_uoffset 0.0 shadow_mask_voffset 0.0 distortion 0.0 cubic_distortion 0.0 distort_corner 0.0 round_corner 0.0 smooth_border 0.0 reflection 0.0 vignetting 0.0 scanline_alpha 0.0 scanline_size 1.0 scanline_height 1.0 scanline_variation 1.0 scanline_bright_scale 1.0 scanline_bright_offset 0.0 scanline_jitter 0.0 hum_bar_alpha 0.0 defocus 0.0,0.0 converge_x 0.0,0.0,0.0 converge_y 0.0,0.0,0.0 radial_converge_x 0.0,0.0,0.0 radial_converge_y 0.0,0.0,0.0 red_ratio 1.0,0.0,0.0 grn_ratio 0.0,1.0,0.0 blu_ratio 0.0,0.0,1.0 saturation 1.0 offset 0.0,0.0,0.0 scale 1.0,1.0,1.0 power 1.0,1.0,1.0 floor 0.0,0.0,0.0 phosphor_life 0.0,0.0,0.0
# # NTSC POST-PROCESSING OPTIONS # yiq_enable 0 yiq_jitter 0.0 yiq_cc 3.57954545 yiq_a 0.5 yiq_b 0.5 yiq_o 0.0 yiq_p 1.0 yiq_n 1.0 yiq_y 6.0 yiq_i 1.2 yiq_q 0.6 yiq_scan_time 52.6 yiq_phase_count 2
# # VECTOR POST-PROCESSING OPTIONS # vector_beam_smooth 0.0 vector_length_scale 0.5 vector_length_ratio 0.5
# # BLOOM POST-PROCESSING OPTIONS # bloom_blend_mode 0 bloom_scale 0.0 bloom_overdrive 1.0,1.0,1.0 bloom_lvl0_weight 1.0 bloom_lvl1_weight 0.64 bloom_lvl2_weight 0.32 bloom_lvl3_weight 0.16 bloom_lvl4_weight 0.08 bloom_lvl5_weight 0.06 bloom_lvl6_weight 0.04 bloom_lvl7_weight 0.02 bloom_lvl8_weight 0.01
# # FULL SCREEN OPTIONS # triplebuffer 0 full_screen_brightness 1.0 full_screen_contrast 1.0 full_screen_gamma 1.0
# # INPUT DEVICE OPTIONS # global_inputs 0 dual_lightgun 0
or use this.
video auto
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W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
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