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HLSL screen curvature in 173
#353692 - 04/29/16 05:03 PM
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Hi guys,
I'm having issues with screen curvature in 173. I can curve the screen no problem but I can't get the curved edges or corners to blur properly. Whichever of the two curving options I choose the edge blurring only affects the straight, middle parts or the curved edges.
Man, this is difficult to explain. Am I making any sense?
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Re: HLSL screen curvature in 173
[Re: Marlon]
#353699 - 04/29/16 07:53 PM
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There are three settings for distortion.
1. distortion - a quadric distortion that affects the image 2. cubic_distortion - a cubic distortion that also affects the image
Both can compensate each other by setting one of the distortion factors to a negative value. (e.g. 1.0 and -1.0)
3. distort_corner - only affects the corners of the screen not the image itself.
This is the setting on that round_corner and smooth_border are applied. smooth_border only works in combination with round_corner, which means that the maximum used value of smooth_border is the current value of round_corner.
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Re: HLSL screen curvature in 173
[Re: Jezze]
#353723 - 04/30/16 11:04 AM
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Hi Jezze,
Thanks for taking the time to answer my question, I just wish I understood the answer!
Sorry, I seem to have my retard hat on permanently right now. Basically, what would the new equivalent settings be for what I had in previous builds - curvature 10, round corner 5 and edge blurring .04?
And thank you for the many huge improvements you've made to HLSL recently.
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Re: HLSL screen curvature in 173
[Re: Marlon]
#353733 - 04/30/16 04:37 PM
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Code:
# 0.172 curvature 0.10 round_corner 0.05 smooth_border 0.04
Should be nearly the same as
Code:
# 0.173 distortion 0.05 # 1/2 curvature cubic_distortion 0.025 # 1/4 curvature distort_corner 0.075 # distortion + cubic_distortion round_corner 0.05 # no change smooth_border 0.04 # no change
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Re: HLSL screen curvature in 173
[Re: Jezze]
#353825 - 05/02/16 01:39 PM
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Fantastic! Got it working fine. Thanks, Jezze and thanks again for the HLSL improvements.
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