google searches can't help because the keywords lead to wildly unrelated (or more popular) links...
it looked like a late 80's/early 90's multiplayer platformer very similar to smash bros with the same player vs player concept. the characters could pick up weapons like guns, grenades, rocket launchers, etc and the stages were massive. the camera would zoom very far in & out depending on the distance the players were to each other. also, i think each stage would self-destruct over time in a very extreme fashion (plane crashes, building explosions) etc.
Namco Outfoxies. I keep telling people that Smash is heavily inspired by Outfoxies, the camera zoom, 2D playfield, stage hazards, weapon pickups, PvP competition, etc. and they're all like, "Outwhat?" Smash isn't as original as they want to think.
> Namco Outfoxies. I keep telling people that Smash is heavily inspired by Outfoxies, > the camera zoom, 2D playfield, stage hazards, weapon pickups, PvP competition, etc. > and they're all like, "Outwhat?" Smash isn't as original as they want to think.
I love Outfoxies. It's probably one of the last games I encountered first in an actual arcade. There was a seedy little hole in the wall arcade across from Northeastern University in the late '90s that had one, quite a few years before it finally showed up in MAME.
a few years ago, me and my brother were just 2p'ing random mame games and this one popped up. neither of us even knew it existed. an hour went by in the blink of an eye as we laughed and beat the crap out of each other.
that's one thing that even to this very day, mame keeps on delivering on; there's sooooo many cool games that i've never even heard of that are a blast to play.
> a few years ago, me and my brother were just 2p'ing random mame games and this one popped up. neither of us even knew it existed. an hour went by in the blink of an eye as we laughed and beat the crap out of each other.
You have that memory, yet you couldn't remember the game?
yeh, we were both mashing coin/start, so the title screen may not have even been present. not sure why that seems to bewilder you. you've never not been able to remember anything? if you've ever google searched with keywords rather than the exact word you couldn't recall, you're in the same boat.
> yeh, we were both mashing coin/start, so the title screen may not have even been present. not sure why that seems to bewilder you. you've never not been able to remember anything? if you've ever google searched with keywords rather than the exact word you couldn't recall, you're in the same boat.
I tend to remember things in a serious chronological fashion, any particular circumstance being an indicator of what happened an all. I remember what the fried zuchini tasted like at the Peter Piper's we went in the mid-80s. The games of mention I encountered there were Paperboy (sitdown), Hyperdyne:Sidearms, 720, and APB (sitdown).