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There is an unofficial spinner adapter for Eco Fighters / Ultimate Ecology that triggers a hidden spinner option. It adds "rolling" to the input test menu and disables buttons 2 and 3. BillD got one in the mail and confirmed it. Someone can probably figure out how to enable it in emulation and add the functionality to mame.
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Re: Eco Fighters / Ultimate Ecology with a spinner
[Re: Smitdogg]
#347005 - 11/15/15 12:55 AM
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yeah, I already figured out how to get it to show the rolling option (some unused bits in the input ports) but not sure how to actually get it to behave properly in that mode.
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Re: Eco Fighters / Ultimate Ecology with a spinner
[Re: Haze]
#347015 - 11/15/15 10:01 AM
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> yeah, I already figured out how to get it to show the rolling option (some unused > bits in the input ports) but not sure how to actually get it to behave properly in > that mode.
Based on what I understand from DU, it's the same exact quadrature-based spinners as forgotten worlds, but they behave weirdly on the test menu only (yet work fine in-game).
LN
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"When life gives you zombies... *CHA-CHIK!* ...you make zombie-ade!"
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Re: Eco Fighters / Ultimate Ecology with a spinner
[Re: Lord Nightmare]
#347037 - 11/16/15 12:31 AM
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I Set the spinner device to mouse in the ini and set input up and down to Z- and Z+. I need to get myself a flight stick with a trigger.
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Re: Eco Fighters / Ultimate Ecology with a spinner
[Re: Smitdogg]
#347056 - 11/16/15 11:46 AM
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Re: Eco Fighters / Ultimate Ecology with a spinner - now in MAME
[Re: Smitdogg]
#347854 - 12/07/15 08:09 PM
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