So here's a baked session, late on actually, as this was the last of a few recordings. Not great play across the board, but some killer flying in places. I play monster with sativa, can but not necessarily with indica. This was the latter. Not safe for work audio-wise, but I recommend the audio, it's good stuff.
In that Federated way. Those were great commercials. Fuckin bi-zarre.
Anyways, Joust is one of the greatest games ever. Why do I say this? Because it has gravity and rather great physics, as well as seriously devious AI. But the flying capacity is really unknown to the novice or even decent player. I'm just discovering how sophisticated it is.
> In that Federated way. Those were great commercials. Fuckin bi-zarre. > > > Anyways, Joust is one of the greatest games ever. Why do I say this? Because it has > gravity and rather great physics, as well as seriously devious AI. But the flying > capacity is really unknown to the novice or even decent player. I'm just discovering > how sophisticated it is.
It wasn't Joust 2. This was a fan made game that was made several years ago. Some of the stages were maze like where you'd have to fly up through passageways... That's all I can recall about ATM.... That, and it was pretty difficult (for me).
It seems like it was Hizzout that posted a topic about it...
eta: It's probably so old... If it was even him that made the topic. I probably still have it on my old XP computer.
I might look that up. I'm not necessarily a fan of remakes and stuff.
You know, I was just thinking Joust wouldn't be good for game pads.....you need to be able to press the button quickly, if not flutter it.....and then I thought, 'hey, dual triggers per side', and map each one, then practice fluttering. Kind like drumming.
I can still snap my fingers like this, which I sort of learned to do from watching one of these USA network program ads - that I just cannot find on youtube.....
It was Joust 3: Revenge of the Lava Troll and a fun game in it's own right. Extremely frustrating at times, and the controls are a bit more squirrely than the arcade version of Joust, but coincidentally I was playing this on my cab the other day, and got to about level 5 before rage quitting.
EDIT Oh and then I discovered the game can use save/load states but I always consider it cheating, however I might use them just to see some of the higher levels.
in that I hadn't seen you here in a while. I don't recall why I thought of you, but I wasn't even close to a computer. And you can know I've looked in round here by my postings.
> in that I hadn't seen you here in a while. I don't recall why I thought of you, but I > wasn't even close to a computer. And you can know I've looked in round here by my > postings.
> > I don't recall why I thought of you, but I wasn't even close to a computer. > > > you had the specific experience of thinking of hizzout and you can't remember why?
Though it's conceivable someone did, I don't remember anyone talking about him a week ago. And like I said, you can tell if I've been here by my postings. I visit every few or so days, and I always post some-thing.
I've actually been re-visiting my cab and adding what games I still can. Honest;y, that's why I've been back here...too much to catch up on so I'm starting from a new line...but still a pretty infrequent visitor.
My cab, she's an old girl...still running (no longer supported) Windows XP, MameWah 0.97, and I think Mame 0.101.
Older console emus also....probably updated and running better but when it comes to my cab, I've always been of the philosophy of "If it ain't broke don't fix it"
Sure I could optimize it...upgrade it, re-tune my coding...but it works fine right now, and she's about 12 years old by now and still going strong, relatively bug-free.
I was toying with the notion the other day of making a video highlighting my homebrew cab in all her glorious mistakes, and still kick-ass playability. Orc had a tour of his cab back in the day...if someone can dig that one up, I'll make mine.
> No, but if you could cull your posting on here too, that would be fantastic.
The world looks with some awe upon a man who appears unconcernedly indifferent to home, money, comfort, rank, or even power and fame. The world feels not without a certain apprehension, that here is some one outside its jurisdiction; someone before whom its allurements may be spread in vain; some one strangely enfranchised, untamed, untrammelled by convention, moving independent of the ordinary currents of human action.