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Software classification
#342806 - 07/22/15 12:45 PM
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Do not you think maybe it is time to add a classification of the operation of the games/programmes available with the software lists? It would be enough to put in the xml "working", “imperfect” and “not working”. During the realizations pictures for the lists, I never know if a software does not work because I something wrong and if it does not work.
What do you think?
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Board: progetto-SNAPS Official Board
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Re: Software classification
[Re: AntoPISA]
#342807 - 07/22/15 01:19 PM
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there is something a bit like this, you have supported="partial" or "no"
however due to the nature of the lists and systems it's a lot more difficult to maintain, and not all lists have it hooked up.
one small change can potentially affect the working status of several thousand games, also console and computer games often combine more elements than arcade games meaning you're more often faced with situations where one part of a game works fine, but another doesn't because they're more ambitious titles.
for more mature drivers and lists it works well however.
sometimes for difficult cases where a specific machine is needed there are compatibility tags, or in cases where specific machine configurations are needed / loading methods are needed comments are left either in the softlist or in the driver (some of these might one day might gain optional lua automation if we can reference scripts and script fragments from the lists)
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Re: Software classification
[Re: Haze]
#342811 - 07/22/15 04:58 PM
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CiroConsentino |
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Re: Software classification
[Re: Haze]
#342812 - 07/22/15 05:10 PM
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My frontend, Emu Loadader, is using the supported tag to set driver/emulation status on softlist games (good, imperfect, preliminary). It should be emulation status only but since the frontend requires driver status to work properly I had to repeat the status in the driver as well.
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Ciro Alfredo Consentino
home: http://emuloader.mameworld.info
e-mail: [email protected]
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