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Traso
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Sherman....set the way-back machine for......1999
#338367 - 03/30/15 10:10 PM


http://www.jrok.com/frames/emu_frame.html


After seeing the PATHETIC effort Namco made in emulating Mappy for the PC, running under winslows'95 it was terrible. I decided it was about time someone wrote a decent Namco emulation ( for purely educational uses by owners of the original game boards ). Having already learned 6809 assembly programming, through another project, I figured that writing a simulator in x86 assembler wouldn't be a big deal, well the 6809's hardly got any registers and only a small number of instructions ( I think it's like 79 total).

So after a little coding, and a lot of debuggering, the 6809 simulator lived, a few days after that 'hey presto' the Mappy emulator was born! Unlike the official Namco release, which when run on a Pentium Pro @233MHz ( yes I overclock ) only manages 96% original game speed ( or only 31% if the screen is maximized ), mine achieves 100% speed of the original, even on an old Pentium 90 !!

The emulator was coded over a period of about 6 weeks, during the months of May to June. I was looking for something else to do rather than actually complete PC*Bert. The first release of the emulator was at the San Diego Classic Arcade party, have a look at some pictures from that event here http://www.spies.com/arcade/photos/index4.html

After getting the first version out, which were stand alone programs, I decided it'd be a good idea to merge them into one program. The core program can support multiple games, the specifics of each game are handled by a custom 'driver' to emulate the particular hardware. All emulated game share the 'core' routines which handle things like 6809 emulation, sound generation, sprite and text drawing.



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StilettoAdministrator
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Re: Sherman....set the way-back machine for......1999 new [Re: Traso]
#338379 - 03/31/15 01:57 AM


> http://www.jrok.com/frames/emu_frame.html
>
>
> After seeing the PATHETIC effort Namco made in emulating Mappy for the PC, running
> under winslows'95 it was terrible. I decided it was about time someone wrote a decent
> Namco emulation ( for purely educational uses by owners of the original game boards
> ). Having already learned 6809 assembly programming, through another project, I
> figured that writing a simulator in x86 assembler wouldn't be a big deal, well the
> 6809's hardly got any registers and only a small number of instructions ( I think
> it's like 79 total).
>
> So after a little coding, and a lot of debuggering, the 6809 simulator lived, a few
> days after that 'hey presto' the Mappy emulator was born! Unlike the official Namco
> release, which when run on a Pentium Pro @233MHz ( yes I overclock ) only manages 96%
> original game speed ( or only 31% if the screen is maximized ), mine achieves 100%
> speed of the original, even on an old Pentium 90 !!
>
> The emulator was coded over a period of about 6 weeks, during the months of May to
> June. I was looking for something else to do rather than actually complete PC*Bert.
> The first release of the emulator was at the San Diego Classic Arcade party, have a
> look at some pictures from that event here
> http://www.spies.com/arcade/photos/index4.html
>
> After getting the first version out, which were stand alone programs, I decided it'd
> be a good idea to merge them into one program. The core program can support multiple
> games, the specifics of each game are handled by a custom 'driver' to emulate the
> particular hardware. All emulated game share the 'core' routines which handle things
> like 6809 emulation, sound generation, sprite and text drawing.

If you want to go back even further, CAESAR lists "Phoenix Arcade Machine Emulator" at a release date of 01/13/1996 as the first free single machine arcade emulator based on release date. http://caesar.logiqx.com/php/emulators.php?id=single
And "Phoenix Emulator", at 11/25/1996, as the first multi arcade machine emulator based on release date.
http://caesar.logiqx.com/php/emulators.php?id=multi

But it's not true, because CAESAR did not track the previous versions and updated versions and release date when new versions came out.

Um, some of the history of the scene is getting lost, guys. I don't know any website that tracks it.

- Stiletto



SmitdoggAdministrator
Reged: 09/18/03
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Re: Sherman....set the way-back machine for......1999 new [Re: Stiletto]
#338383 - 03/31/15 04:04 AM


Because it would be mostly stupid emudrama stories.



Waremonger
Reged: 01/18/05
Posts: 910
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Re: Sherman....set the way-back machine for......1999 new [Re: Stiletto]
#338394 - 03/31/15 06:43 AM


> If you want to go back even further, CAESAR lists "Phoenix Arcade Machine Emulator"
> at a release date of 01/13/1996 as the first free single machine arcade emulator
> based on release date. http://caesar.logiqx.com/php/emulators.php?id=single
> And "Phoenix Emulator", at 11/25/1996, as the first multi arcade machine emulator
> based on release date.
> http://caesar.logiqx.com/php/emulators.php?id=multi

I believe DASArcade from Dave Spicer was around even before Phoenix. I seem to recall it came out in 1995. Eventually Dave renamed it to Sparcade.



StilettoAdministrator
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Re: Sherman....set the way-back machine for......1999 new [Re: Waremonger]
#338420 - 03/31/15 08:36 PM


> > If you want to go back even further, CAESAR lists "Phoenix Arcade Machine Emulator"
> > at a release date of 01/13/1996 as the first free single machine arcade emulator
> > based on release date. http://caesar.logiqx.com/php/emulators.php?id=single
> > And "Phoenix Emulator", at 11/25/1996, as the first multi arcade machine emulator
> > based on release date.
> > http://caesar.logiqx.com/php/emulators.php?id=multi
>
> I believe DASArcade from Dave Spicer was around even before Phoenix. I seem to recall
> it came out in 1995. Eventually Dave renamed it to Sparcade.

I don't doubt it, I'm pretty sure he was one of the first... I guess there might be records of all this on USENET archives and such.

Maybe someday I'll tackle it *shrug*

- Stiletto



Traso
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Posts: 2687
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Re: Sherman....set the way-back machine for......1999 new [Re: Stiletto]
#338522 - 04/03/15 01:37 AM


Na na na. I'm just saying, 'look at what was going on then; look at how far things have come', particularly with regard to the 'and it doesn't bork your system trying to run it' bit the next section down.



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Brian Deuel
Old Man
Reged: 01/09/04
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Re: Sherman....set the way-back machine for......1999 new [Re: Traso]
#338555 - 04/03/15 10:08 AM


Pretty good list of single and multiple arcade emulators on John den Hertog's (aka 'delite') archived Atmospherical Heights, if anyone remembers that site (or John, for that matter... I do )

https://web.archive.org/web/19970222194717/http://www.xs4all.nl/~delite/



"One of these days, I'm going to cut you into little pieces!"- Nick Mason, Pink Floyd



casm
Cinematronics > *
Reged: 08/27/07
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Re: Sherman....set the way-back machine for......1999 new [Re: Stiletto]
#338592 - 04/04/15 03:21 AM


> Um, some of the history of the scene is getting lost, guys. I don't know any website
> that tracks it.

This is a *really* good point. As far as I know, MAME is the only emulator (except for some standalones from the 1996-1999 timeframe) where every public release has been archived.

What's cool about archive.org's caches of Atmospherical Heights is that it's preserved a lot of those releases, but there's a lot of stuff that they didn't back up in the early days due to storage limitations - IIRC, they used to have fairly small size limits on certain types of file objects that they would retain. And they've pretty much always respected robots.txt directives, so there's quite a bit that's not archived due to that; not following FTP links in HTTP is another consideration, and so on and so forth.

For anyone who may be wondering about the validity of this, try to download KEM 1.10 from this link on archive.org. The download page is there, but the .ZIP archive containing the emulator itself isn't. There are many, many more examples of this sort of thing - just dig for them.

We should really start digging out as much as we can from as many sources as possible and start compiling this somewhere. MAME is pretty well taken care of, but there's related prehistory there that isn't - Nicola's standalone emulators and Multi-Pac, for example.

“A generation which ignores history has no past — and no future.”
- Robert Heinlein.



gregf
Ramtek's Trivia promoter
Reged: 09/21/03
Posts: 8616
Loc: southern CA, US
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Re: Sherman....set the way-back machine for......1999 new [Re: Traso]
#338704 - 04/06/15 08:01 PM


From also back in those days, one can never have too much Dexter material...thanks to Mr. Do for posting this a few years ago.


Quote:



A good news for e,and a good bad news for you
yes tomorrow richard bannister and Galiber have send me Modeler new version ,it is fast and able to run on my system p2 450 128 megs ed card agp 64 megs flawlessy
they ask me do not tell anyone,and the reason for what they have send to me,is because they are happy to know that a warez crew like nakashiro like it too much that have messed up every board for getting finally it,i am the fortunate one!
if you want write down a reply with your address i sure send it to you,for knowing that nakashiro and Dexter finallu get it,and getting tomorrow

farfetch and Belmont have made a good job finally,i get them at the same level Dave final Burn is,in compatibility ,in speed and anything arcade game must have to be enjoyable

the enxt waiting is from the hand of Saarima etc.. Gridle of mame board,he finally tell that mame 60 fps exsist,and what 's not a fake or anyone dubt
,i wait for tomorrow to receive my copy running all mame game to 60 fps

for you ppl that Nakashiro Crew is strong and tell the truth,and never trick you around

send e-mail to me and i give what i get

no-virus-no-fake just emulator that can run what i have fighting about in these days,weeks with the developers of the both emu

i am just playing Ga2,and Outunners :-)


[email protected] send requests at [email protected]



cya

Mans please give me your attention to that was happens today
i receive an e-mail from Nicola Salmoira here is what is write

Received: from (HELO ) (f84.law15.hotmail.com/64.4.23.84)
by bronze with SMTP; Tue, 12 Jun 2001 21:30:20 -0700 (PDT)
Apparently from: [email protected]
On behalf of:
[email protected]
Received: from mail pickup service by hotmail.com with Microsoft SMTPSVC;
Tue, 12 Jun 2001 21:30:18 -0700
Received: from 12.81.68.113 by lw15fd.law15.hotmail.msn.com with HTTP; Wed, 13 Jun 2001 04:30:18 GMT
X-Originating-IP: [12.81.68.113]
From: "Nicola Samoria"
To: [email protected]
Subject: MAME Dev Edition
Date: Wed, 13 Jun 2001 04:30:18 -0000
Mime-Version: 1.0
Content-Type: text/plain; format=flowed
Message-ID:
X-OriginalArrivalTime: 13 Jun 2001 04:30:18.0765 (UTC) FILETIME=[8D1623D0:01C0F3C1]
X-NZ-Hop-Count: 1



-----------------------------------------------------------


Normally I would not do this but I feel I have no choice. We need to be able
to use our message boards and with your continuing harassment we can not.
Here is our latest development build. I ask that you do not distribute it,
and indeed we will seek legal action if you do. Now please leave the
development team alone so they can work. If you have issues with the Modeler
team please talk to them on thier boards. We can no longer use Gridle's auto
banning software as its using to much of our host (ZTNET'S) bandwidth.

The file can be found here:
http://www.GeoCities.com/n_samoria/mamewd.zip

Nicola Samoria
MAME Author
_________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.



Sure i downloading the file,but the worried about what i found later when i see the downloaded finished

it was mame in there and another mamedevftp with all the info and dll that mame distribution have

but,i write that because what i was worried happens

Norton Antivirus

Bo2k trojan in mamewd executable
and another viral in the other mameftpdev executable,but strange some dll are new in that mame,and working in mame i have

let's the right have win


mame team you stupid,you really expect that nakashiro warez Crew open executable or whatsoever exe or dll files without have an antivirus look first in them?


Nicola Salmoira you bitch


,but strangely both board on zdnet accept my username and password,and that's true that he leave Gridle auto shit


but antivirus not want these files to be executed,try another


scanning first filez then e-mail to us

we accept all,but first think what files you send,we intercept any virus inside,we have all over ten antivirus



,and the Nakashiro Crew just happy for notice to playing mame latest and 60 fps!


ppl here what happens with these muppets and clowns of emulation,sure they have mame 60 fps without bo2k,or other trojan,but they don'tr want to give to you,and my post crearly reports that

control by yourself what i have telling and control to the e-mail if there are errors grammatical english

i am not english,i don't write well english

Prophet the latest news,i give to you

cya all

and happy to see how the world is stupid about not understand that mame running all games at 60 fps



have a nice day

and may the coscience is with your bastard living mame team slow core process then release for free






Sune
Connected
Reged: 09/21/03
Posts: 5648
Loc: Lagoa Santa, Brasil
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Still hilarious new [Re: gregf]
#338707 - 04/06/15 09:54 PM



a good bad news for you!

S



gregf
Ramtek's Trivia promoter
Reged: 09/21/03
Posts: 8616
Loc: southern CA, US
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Re: Still hilarious new [Re: Sune]
#338722 - 04/07/15 05:04 AM




>a good bad news for you!

Nobody could post/type like Dexter. My first encounter had to be when reading replies on JoseQ's Emuviews and thinking to self: "This can't be real, but it is damn entertaining."

iirc JoseQ replied to one of Dexter's replies and Dexter's reply back to JoseQ was even funnier. I don't recall what the issue was about. And later on Dexter starts posting on old MAME.net forums and Gridle was having none of that. :-)


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