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Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
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Any driving games with "dial" outputs?
#336134 - 01/17/15 02:12 AM


So I've been working on car dials as of recent and I got a curious thought. Would be awesome to see if I could interface some real dials with mame, but ofcourse, what games current work with outputs that have such "dashboard" outputs? I know Ridge Racer Full Scale does but AFAIK the outputs aren't hooked up correctly..

Is there any games in mame similar to RRFS with the right outputs?



----
On a quest for Digital 573 and Dancing Stage EuroMix 2

By gods I've found it!



jonwil
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Reged: 10/06/03
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Re: Any driving games with "dial" outputs? new [Re: Naoki]
#336135 - 01/17/15 02:31 AM


As far as I know Ridge Racer Full Size is the only arcade game to feature actual dials.



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
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Re: Any driving games with "dial" outputs? new [Re: jonwil]
#336137 - 01/17/15 02:36 AM


> As far as I know Ridge Racer Full Size is the only arcade game to feature actual
> dials.

I'm looking for any output based things, not just dials. Like some may have 7-segment LEDs or something *shrug*



----
On a quest for Digital 573 and Dancing Stage EuroMix 2

By gods I've found it!



Ville Linde
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Reged: 05/09/04
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Re: Any driving games with "dial" outputs? new [Re: Naoki]
#336140 - 01/17/15 04:25 AM


> I'm looking for any output based things, not just dials. Like some may have 7-segment
> LEDs or something *shrug*

Densha De Go! series has analog speed and brake pressure meters.



Comboman
Can't think of a good title
Reged: 12/30/12
Posts: 431
Loc: Halifax, Canada
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Re: Any driving games with "dial" outputs? new [Re: Naoki]
#336148 - 01/17/15 04:42 PM


> > As far as I know Ridge Racer Full Size is the only arcade game to feature actual
> > dials.
>
> I'm looking for any output based things, not just dials. Like some may have 7-segment
> LEDs or something *shrug*

Atari's Drag Race used actual working tachometer's. They are now supported in the artwork. The actual game used modified sound signals to output to the dials (higher pitch engine sound equals higher revs).

Sega's Turbo used LED bar graphs for speedometer and tachometer.

Cisco Heat, A.P.B. and Chase H.Q. all had flashing police lights on top of the cab.



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
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Re: Any driving games with "dial" outputs? new [Re: Comboman]
#336154 - 01/17/15 11:33 PM


Thanks for the input Ville and Comboman, I just borrowed a set of Nissan Micra dials from my friend, gonna get an Arduino system to control them. Done half the work already as I pinned out the whole thing yesterday



----
On a quest for Digital 573 and Dancing Stage EuroMix 2

By gods I've found it!


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