Finally HLSL with vector works again, aswell as dual or more screens in direct3D. One issue though, is that MameUI64(0.152) have to be restarted between every game running multiscreens, else it crash. When using the "regular" Mame64(0.152), it crash as soon as you start a game in multiscreens.
Edited by zanyt13 (12/27/13 11:35 PM)
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