John IV![Moderator Moderator](//www.mameworld.info/ubbthreads/images/mod.gif) |
IV/Play, MAME, MAMEUI
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Reged: 09/22/03
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Posts: 1970
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Loc: Washington, USA
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[Annc] MameUI64 .150.1 release w/ icons and snaps
#316476 - 10/28/13 05:54 AM
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Big Karnak |
Part-time Lurker
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Reged: 05/22/13
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Re: [Annc] MameUI64 .150.1 release w/ icons and snaps
[Re: John IV]
#316483 - 10/28/13 12:56 PM
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I thought your Snaps and Icons were already up-to-date synched with v0.150. So what additional changes could there have been to the Snaps and Icons? All the Snaps/Icons file names of v0.150 should be the same as v0.150.1, right?
Edit: Unless you implemented the fix to the squished Snaps that I mentioned: http://www.mameworld.info/ubbthreads/sho...&PHPSESSID= Then I understand the update. Is that what you did?
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Re: [Annc] MameUI64 .150.1 release w/ icons and snaps
[Re: Big Karnak]
#316486 - 10/28/13 03:58 PM
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Looks like the jaguar.c driver dilemma was fixed as well. Great job as always.
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John IV![Moderator Moderator](//www.mameworld.info/ubbthreads/images/mod.gif) |
IV/Play, MAME, MAMEUI
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Reged: 09/22/03
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Posts: 1970
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Loc: Washington, USA
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Re: [Annc] MameUI64 .150.1 release w/ icons and snaps
[Re: Big Karnak]
#316493 - 10/28/13 05:18 PM
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Brian added a bunch of Player's Edge parents. I've always output snaps to 4:3 222x167 or 167x222. So that's how they'd be unless a horizontal game is changed in the core later to vertical or vice versa, which has happened.
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john iv
http://www.mameui.info/
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redk9258 |
Regular
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Reged: 09/21/03
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