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Hizzout
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Any recently released shmups for the PC?
#312135 - 07/28/13 09:28 PM


I've dropped out of the shmup scene for a while and was wondering if anyone has played any good ones for the PC lately?

Last one I played was Sine Mora, which was impressive graphically and fun to play but I like vertical vs. horizontal.

Preferably some that AREN'T bullet-hell type games. I've had fun with those but after a few levels they become nearly impossible.



TriggerFin
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Reged: 09/21/03
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(NOT AN ANSWER) new [Re: Hizzout]
#312137 - 07/28/13 09:38 PM


> I've dropped out of the shmup scene for a while and was wondering if anyone has
> played any good ones for the PC lately?
>
> Last one I played was Sine Mora, which was impressive graphically and fun to play but
> I like vertical vs. horizontal.
>
> Preferably some that AREN'T bullet-hell type games. I've had fun with those but after
> a few levels they become nearly impossible.

That's it. The desire for games that don't involve continuously dying your way through. That means you're old now.



BIOS-D
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Reged: 08/07/06
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Re: (NOT AN ANSWER) new [Re: TriggerFin]
#312145 - 07/29/13 12:44 AM


> That's it. The desire for games that don't involve continuously dying your way
> through. That means you're old now.

Nah, he only demoted himself to "casual gamer". Shoot at things and not dying? Angry Birds, but it's old now.

So far most of the small niche and active shot'em up community do bullet hell games now.



SmitdoggAdministrator
Reged: 09/18/03
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Re: Any recently released shmups for the PC? new [Re: Hizzout]
#312150 - 07/29/13 03:41 AM


They get made fairly regularly. Look for "doujin" sites like doujin gravity. They usually have freeware and warez mixed. You can find non-bullet hell ones but I don't have tips for having them automatically separated. I've gone through and tried a lot of them before and found plenty that were non-bullet hell though.



Tomu Breidah
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Re: Any recently released shmups for the PC? new [Re: Hizzout]
#312170 - 07/29/13 08:04 AM


Here's one I'm a bit interested in (haven't bought it yet, and the demo just sits there on my computer).

http://store.steampowered.com/app/110600/

Reminds me a bit of the more recent Gradius games (looks wise).


If you already know about it then I guess never mind.

eta: Oh yeah, it's horizontal too (which you said wasn't your preference).

Edited by Tomu Breidah (07/29/13 08:05 AM)



LEVEL-4



R. Belmont
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Reged: 09/21/03
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Re: (NOT AN ANSWER) new [Re: BIOS-D]
#312179 - 07/29/13 05:01 PM


> > That's it. The desire for games that don't involve continuously dying your way
> > through. That means you're old now.
>
> Nah, he only demoted himself to "casual gamer". Shoot at things and not dying? Angry
> Birds, but it's old now.

It is, but they've done a good job introducing new gameplay mechanics to keep the newer levels reasonably fresh. In particular, the recently-added portals work so well as a puzzle element in that game I'm not sure why they didn't always have it. And the fact that they're still adding on free DLC for a 2009 game is terrific.



Hizzout
70's baby, early 80's child
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Re: Any recently released shmups for the PC? new [Re: Tomu Breidah]
#312183 - 07/29/13 05:43 PM


I've had Space Tripper for some time which was fun. Looks as though they've improved it. I'll def. check this one out.



CTOJAH
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Reged: 07/13/10
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Re: Any recently released shmups for the PC? new [Re: Hizzout]
#312185 - 07/29/13 06:59 PM


...
> Last one I played was Sine Mora, which was impressive graphically and fun to play but
> I like vertical vs. horizontal.
...
Sine Mora is State of the Art ! I am glad that this gem made its way to PC after loooong waiting
You said that You wanna vertical more, so without any doubt the game for You(and for all of us shmups lovers) is Raiden III & Raiden IV !!! The best ever vertical SHMUP in the world !
Raiden III is available for PC originally and it works on Win 7 64 bit (I tested the game 1 000 000 times!) besides its "oldness". Raiden III was released in Japan & Taiwan. If You can't find the game or You don't wanna dl torrent, You can play PS2 version on Your PC through PCSX2 emulator - works like a charm.
Raiden IV is not available for PC... ...BUT... ...You can still play at home - just use ArcadePC Loader and dumped/extracted Arcade version - also works 100% !
Cheers !



Hizzout
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Re: Any recently released shmups for the PC? new [Re: CTOJAH]
#312186 - 07/29/13 07:14 PM


I've got Raiden 3 for PC on my cab and still play it at least once a week. Love that game



CTOJAH
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Re: Any recently released shmups for the PC? new [Re: Hizzout]
#312188 - 07/29/13 07:40 PM


And what about Raiden IV ?
You can easily put RIV in Your cab.



Hizzout
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Re: (NOT AN ANSWER) new [Re: BIOS-D]
#312198 - 07/30/13 01:02 AM


"Casual Gamer" fits in that I have kids and I very rarely get enough time to invest in a game, so arcade games fit perfectly when I've got 30 minutes or so to play.

I hate "casual games" which is what most games on mobile phones and tablets are these days. Well, I don't really hate casual games, but moreover I hate the grinding away at coins and points or even preventing you from playing the game for hours (looking at YOU Candy Crush). What happened to actually BEATING a game, instead of forcing the player to grind away at the next upgrade that is thousands of points/coins away? It doesn't make the game more immersive, it makes it ANNOYING and eventually makes me stop playing it.

I feel as though casual gaming and DLC is pretty much going to be causes of the next video game crash, and IMO why indie gaming is where most of the great ideas and innovation are made.



DMala
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Re: (NOT AN ANSWER) new [Re: Hizzout]
#312209 - 07/30/13 05:36 AM


> "Casual Gamer" fits in that I have kids and I very rarely get enough time to invest
> in a game, so arcade games fit perfectly when I've got 30 minutes or so to play.

Amen to that.

> I hate "casual games" which is what most games on mobile phones and tablets are these
> days. Well, I don't really hate casual games, but moreover I hate the grinding away
> at coins and points or even preventing you from playing the game for hours (looking
> at YOU Candy Crush).

What you're talking about is not so much casual gaming as it is the dreaded "free-to-play" model. The point is that you're not supposed to grind away or wait for your turns to reset, you're supposed to cough up a couple of bucks to keep going. I have no idea who wastes money on this kind of crap, but somebody must because everyone is doing it these days. I'll be glad when it finally goes away.

> What happened to actually BEATING a game, instead of forcing the
> player to grind away at the next upgrade that is thousands of points/coins away? It
> doesn't make the game more immersive, it makes it ANNOYING and eventually makes me
> stop playing it.

Is this really all that different from pretty much all early arcade games? Most had a finite set of levels that looped (almost) indefinitely, leaving you to play just for the fun of it or to chase high score bragging rights.



Hizzout
70's baby, early 80's child
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Re: (NOT AN ANSWER) new [Re: DMala]
#312233 - 07/30/13 04:54 PM



Quote:


s this really all that different from pretty much all early arcade games? Most had a finite set of levels that looped (almost) indefinitely, leaving you to play just for the fun of it or to chase high score bragging rights.




Yeah that's true, but getting to see the levels loop again required some kind of mastery of the game instead of just tapping away at the screen. "The Simpson's Tapped Out" recognizes this and almost jokingly makes it a point to keep you tapping away. The game was strangely addictive at first but then I was realizing that I was basically staring at a static screen for hours and wasn't really even playing a game, but just having a Pavlovian response every time the game made a new noise.



Mojo2000
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Re: (NOT AN ANSWER) new [Re: DMala]
#312312 - 08/01/13 07:50 PM


> What you're talking about is not so much casual gaming as it is the dreaded
> "free-to-play" model. The point is that you're not supposed to grind away or wait for
> your turns to reset, you're supposed to cough up a couple of bucks to keep going. I
> have no idea who wastes money on this kind of crap, but somebody must because
> everyone is doing it these days. I'll be glad when it finally goes away.

IMHO, freemium or IAP (In-App Purchase) games on iOS are often such despicable crap. But that's how developers make money these days - making a quick buck on those who feel they can pay their way to instant gratification and powerups. I have to force myself to remember that the classic games were basically still about making money; they were just more subtle about it. There's a kind of precedence in the later games which allowed you to continue as long as you had coins to insert: Double Dragon, 1943, UN Squadron, Magic Sword et al. The difference is that with the arcade games, if you actually built up enough skill, you could spend less and less money on each subsequent pass to the finish. I suspect that's not the case with IAP.


> > What happened to actually BEATING a game, instead of forcing the
> > player to grind away at the next upgrade that is thousands of points/coins away? It
> > doesn't make the game more immersive, it makes it ANNOYING and eventually makes me
> > stop playing it.
>
> Is this really all that different from pretty much all early arcade games? Most had a
> finite set of levels that looped (almost) indefinitely, leaving you to play just for
> the fun of it or to chase high score bragging rights.

There's nothing wrong with testing yourself for endurance and high scores. Ahhh, Slap Fight. My old nemesis, whom I managed to loop to a third cycle, only once in the arcade, and never since even in MAME.



Hizzout
70's baby, early 80's child
Reged: 02/05/04
Posts: 4841
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Leave it to Locomolito new [Re: Hizzout]
#312464 - 08/06/13 05:45 AM


I've gushed about Locomolito before but on a whim I decided to check out his page and found he had released another game, this time it's Gaurodan.

A cross between Choplifter, and Rampage, Gaurodan is the Godzilla foe like beast that is hell bent on destroying anything in its path.

The game truly has a classic arcade feel and plays nicely in a cab, and really looks the part of an old arcade game.

While not the most unique game as compared to arcade games of the past, and not one of Locomolito's best IMO, it's still a lot of fun to play and it gets challenging fast.

Free to download of course, so why not give it a try?



Better gameplay video



Edited by Hizzout (08/06/13 05:34 PM)


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