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jumpmaniac81
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Reged: 10/13/10
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HlSl problem on Windows 8
#310501 - 06/18/13 08:34 PM


Hey guys. HlSl doesn't show in the recent version on my Windows 8 PC after it's been turned on and I can't figure out the problem. I tryed both versions 86 and 64 but to no avail. Is HLSL compatible on Windows 8?



I’m convinced Mario is a hobo.
He wakes up everyday in the same clothes, runs around in sewers, and collects coins for a living.
At the end of the day, he uses the coins to buy mushrooms



sirscotty
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Re: HlSl problem on Windows 8 new [Re: jumpmaniac81]
#310502 - 06/18/13 08:53 PM


go into ini/Mame.ini and set 'hlsl_enable' to 1 instead of 0. It is about 1/2 way down the page.



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Re: HlSl problem on Windows 8 new [Re: jumpmaniac81]
#310505 - 06/18/13 10:04 PM


> Hey guys. HlSl doesn't show in the recent version on my Windows 8 PC after it's been
> turned on and I can't figure out the problem. I tryed both versions 86 and 64 but to
> no avail. Is HLSL compatible on Windows 8?

Yes, it works fine.



jumpmaniac81
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Reged: 10/13/10
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Re: HlSl problem on Windows 8 new [Re: sirscotty]
#310508 - 06/18/13 10:57 PM


yes thats been done. thanks anyone else having this problem i also noticed in games like in asteroids deluxe the blue overlay isnt showing eaither. strange.



I’m convinced Mario is a hobo.
He wakes up everyday in the same clothes, runs around in sewers, and collects coins for a living.
At the end of the day, he uses the coins to buy mushrooms



Envisaged0ne
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Reged: 08/29/06
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Re: HlSl problem on Windows 8 new [Re: jumpmaniac81]
#310512 - 06/19/13 12:52 AM


> yes thats been done. thanks anyone else having this problem i also noticed in games
> like in asteroids deluxe the blue overlay isnt showing eaither. strange.

That's already known. If you don't have hlsl enabled, the blue tint doesn't work. Same with battle zone & other games



Windows 11 64 bit OS
Intel Core i7-10700
Nvidia GeForce RTX 2060 6GB
32GB DDR4 RAM



joey35car
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Re: HlSl problem on Windows 8 new [Re: jumpmaniac81]
#310513 - 06/19/13 12:54 AM


You might have to download this and update your graphics card driver.

http://www.microsoft.com/en-us/download/details.aspx?id=35



jumpmaniac81
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Reged: 10/13/10
Posts: 696
Loc: N.J.
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Re: HlSl problem on Windows 8 new [Re: joey35car]
#310515 - 06/19/13 02:15 AM


Thanks Joey. Ill give it a try. Maybe that's it since it's a new PC.



I’m convinced Mario is a hobo.
He wakes up everyday in the same clothes, runs around in sewers, and collects coins for a living.
At the end of the day, he uses the coins to buy mushrooms



Biafra Republic
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Reged: 12/26/07
Posts: 37
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Re: HlSl problem on Windows 8 new [Re: jumpmaniac81]
#310547 - 06/19/13 08:20 PM


I think this may be something a bit worse than out-of-date drivers.

I've installed the DirectX runtimes on Windows 8 Pro x64, and made sure my graphics drivers are of the latest stable variety.

If I force-enable hlsl, it gives me the following:


Code:

Unable to compile shader (unspecified reason)
Unable to initialize Direct3D.
0028BD38: 014C3C65 (not found)
0028BE68: 014C0E59 (not found)
0028BFD8: 014BDD8E (not found)
0028C158: 01CC5C55 (not found)
0028C208: 01CC6CE4 (not found)
0028F8A8: 01C16F9B (not found)
0028FB28: 01D67E87 (not found)
0028FE78: 014BFB29 (not found)
0028FE84: 02161A90 (not found)
0028FEB8: 03406843 (not found)
0028FF84: 0040140B (not found)
0028FF90: 7529850D (BaseThreadInitThunk+0x000e)
0028FFD4: 77A7BF39 (RtlInitializeExceptionChain+0x0085)
0028FFEC: 77A7BF0C (RtlInitializeExceptionChain+0x0058)
Unable to complete window creation




R. Belmont
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Reged: 09/21/03
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Re: HlSl problem on Windows 8 new [Re: Biafra Republic]
#310548 - 06/19/13 08:31 PM


> I think this may be something a bit worse than out-of-date drivers.
>
> I've installed the DirectX runtimes on Windows 8 Pro x64, and made sure my graphics
> drivers are of the latest stable variety.
>
> If I force-enable hlsl, it gives me the following:

You're missing the latest shader files. Are you pulling SVN, or did you download an official binary?



Biafra Republic
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Reged: 12/26/07
Posts: 37
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Re: HlSl problem on Windows 8 new [Re: R. Belmont]
#310575 - 06/20/13 05:09 AM


> > I think this may be something a bit worse than out-of-date drivers.
> >
> > I've installed the DirectX runtimes on Windows 8 Pro x64, and made sure my graphics
> > drivers are of the latest stable variety.
> >
> > If I force-enable hlsl, it gives me the following:
>
> You're missing the latest shader files. Are you pulling SVN, or did you download an
> official binary?

Okay, that was easy. Needed to pull in the shaders from the sources. That takes care of that error, but it replaces it with a new one any time I use have hlsl force enabled


Code:

-----------------------------------------------------
Exception at EIP=014DC30F (not found): INTEGER DIVIDE BY ZERO
-----------------------------------------------------
EAX=7E7E7E7F EBX=094F5208 ECX=135E7008 EDX=00000000
ESI=158F2948 EDI=0BBE9020 EBP=0BBE9118 ESP=0B6CF818
-----------------------------------------------------
Stack crawl:
0B6CF838: 014DC30F (not found)
00000000: 5FFA1BE2 (OpenAdapter+0x2f2f2)



Running the debug version of MAME through gdb gives me this:


Code:

Program received signal SIGFPE, Arithmetic exception.
[Switching to Thread 9636.0x221c]
0x0000000003c7eefa in d3d::texture_info::mask_frame_count (this=0x44667198, mask=0) at src/osd/windows/d3dcomm.h:169
169 void mask_frame_count(int mask) { m_cur_frame %= mask; }




B2K24
MAME @ 15 kHz Sony Trinitron CRT user
Reged: 10/25/10
Posts: 2663
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Re: HlSl problem on Windows 8 new [Re: Biafra Republic]
#310599 - 06/20/13 04:40 PM


Have you created a fresh mame.ini (mame64 -cc) with 149 version?



Biafra Republic
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Reged: 12/26/07
Posts: 37
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Re: HlSl problem on Windows 8 new [Re: B2K24]
#310607 - 06/20/13 06:27 PM


> Have you created a fresh mame.ini (mame64 -cc) with 149 version?

Yes, I used mame64 -cc. It didn't work.
Also manually wiped all ini files in the same directory as mame and the ini and cfg subdirectories. No help there either.


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