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Benchmark
#306055 - 03/21/13 02:05 AM
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I just got a new PC
a Dell studio XPS 8100 with 8gb of ram and an i7.
can someone tell me a good hard to run game that i can try?
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redk9258 |
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Re: Benchmark
[Re: wild eyed]
#306058 - 03/21/13 02:32 AM
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Re: Benchmark
[Re: wild eyed]
#306060 - 03/21/13 02:36 AM
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actually, something is wrong...
i just tried running radient silvergun and its not running anyfaster at all than my old amd, im getting 80%
should it be better than that?
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redk9258 |
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Re: Benchmark
[Re: wild eyed]
#306061 - 03/21/13 03:37 AM
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My Core2Quad 9400 hits around 150-200%
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Re: Benchmark
[Re: redk9258]
#306082 - 03/21/13 03:35 PM
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so what am i doing wrong?
specs: Intel Core i7 CPU 860 2.80GHZ
8gigs of Ram
Windows 7 64 bit
graphics
Ati Radeon HD 5700
im using MAMEUI148.2
The most recent build.
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DMala |
Sleep is overrated
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Re: Benchmark
[Re: wild eyed]
#306083 - 03/21/13 03:43 PM
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> so what am i doing wrong? > > specs: Intel Core i7 CPU 860 2.80GHZ > > 8gigs of Ram > > Windows 7 64 bit > > graphics > > Ati Radeon HD 5700 > > im using MAMEUI148.2 > > The most recent build.
You are running 64-bit MAME, yes? That would probably make a difference. You might also want to make sure multithreading is turned on. I'm running a barely adequate Athlon X2 and multithreading puts me over the top on a few games that wouldn't otherwise run at 100%.
If none of that helps, maybe post your config? Something might jump out at us.
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Re: Benchmark
[Re: DMala]
#306084 - 03/21/13 04:03 PM
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many thanks
yes running 64 bit mame. multi-threaded rendering is enabled. direct 3D version 9 is being used.....
just tried it again with 10/10 frame skip and it was barely hitting 100%
im not in a dire need to play this game btw the way. i just figured it would be a good tester and run better than this.
i can post whatever you need, what config should i give you exactly?
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Re: Benchmark
[Re: wild eyed]
#306085 - 03/21/13 04:15 PM
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here is a copy paste of my mame ini
Code:
# # CORE CONFIGURATION OPTIONS # readconfig 1 writeconfig 0
# # CORE SEARCH PATH OPTIONS # rompath roms;J:\MAME\MameUI64\roms hashpath hash samplepath samples artpath artwork ctrlrpath ctrlr inipath ini fontpath . cheatpath cheat crosshairpath crosshair
# # CORE OUTPUT DIRECTORY OPTIONS # cfg_directory cfg nvram_directory nvram memcard_directory memcard input_directory inp state_directory sta snapshot_directory snap diff_directory diff comment_directory comments
# # CORE STATE/PLAYBACK OPTIONS # state autosave 0 playback record mngwrite aviwrite wavwrite snapname %g/%i snapsize auto snapview internal burnin 0
# # CORE PERFORMANCE OPTIONS # autoframeskip 0 frameskip 0 seconds_to_run 0 throttle 0 sleep 1 speed 1.0 refreshspeed 0
# # CORE ROTATION OPTIONS # rotate 1 ror 0 rol 0 autoror 0 autorol 0 flipx 0 flipy 0
# # CORE ARTWORK OPTIONS # artwork_crop 0 use_backdrops 1 use_overlays 1 use_bezels 1 use_cpanels 1 use_marquees 1
# # CORE SCREEN OPTIONS # brightness 1.0 contrast 1.0 gamma 1.0 pause_brightness 0.65 effect none
# # CORE VECTOR OPTIONS # antialias 1 beam 1.0 flicker 0
# # CORE SOUND OPTIONS # sound 1 samplerate 48000 samples 1 volume 0
# # CORE INPUT OPTIONS # coin_lockout 1 ctrlr mouse 0 joystick 1 lightgun 0 multikeyboard 0 multimouse 0 steadykey 0 ui_active 0 offscreen_reload 0 joystick_map auto joystick_deadzone 0.3 joystick_saturation 0.85 natural 0 joystick_contradictory 0 coin_impulse 0
# # CORE INPUT AUTOMATIC ENABLE OPTIONS # paddle_device keyboard adstick_device keyboard pedal_device keyboard dial_device keyboard trackball_device keyboard lightgun_device keyboard positional_device keyboard mouse_device mouse
# # CORE DEBUGGING OPTIONS # log 0 verbose 0 update_in_pause 0 debug 0 debugscript debug_internal 0
# # CORE MISC OPTIONS # bios cheat 0 skip_gameinfo 0 uifont default ramsize confirm_quit 0 ui_mouse 0
# # WINDOWS DEBUGGING OPTIONS # oslog 0 watchdog 0 debugger_font "Lucida Console" debugger_font_size 9
# # WINDOWS PERFORMANCE OPTIONS # priority 0 multithreading 1 numprocessors auto profile 0 bench 0
# # WINDOWS VIDEO OPTIONS # video d3d numscreens 1 window 0 maximize 1 keepaspect 1 prescale 1 waitvsync 0 syncrefresh 0 menu 0
# # DIRECTDRAW-SPECIFIC OPTIONS # hwstretch 1
# # DIRECT3D-SPECIFIC OPTIONS # d3dversion 9 filter 1
# # DIRECT3D POST-PROCESSING OPTIONS # hlsl_enable 0 hlslpath hlsl hlsl_ini_read 0 hlsl_ini_write 0 hlslini %g hlsl_prescale_x 0 hlsl_prescale_y 0 hlsl_preset -1 hlsl_write hlsl_snap_width 2048 hlsl_snap_height 1536 shadow_mask_alpha 0.0 shadow_mask_texture aperture.png shadow_mask_x_count 320 shadow_mask_y_count 240 shadow_mask_usize 0.09375 shadow_mask_vsize 0.109375 curvature 0.0 pincushion 0.0 scanline_alpha 0.0 scanline_size 1.0 scanline_height 0.7 scanline_bright_scale 1.0 scanline_bright_offset 0.0 scanline_jitter 0.0 defocus 0.0,0.0 converge_x 0.0,0.0,0.0 converge_y 0.0,0.0,0.0 radial_converge_x 0.0,0.0,0.0 radial_converge_y 0.0,0.0,0.0 red_ratio 1.0,0.0,0.0 grn_ratio 0.0,1.0,0.0 blu_ratio 0.0,0.0,1.0 saturation 1.0 offset 0.0,0.0,0.0 scale 1.0,1.0,1.0 power 1.0,1.0,1.0 floor 0.0,0.0,0.0 phosphor_life 0.0,0.0,0.0
# # NTSC POST-PROCESSING OPTIONS # yiq_enable 0 yiq_cc 3.59754545 yiq_a 0.5 yiq_b 0.5 yiq_o 0.0 yiq_p 1.0 yiq_n 1.0 yiq_y 6.0 yiq_i 1.2 yiq_q 0.6 yiq_scan_time 52.6 yiq_phase_count 2
# # VECTOR POST-PROCESSING OPTIONS # vector_time_scale 0.0 vector_time_period 0.1 vector_length_scale 0.9 vector_length_ratio 4.0
# # PER-WINDOW VIDEO OPTIONS # screen auto aspect auto resolution auto view auto screen0 auto aspect0 auto resolution0 auto view0 auto screen1 auto aspect1 auto resolution1 auto view1 auto screen2 auto aspect2 auto resolution2 auto view2 auto screen3 auto aspect3 auto resolution3 auto view3 auto
# # FULL SCREEN OPTIONS # triplebuffer 0 switchres 0 full_screen_brightness 1.0 full_screen_contrast 1.0 full_screen_gamma 1.0
# # WINDOWS SOUND OPTIONS # audio_latency 2
# # INPUT DEVICE OPTIONS # dual_lightgun 0
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R. Belmont |
Cuckoo for IGAvania
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Re: Benchmark
[Re: wild eyed]
#306095 - 03/21/13 09:47 PM
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> so what am i doing wrong? > > specs: Intel Core i7 CPU 860 2.80GHZ
That. You want at least 3.2 to hang with the big boys in MAME.
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redk9258 |
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Re: Benchmark
[Re: wild eyed]
#306097 - 03/21/13 11:52 PM
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# # DIRECT3D-SPECIFIC OPTIONS # d3dversion 9 filter 0 <<---
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Re: Benchmark
[Re: redk9258]
#306099 - 03/22/13 12:43 AM
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i changed that filter option, i may have turned it on by mistake.
im have such shitty luck with computers.
no noticeable improvement with filter off....
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redk9258 |
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Re: Benchmark
[Re: wild eyed]
#306104 - 03/22/13 04:06 AM
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That was the most noticeable difference to my ini file. Is anything else using CPU? Task manager > performance tab.
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Re: Benchmark
[Re: redk9258]
#306105 - 03/22/13 04:22 AM
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> That was the most noticeable difference to my ini file. Is anything else using CPU? > Task manager > performance tab.
Maybe set "priority 1" in this case...
Anyway, a good cooler and an overclock would do wonders with your cpu.
EDIT:
Radient Silvergun is running between 300 and 400fps in a i7 3770k at 4.5 in Mame v0.148
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DMala |
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Re: Benchmark
[Re: Ramirez]
#306110 - 03/22/13 05:29 AM
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> Anyway, a good cooler and an overclock would do wonders with your cpu.
Is a Dell BIOS going to let you do that? Anyhow, even if it's possible, doing so will void the crap out of your warranty. Which pretty much defeats the purpose of buying a Dell.
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B2K24 |
MAME @ 15 kHz Sony Trinitron CRT user
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Re: Benchmark
[Re: wild eyed]
#306111 - 03/22/13 06:21 AM
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Install official MAME in it's own directory then create a fresh mame.ini
If you need a Front End look at either QMC2
Or MAMELOAD
Using the official binary and restarting from scratch my get you decent speed back that you have otherwise lost and are missing out on.
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Re: Benchmark
[Re: wild eyed]
#306112 - 03/22/13 06:24 AM
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Try using the baseline MAME (not MAMEUI) 64-bit executable, and put the rom(s) you're testing into the default "roms" folder so you don't need a custom ini file.
Then post your benchmarking results.
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GroovyMAME support forum on BYOAC
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Re: Benchmark
[Re: DMala]
#306144 - 03/23/13 04:36 AM
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