...is too understated no matter how many times it is said.
It all started with you. Sure, there may have been, would have been, others. But MAME, this project, started with you. Thank you, Nicola Salmoria... Can't say it enough.
As I am not native English speaker, would someone explain to me - Is this MAME related news ? (Of course I know who is Nicola Salmoria, but if I understand correctly, he will make mobile games, not coming back to MAME ?!)
For those of you who may not know, Nicola is the Linus Torvalds of MAME, having created the software back in the mid-90s when few others had even imagined it possible. A true pioneer. He has also been involved in solving some of arcade emulation's toughest challenges including CPS2 decryption and Bubble Bobble's custom 6801 MCU affecting game randomness.
His new iPhone game Twin Beams looks really intriguing with addictive features and an art style that seems perfectly suited for small touch screens. If you happen to have an iPhone, I can't think of a better way to thank Nicola for all his incredible achievements than to buy his game!
> As I am not native English speaker, would someone explain to me - Is this MAME > related news ? > (Of course I know who is Nicola Salmoria, but if I understand correctly, he will make > mobile games, not coming back to MAME ?!)
You understand correctly - it is an announcement saying he is (probably) not coming back to MAME.
> i remember using my first mame version back in 1998-ish with the 0.94 version...as an > Italian myself,all i can say is Grazie Mille!
Maybe you're thinking of 0.34? 0.94 was in 2005 according to the MAMEDEV site. I can't remember specifically which version I used first, but the high 20s rings a bell, and late 1997 sounds about right.
> Glad to see you are doing OK Nicola. I have used Mame since the very beginning, even > when it was known as the Multi Pac-Man emulator. Just want to say thank you for what > you have done, and good luck on your future projects. I wish you make a port of your > game(s) to the Android OS, as I do not have a IOS device, but I would be willing to > support you for all the hard work you have done.
... could people stop responding to jasd as if he's Nicola? Thanks. (jasd didn't help matters by not using the "speech bubble" button to encapsulate his copied text in quotes.)
>If you want to pass him your thoughts, sign in to blogspot.com and comment on his post: >On second thought... maybe don't bother him. >- Stiletto
Heh. If anything that folks do post there, they could wish him well on his current projects.
I can imagine had CPS-2, or CPS-3 not been figured out, the reply posts would have overloaded Nicola's latest blog entry. Haze's old site overloaded and then some when CPS-3 was figured out back in summer 2007. Since first following MAME in spring 2000, that was first time I recall seeing a MAMEdev member's wip site having to briefly shut down because of heavy traffic visting Haze's old site.
> http://mamelife.blogspot.com/ > > Well, it looks like I hadn't been here for some time. > > I'd like to thank all the people that are still coming over to this blog, even if it > hadn't been updated for several years. > > I couldn't even find the password to access the admin pages, but I recovered it > eventually, so I could finally remove a lot of spam that had piled up among the > comments to the previous post. While I was there, I also updated the blog template. > > I'm afraid I don't have much to say about MAME now, because I haven't been involved > in its development for quite some time. Sorry! MAME was an endless source of > stimulating challenges, but required too much time and dedication for a hobby. > > As some of you might have guessed from my contributions to decryption of arcade > games, I've always had a strong interest for mathematical and logic puzzles. Mobile > devices are the ideal platform for this kind of games, so that's where my main focus > is at the moment. > In 2012 I released my first game for iPhone/iPod: Twin Beams. I'm now working on a > new game. > > I've also started a new blog: Nontrivial Games. It is dedicated to reviews of logic > puzzles for iPhone and iPad. So if you share my interest for puzzles, hopefully > you'll like to follow my ramblings over there. > > > Kind Regards, > > Nicola
> New rule for news, if you post a link to a blog etc. you cannot post the text from > the blog unless you are the author of it.
I think quoting excerpts using BBCode quote /quote tags should be okay... but going without and providing the full content creates the illusion that you're the author of the content, which especially causes issues when written in first-person.