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RobbbertModerator
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HBMAME 0.148u1r21153
#304504 - 02/18/13 01:32 AM


http://messui.the-chronicles.org/hbmame/index.html


Quote:



What's new in HBMAME
====================

2013-02-18 r21153
-----------------

- Fixed listxml output for cmp
- Removed symbols in build
- Added hbnew.txt (whatsnew file)
- Added 64-bit build

New Games
---------
- Neo Thunder
- NGF Transparency Demo
- Neorom Jukebox
- Time's Up! Demo





Please let me know if the listxml issue is fixed.



B2K24
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Re: HBMAME 0.148u1r21153 new [Re: Robbbert]
#304514 - 02/18/13 04:10 AM


listxml is working fine along with merged/7-zip is fully supported

Very nice work and Thank You



RobbbertModerator
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Re: HBMAME 0.148u1r21153 new [Re: B2K24]
#304524 - 02/18/13 02:27 PM


> listxml is working fine along with merged/7-zip is fully supported
>
> Very nice work and Thank You

Lost Cave will be in the next release, most likely sometime during this week.



abelenki
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Re: HBMAME 0.148u1r21153 new [Re: Robbbert]
#304525 - 02/18/13 02:37 PM


> Lost Cave will be in the next release, most likely sometime during this week.

awesome, thank you!!



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af4
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Re: HBMAME 0.148u1r21153 new [Re: Robbbert]
#304529 - 02/18/13 05:31 PM


@ Robbert

many many thx again, but is it to difficult to compile an UI Version too? In MESS I, and many other users, use your UI Version. And for MAME Plus! I use the mame plus xt mod that use the UI too.

If I know how to compile the stuff I would do it by myself.

Thats not any critique only a whish for future releases. The old UI was and is the best... I find

regards



alcoatjez
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Re: HBMAME 0.148u1r21153 new [Re: Robbbert]
#304540 - 02/18/13 09:12 PM


Thank you very much



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joey35car
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Re: HBMAME 0.148u1r21153 new [Re: abelenki]
#304551 - 02/19/13 04:50 AM


What about outrun by reassembler?

http://www.mameworld.info/ubbthreads/sho...part=1&vc=1



Vas Crabb
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Re: HBMAME 0.148u1r21153 new [Re: joey35car]
#304552 - 02/19/13 06:35 AM


> What about outrun by reassembler?
>
> http://www.mameworld.info/ubbthreads/sho...part=1&vc=1

That's a re-implementation in high-level language that runs on modern PC operating systems. It isn’t a candidate for HBMAME until it can emulate a full PC at a decent speed.



Mamesick
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Re: HBMAME 0.148u1r21153 new [Re: Vas Crabb]
#304567 - 02/19/13 08:01 AM


I guess he's talking about this OutRun:
http://reassembler.blogspot.it/2011/08/outrun-enhanced-edition.html



RobbbertModerator
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Re: HBMAME 0.148u1r21153 new [Re: Mamesick]
#304569 - 02/19/13 09:04 AM


> I guess he's talking about this OutRun:
> http://reassembler.blogspot.it/2011/08/outrun-enhanced-edition.html

This looks like a good candidate. It will get added when I get the chance to look at it more closely.



Mamesick
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Re: HBMAME 0.148u1r21153 new [Re: Robbbert]
#304570 - 02/19/13 09:35 AM


It's in FX 0.148 source code if you want to have a look....



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Re: HBMAME 0.148u1r21153 new [Re: Mamesick]
#304571 - 02/19/13 10:22 AM


> It's in FX 0.148 source code if you want to have a look....

I will do that - thanks!



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Re: HBMAME 0.148u1r21153 new [Re: af4]
#304572 - 02/19/13 10:26 AM


> @ Robbert
>
> many many thx again, but is it to difficult to compile an UI Version too?


Not at this time. There's lots of fine frontends out there, and lots of games to be found and added. Perhaps later.



joey35car
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Re: HBMAME 0.148u1r21153 new [Re: Mamesick]
#304597 - 02/19/13 08:15 PM


Yes that's what I meant sorry about the mix-up. Keep up the great work everyone.



JacKc
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Re: HBMAME 0.148u1r21153 new [Re: Robbbert]
#304598 - 02/19/13 09:03 PM Attachment: hbmame_logo.png 465 KB (1 downloads)


Hi Robbert,

here's the final logo i've made for you which replace the actual one on your HBMAME homepage !

I will make the icon soon.

Cheers, JacKc.

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment

Edited by JacKc (02/19/13 09:03 PM)






Vas Crabb
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Re: HBMAME 0.148u1r21153 new [Re: JacKc]
#304614 - 02/20/13 04:05 AM


Homebrew MAME? I thought it was Hot Buttered MAME.



fortuna_chan
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Re: HBMAME 0.148u1r21153 new [Re: Robbbert]
#304620 - 02/20/13 05:06 AM


when use with emuloader, the rompath crash the program



B2K24
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Re: HBMAME 0.148u1r21153 new [Re: fortuna_chan]
#304629 - 02/20/13 07:20 AM


> when use with emuloader, the rompath crash the program

Then it must be problem with emuloader.

Try Tafoid's MAMELOAD

http://mameload.mameworld.info/



abelenki
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Re: HBMAME 0.148u1r21153 new [Re: JacKc]
#304656 - 02/21/13 04:34 AM


> I will make the icon soon.

yeah, please make a special icon for HBMAME, so it differs from official MAME icon.



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joey35car
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Re: HBMAME 0.148u1r21153 new [Re: Robbbert]
#304663 - 02/21/13 06:35 AM


I can't get the HLSL to work on this.



B2K24
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Re: HBMAME 0.148u1r21153 new [Re: joey35car]
#304665 - 02/21/13 07:19 AM


> I can't get the HLSL to work on this.

Yes. It doesn't work on HBMAME.



JacKc
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Re: HBMAME 0.148u1r21153 new [Re: abelenki]
#304702 - 02/21/13 09:05 PM Attachment: HBMAME_Icon256x256.png 9 KB (2 downloads)


here's HBMAME icon 256x256 in png format (the .ico with 256x256 and 128x128 have also been made)

best regards, JacKc.

[ATTACHED IMAGE]

Attachment

Edited by JacKc (02/21/13 09:19 PM)






abelenki
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Re: HBMAME 0.148u1r21153 new [Re: JacKc]
#304721 - 02/22/13 04:04 AM


> here's HBMAME icon 256x256 in png format (the .ico with 256x256 and 128x128 have also
> been made)

very nice. i hope Robert will use it in the next HBMAME release.



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RobbbertModerator
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Re: HBMAME 0.148u1r21153 new [Re: JacKc]
#304741 - 02/22/13 08:54 AM


> here's HBMAME icon 256x256 in png format (the .ico with 256x256 and 128x128 have also
> been made)
>
> best regards, JacKc.

Looks nice. The format I need is 32x32 .ico file with bit depth of 32 (same as current mame icon). If someone can arrange that, it will certainly be included.



acdacd
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Re: HBMAME 0.148u1r21153 new [Re: JacKc]
#304761 - 02/22/13 04:53 PM Attachment: icons.zip 26 KB (6 downloads)





RobbbertModerator
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Re: HBMAME 0.148u1r21153 new [Re: acdacd]
#304801 - 02/23/13 02:53 PM


Thanks, its been added.


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