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Trnzaddict
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Why is battletoads volume so low?
#291317 - 07/09/12 05:34 PM


Hi guys when I play Battletoads on my cab I have to crank the volume alot to hear it. I went into the service menu and there is no volume adjustment and mames decibal level is at 0.


Is this a bug?



TafoidAdministrator
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Re: Why is battletoads volume so low? new [Re: Trnzaddict]
#291318 - 07/09/12 06:06 PM


> Hi guys when I play Battletoads on my cab I have to crank the volume alot to hear it.
> I went into the service menu and there is no volume adjustment and mames decibal
> level is at 0.
>
>
> Is this a bug?

Well, technically no.
The volume change came about when the actual BSMT2000 was emulated rather than being simulated (MAME 0.141u1). All games which use it across the board are a bit quieter than before. You can help it by starting with -cheat and using the slider to adjust the BSMT2000 left and right volumes to 2.00 (instead of 1.00), or change it manually in your source before you compile. Otherwise, you just have to work out some volume increase solution on your cab.. not sure what else to say.



Sune
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Re: Why is battletoads volume so low? new [Re: Trnzaddict]
#291332 - 07/09/12 10:36 PM


> mames decibal
> level is at 0.

As it should be in the digital world.

> Is this a bug?

Certainly not, read this: http://www.jimprice.com/prosound/db.htm

(google decibels full scale for more info).

S



Trnzaddict
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Re: Why is battletoads volume so low? new [Re: Tafoid]
#291365 - 07/10/12 04:48 AM


> > Hi guys when I play Battletoads on my cab I have to crank the volume alot to hear
> it.
> > I went into the service menu and there is no volume adjustment and mames decibal
> > level is at 0.
> >
> >
> > Is this a bug?
>
> Well, technically no.
> The volume change came about when the actual BSMT2000 was emulated rather than being
> simulated (MAME 0.141u1). All games which use it across the board are a bit quieter
> than before. You can help it by starting with -cheat and using the slider to adjust
> the BSMT2000 left and right volumes to 2.00 (instead of 1.00), or change it manually
> in your source before you compile. Otherwise, you just have to work out some volume
> increase solution on your cab.. not sure what else to say.


Ahh, yea I was going to say in older Mame versions the volume in BT was just as high as any other game.

Well I have 2 questions. Will the sliders save so it doesn't have to be adjusted everytime it's played? If yes I won't screw with editing the source.
But if I had to edit the source, what line in what file of the source do I change?



Bad A Billy
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Re: Why is battletoads volume so low? new [Re: Trnzaddict]
#291367 - 07/10/12 05:27 AM


/* sound hardware */
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")

MCFG_BSMT2000_ADD("bsmt", SOUND_CLOCK)
MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)

That should be it.(if you need to, I didn't check)
If I'm wrong, sorry.



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