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Trebor
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Stella 3.7a - Blargg NTSC Filter Effects Implemented!
#288497 - 06/02/12 04:42 AM Attachment: Stella_Blargg.PNG 15 KB (1 downloads)


http://stella.sourceforge.net/downloads.php

[ATTACHED IMAGE]

Attachment



jumpmaniac81
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Re: Stella 3.7a - Blargg NTSC Filter Effects Implemented! new [Re: Trebor]
#288505 - 06/02/12 07:23 AM


whats a Blargg effect?



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He wakes up everyday in the same clothes, runs around in sewers, and collects coins for a living.
At the end of the day, he uses the coins to buy mushrooms



etabeta
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Re: Stella 3.7a - Blargg NTSC Filter Effects Implemented! new [Re: jumpmaniac81]
#288509 - 06/02/12 09:41 AM


> whats a Blargg effect?

simulation of NTSC artifacts which would be present on a real TV and not on an LCD monitor



Trebor
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Re: Stella 3.7a - Blargg NTSC Filter Effects Implemented! new [Re: jumpmaniac81]
#288513 - 06/02/12 12:11 PM


> whats a Blargg effect?

http://slack.net/~ant/libs/ntsc.html



CiroConsentino
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Re: Stella 3.7a - Blargg NTSC Filter Effects Implemented! new [Re: Trebor]
#288516 - 06/02/12 01:14 PM


these are very nice effects.



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R. Belmont
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Re: Stella 3.7a - Blargg NTSC Filter Effects Implemented! new [Re: etabeta]
#288557 - 06/03/12 02:18 AM


> > whats a Blargg effect?
>
> simulation of NTSC artifacts which would be present on a real TV and not on an LCD
> monitor

Bzzzt. NTSC artifacting happens just fine on LCDs with composite inputs.



etabeta
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Re: Stella 3.7a - Blargg NTSC Filter Effects Implemented! new [Re: R. Belmont]
#288580 - 06/03/12 10:27 AM


> > > whats a Blargg effect?
> >
> > simulation of NTSC artifacts which would be present on a real TV and not on an LCD
> > monitor
>
> Bzzzt. NTSC artifacting happens just fine on LCDs with composite inputs.

d'oh! I stand corrected. I had in mind LCD monitors for PCs, but you are right about composite input...


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