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Bekki Doll
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It's an SNES CD-ROM! It's an arcade laserdisc port!
#288048 - 05/28/12 02:01 AM


http://www.dforce3000.de/?uid=44

It answers the question, "What if the Super Famicom had a CD-ROM drive?"

It's also an interesting way to preserve a laserdisc arcade game while using slightly newer hardware to run it. It isn't an arcade emulation but an interesting port nonetheless.

If anything a SNES CD-ROM-based game would've trounced the lesser Sega-CD. But Nintendo wanted absolute control of the CD-ROM hardware offered by Sony and blew that deal. Thus, what would've been the Super Famicom CD drive became the Playstation.

--Bekki



Combating functional illiteracy with latex-clad drama since the '80s, because old video games rule!



BIOS-D
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Will it be in MESS softlist? new [Re: Bekki Doll]
#288067 - 05/28/12 10:51 AM


> http://www.dforce3000.de/?uid=44
>
> It answers the question, "What if the Super Famicom had a CD-ROM drive?"
>
> It's also an interesting way to preserve a laserdisc arcade game while using slightly
> newer hardware to run it. It isn't an arcade emulation but an interesting port
> nonetheless.
>
> If anything a SNES CD-ROM-based game would've trounced the lesser Sega-CD. But
> Nintendo wanted absolute control of the CD-ROM hardware offered by Sony and blew that
> deal. Thus, what would've been the Super Famicom CD drive became the Playstation.
>
> --Bekki

It's a PD homebrew, so probably not. :/

Point apart, it's truly amazing.



etabeta
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Re: Will it be in MESS softlist? new [Re: BIOS-D]
#288078 - 05/28/12 03:12 PM


We would need to support the MSU-1 expansion designed by byuu and the other guys, before



SmitdoggAdministrator
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newsworthied (nt) new [Re: Bekki Doll]
#288079 - 05/28/12 03:47 PM





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Re: It's an SNES CD-ROM! It's an arcade laserdisc port! new [Re: Bekki Doll]
#288086 - 05/28/12 07:00 PM


> http://www.dforce3000.de/?uid=44
>
> It answers the question, "What if the Super Famicom had a CD-ROM drive?"
>
> It's also an interesting way to preserve a laserdisc arcade game while using slightly
> newer hardware to run it. It isn't an arcade emulation but an interesting port
> nonetheless.
>
> If anything a SNES CD-ROM-based game would've trounced the lesser Sega-CD. But
> Nintendo wanted absolute control of the CD-ROM hardware offered by Sony and blew that
> deal. Thus, what would've been the Super Famicom CD drive became the Playstation.
>
> --Bekki

Neat! Thanks so much. Maybe they should port any laser games to SNES as well ?



Master O
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Re: It's an SNES CD-ROM! It's an arcade laserdisc port! new [Re: Bekki Doll]
#288087 - 05/28/12 07:01 PM


>
> If anything a SNES CD-ROM-based game would've trounced the lesser Sega-CD. But
> Nintendo wanted absolute control of the CD-ROM hardware offered by Sony and blew that
> deal.
Thus, what would've been the Super Famicom CD drive became the Playstation.
>
> --Bekki

"The more you tighten your grip, the more it slips through your fingers."



"Note to Noobs:

We are glad to help you but simply posting that something does not work is not going to lead to you getting help. The more information you can supply defining your problem, the less likely it will be that you will get smart-alec replies.

C.D.~"



Bekki Doll
A cynical yet secular shiny retrogamer, thread ressurector and fan of the word "gay".
Reged: 01/28/12
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Re: Will it be in MESS softlist? new [Re: etabeta]
#288092 - 05/28/12 09:32 PM



Quote:


We would need to support the MSU-1 expansion designed by byuu and the other guys, before




That link to the game would not be here if I wasn't interested in byuu's bsnes emulator. The drawing point was hardware accuracy which coincidentally matches up with MAME/MESS's approach to emulation. Byuu has more on accuracy at this link.

As for the long-lost Super Famicom CD-ROM drive, here's a brief article detailing that brief bit of history.

--Bekki



Combating functional illiteracy with latex-clad drama since the '80s, because old video games rule!



etabeta
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Re: Will it be in MESS softlist? new [Re: Bekki Doll]
#288101 - 05/28/12 11:22 PM


> We would need to support the MSU-1 expansion designed by byuu and the other guys,
> before
>
> That link to the game would not be here if I wasn't interested in byuu's bsnes
> emulator. The drawing point was hardware accuracy which coincidentally matches up
> with MAME/MESS's approach to emulation. Byuu has more on accuracy at this link.
>
> As for the long-lost Super Famicom CD-ROM drive, here's a brief article detailing
> that brief bit of history.
>
> --Bekki

it seems you don't know exactly what you're talking about

this new laser game is designed to work on an expansion hardware that never existed for the original SNES, but has been engineered by byuu and other guys on its forum. you can find more info at this link: http://byuu.org/snes/msu1/
it has nothing to do with the SNES CD-ROM player which later become the PS1.

in conclusion, not being an official piece of SNES hardware, emulating this game has nothing to do with accuracy of SNES emulation


OTOH, I have followed the development of the hardware first and of the software later, and I'd like to eventually emulate it in MESS, but given that there are more important things concerning SNES that have to be fixed in MESS, I don't see this as a priority



Bekki Doll
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Re: Will it be in MESS softlist? new [Re: etabeta]
#288112 - 05/29/12 02:16 AM



Quote:


...in conclusion, not being an official piece of SNES hardware, emulating this game has nothing to do with accuracy of SNES emulation...




That's why I posed it as a "What if...": It's a view into how things could have been. You just read more into something that wasn't there.

Isn't the fact it was done not cool enough for ya?

--Bekki



Combating functional illiteracy with latex-clad drama since the '80s, because old video games rule!



etabeta
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Re: Will it be in MESS softlist? new [Re: Bekki Doll]
#288148 - 05/29/12 06:44 AM


> ...in conclusion, not being an official piece of SNES hardware, emulating this game
> has nothing to do with accuracy of SNES emulation...
>
> That's why I posed it as a "What if...": It's a view into how things could have been.
> You just read more into something that wasn't there.

well, you linked the article about accuracy, and this expansion is not really related to the accuracy of emulating a SNES unit

>
> Isn't the fact it was done not cool enough for ya?

the port to SNES of a MegaCD title is super cool, of course, but this branch of the thread was about its emulation in MESS and that will have to wait until emulation of the base hardware improves (or until some other dev gets interested)



Kale
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Re: Will it be in MESS softlist? new [Re: etabeta]
#288494 - 06/02/12 03:42 AM


> in conclusion, not being an official piece of SNES hardware, emulating this game has
> nothing to do with accuracy of SNES emulation
>

What you said doesn't have any sense ...



etabeta
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Re: Will it be in MESS softlist? new [Re: Kale]
#288504 - 06/02/12 06:46 AM


> > in conclusion, not being an official piece of SNES hardware, emulating this game
> has
> > nothing to do with accuracy of SNES emulation
> >
>
> What you said doesn't have any sense ...

it was referred to the article by byuu, about accuracy of emulation of each component of the SNES hardware in order to get 100% of games working perfectly, and the specific reference to it done by OP (in general it's clear that often it's homebrew demos and tests which helps a lot testing corner cases and very specific hardware behaviors).

but thanks for having extrapolated a single sentence from my post: once taken out from the context it makes no sense, indeed. meh...



Kale
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Re: Will it be in MESS softlist? new [Re: etabeta]
#288510 - 06/02/12 11:12 AM


> > > in conclusion, not being an official piece of SNES hardware, emulating this game
> > has
> > > nothing to do with accuracy of SNES emulation
> > >
> >
> > What you said doesn't have any sense ...
>
> it was referred to the article by byuu, about accuracy of emulation of each component
> of the SNES hardware in order to get 100% of games working perfectly, and the
> specific reference to it done by OP (in general it's clear that often it's homebrew
> demos and tests which helps a lot testing corner cases and very specific hardware
> behaviors).
>
> but thanks for having extrapolated a single sentence from my post: once taken out
> from the context it makes no sense, indeed. meh...

I've read that sentence as a "it has a very low almost null priority since it wasn't made by Nintendo or associates". That's imho a very bad reframing for reverse engineering / emulation in general.



ReadOnly
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Re: It's an SNES CD-ROM! It's an arcade laserdisc port! new [Re: Bekki Doll]
#288528 - 06/02/12 04:35 PM


No it won't be added to the snes softlist, it is homebrew.

Of course it doesn't mean it isn't a great game, so feel free to play with it anyway.



etabeta
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Re: Will it be in MESS softlist? new [Re: Kale]
#288534 - 06/02/12 05:37 PM


> I've read that sentence as a "it has a very low almost null priority since it wasn't
> made by Nintendo or associates". That's imho a very bad reframing for reverse
> engineering / emulation in general.

then, there must have been some communication problem at my end.
I just meant to say that I (personally) give higher priority to fixing the underlying issues in the PPU which affect most games (and possibly this game too), leaving for a later time the support for this new peripheral.
of course if you want to implement it in MESS right now, feel free to: the external MSU1 dialogues with SNES through address $4200-7, iirc



Kale
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Re: Will it be in MESS softlist? new [Re: etabeta]
#288585 - 06/03/12 11:27 AM


> > I've read that sentence as a "it has a very low almost null priority since it
> wasn't
> > made by Nintendo or associates". That's imho a very bad reframing for reverse
> > engineering / emulation in general.
>
> then, there must have been some communication problem at my end.
> I just meant to say that I (personally) give higher priority to fixing the underlying
> issues in the PPU which affect most games (and possibly this game too), leaving for a
> later time the support for this new peripheral.

Video sub-system is basically busted up, it needs to be redone from scratch.



etabeta
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Re: Will it be in MESS softlist? new [Re: Kale]
#288591 - 06/03/12 01:19 PM


> Video sub-system is basically busted up, it needs to be redone from scratch.

it depends: if you want sub-scanline accuracy (needed by a bunch of games), then you are right, but I fear it would make the emulation crawl; if you can accept scanline accuracy, then there is nothing busted, but just a few bugs to iron out (bugs which are of course my fault, I know, but I still haven't found them)

on the other hand, what is really busted is the code to sync the CPUs (which could have benefit from byuu's threading library), but I think you know that very well, given the time you spent trying to add more accurate cycle counts...



Kale
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Re: Will it be in MESS softlist? new [Re: etabeta]
#288703 - 06/04/12 07:27 PM


> > Video sub-system is basically busted up, it needs to be redone from scratch.
>
> it depends: if you want sub-scanline accuracy (needed by a bunch of games), then you
> are right, but I fear it would make the emulation crawl; if you can accept scanline
> accuracy, then there is nothing busted, but just a few bugs to iron out (bugs which
> are of course my fault, I know, but I still haven't found them)
>
> on the other hand, what is really busted is the code to sync the CPUs (which could
> have benefit from byuu's threading library), but I think you know that very well,
> given the time you spent trying to add more accurate cycle counts...

The whole system is flawed. I'm not saying that we are going to do sub-scanline accuracy (that is overkill for our framework), but the basic fact that needs individual buffers for each layer that allows effects such as mosaic to work properly.



Naoki
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Re: Will it be in MESS softlist? new [Re: etabeta]
#288804 - 06/06/12 11:41 AM


Road Blaster/Avenger is actually a arcade laser-disc game that was ported to the Mega-CD so..



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