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On the website Starcade TV:
http://www.starcade.tv/starcade/gamesframe.asp
During the Donkey Kong Intro I noticed something interesting. The Highscore font was a yellow color.I don't believe its the monitor because the other colors look fine .Could this be a revision not known as I've never came across this version before.
[ATTACHED IMAGE]
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I’m convinced Mario is a hobo.
He wakes up everyday in the same clothes, runs around in sewers, and collects coins for a living.
At the end of the day, he uses the coins to buy mushrooms
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Tafoid![Administrator Administrator](//www.mameworld.info/ubbthreads/images/adm.gif) |
I keep on testing.. testing.. testing... into the future!
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Re: Saw something strange on Starcade
[Re: jumpmaniac81]
#286613 - 05/16/12 08:12 PM
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> On the website Starcade TV: > > http://www.starcade.tv/starcade/gamesframe.asp > > During the Donkey Kong Intro I noticed something interesting. The Highscore font was > a yellow color.I don't believe its the monitor because the other colors look fine > .Could this be a revision not known as I've never came across this version before.
Could be.. but IMHO that would be an very odd difference to have or change a set into.
I have many Starcade episodes stored and I'll display some snapshots I just took.. checking each episode I knew Donkey Kong was a choice. During any actual gameplay moments, they either positioned it so the words "High Score" were just off the top or actually zoomed in a bit and followed the player as they ascended. Here are 3 different episodes worth of observation:
![](http://mameload.mameworld.info/vlcsnap-2012-05-16-13h47m45s125.png)
![](http://mameload.mameworld.info/vlcsnap-2012-05-16-13h50m56s246.png)
![](http://mameload.mameworld.info/vlcsnap-2012-05-16-13h51m58s97.png)
They might have had a bad monitor at the time they recorded the demonstration that wasn't properly degaussed or there might be that fabled DK with a different color "High Score". Based on what I have seen though, I'm betting on the former.
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Re: Saw something strange on Starcade
[Re: Tafoid]
#286614 - 05/16/12 08:16 PM
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Yes I agree. after looking at your pictures it does seem to be just a color problem.
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I’m convinced Mario is a hobo.
He wakes up everyday in the same clothes, runs around in sewers, and collects coins for a living.
At the end of the day, he uses the coins to buy mushrooms
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mesk |
@ the arcade
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Re: Saw something strange on Starcade
[Re: jumpmaniac81]
#286622 - 05/16/12 09:19 PM
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Damn.I was hoping it was a undiscovered revision.OH well
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Re: Saw something strange on Starcade
[Re: mesk]
#286635 - 05/16/12 10:32 PM
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> Damn.I was hoping it was a undiscovered revision.OH well
Just curious, to help those of us who don't really understand the world of arcade enthusiasts so well ... what would be the value of this undiscovered revision? Would you really be that excited about a version of Donkey Kong that had yellow for the high score text instead of red? Or was it that you'd have been hoping for some other differences in the revision that would be interesting? Even then, what would the value be? It's not like there is nostalgia to play again a revision of a game that you never would have played or seen before. If the timings or something had been slightly different, would it be that thrilling?
I absolutely don't mean to belittle your interests or your enthusiasm; this is really meant as an honest question because I'd like to understand arcade history enthusiasts a little better. I read about the various obscure revisions of obscure games that are being discovered and talked about excitedly on the front page of mameworld.info all of the time, and aside from trying to infer what the excitement is about from all of the posts, I don't really know because I'm not part of that scene. Once again, not belittling it - just trying to understand better something that is a bit of a mystery to me. Thank you!
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DMala |
Sleep is overrated
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Re: Saw something strange on Starcade
[Re: Bryan Ischo]
#286643 - 05/16/12 11:45 PM
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> Just curious, to help those of us who don't really understand the world of arcade > enthusiasts so well ... what would be the value of this undiscovered revision? Would > you really be that excited about a version of Donkey Kong that had yellow for the > high score text instead of red? Or was it that you'd have been hoping for some other > differences in the revision that would be interesting? Even then, what would the > value be? It's not like there is nostalgia to play again a revision of a game that > you never would have played or seen before. If the timings or something had been > slightly different, would it be that thrilling? > > I absolutely don't mean to belittle your interests or your enthusiasm; this is really > meant as an honest question because I'd like to understand arcade history enthusiasts > a little better. I read about the various obscure revisions of obscure games that are > being discovered and talked about excitedly on the front page of mameworld.info all > of the time, and aside from trying to infer what the excitement is about from all of > the posts, I don't really know because I'm not part of that scene. Once again, not > belittling it - just trying to understand better something that is a bit of a mystery > to me. Thank you!
The goal of most people involved with MAME (and even many of the users) is documentation and preservation. By those criteria, a previously unknown revision is always worth finding, even if the differences from known versions are trivial. I think the excitement mostly stems from the idea that we're essentially saving these games from extinction. They get scarcer as hardware fails or is destroyed, and a rare revision is that much closer to being lost forever. There's probably also a touch of Pokemon syndrome at work, completeness for completeness sake, even if the practical differences are minimal.
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Re: Saw something strange on Starcade
[Re: DMala]
#286648 - 05/17/12 12:28 AM
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> The goal of most people involved with MAME (and even many of the users) is > documentation and preservation. By those criteria, a previously unknown revision is > always worth finding, even if the differences from known versions are trivial. I > think the excitement mostly stems from the idea that we're essentially saving these > games from extinction. They get scarcer as hardware fails or is destroyed, and a rare > revision is that much closer to being lost forever. There's probably also a touch of > Pokemon syndrome at work, completeness for completeness sake, even if the practical > differences are minimal.
Understood; but I don't understand excitement in finding a new revision that doesn't differ meaningfully from an already existing revision. I would think the response would be more like, "oh crap, *another* revision that we have to dump and support just for the sake of completeness?". There is time, work, and often, money involved in acquiring and preserving these revisions. If there is no, or little, value aside from the recording and documenting aspect to it, I would expect people to be annoyed at having more work to do, not excited about it.
But people do get excited, so there must be something else to it I don't understand.
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B2K24 |
MAME @ 15 kHz Sony Trinitron CRT user
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Re: Saw something strange on Starcade
[Re: Bryan Ischo]
#286655 - 05/17/12 01:40 AM
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> But people do get excited, so there must be something else to it I don't understand.
Yes, exactly right.
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Re: Saw something strange on Starcade
[Re: Bryan Ischo]
#286663 - 05/17/12 02:12 AM
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It's all about documenting every little revision, getting as complete of a history as possible. It's like studying bugs-- if you found a new type of insect that was a slight offshoot of an existing type, you'd be excited that you'd found and documented something new and previously unknown. Same goes with these arcade boards. Even if they might only have minor differences, there's that excitement that something new and previously unknown just got added to the list.
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---
Try checking the MAME manual at http://docs.mamedev.org
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yaggy |
Coin-op fixer
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Re: Saw something strange on Starcade
[Re: Tafoid]
#286668 - 05/17/12 02:26 AM
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> wasn't properly degaussed or there might be that fabled DK with a different color > "High Score". Based on what I have seen though, I'm betting on the former.
Each game is pulled forward a bit off-camera right before the contestants play the game. It looks like typical magnetic interference - even the 1UP seems to be somewhat affected.
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DMala |
Sleep is overrated
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Re: Saw something strange on Starcade
[Re: B2K24]
#286710 - 05/17/12 06:21 AM
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> > But people do get excited, so there must be something else to it I don't > understand. > > Yes, exactly right.
Like pretty much any other hobby, you either get it instinctively or you never fully understand it.
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Re: Saw something strange on Starcade
[Re: Bryan Ischo]
#286746 - 05/17/12 04:05 PM
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> > Damn.I was hoping it was a undiscovered revision.OH well > > Just curious, to help those of us who don't really understand the world of arcade > enthusiasts so well ... what would be the value of this undiscovered revision? Would > you really be that excited about a version of Donkey Kong that had yellow for the > high score text instead of red? Or was it that you'd have been hoping for some other > differences in the revision that would be interesting? Even then, what would the > value be? It's not like there is nostalgia to play again a revision of a game that > you never would have played or seen before. If the timings or something had been > slightly different, would it be that thrilling? > > I absolutely don't mean to belittle your interests or your enthusiasm; this is really > meant as an honest question because I'd like to understand arcade history enthusiasts > a little better. I read about the various obscure revisions of obscure games that are > being discovered and talked about excitedly on the front page of mameworld.info all > of the time, and aside from trying to infer what the excitement is about from all of > the posts, I don't really know because I'm not part of that scene. Once again, not > belittling it - just trying to understand better something that is a bit of a mystery > to me. Thank you!
Are you saying if we were to discover a new revision it doesn't interest you. Look at it this way, If I were to discover a dinosaur bone in my backyard my reaction gonna be Wow a dinosaur bone .We could learn from this. Not, Another bone just throw it away. Same thing with this case. With me it's about why, was it a prototype ,A mistake, Why is that there? It's curiousity but also to preserve the understanding which is not fully understood. That's what keeps me going in the world of video gaming. These little surprises which are unexpected. Even if it turns out to be nothing.
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I’m convinced Mario is a hobo.
He wakes up everyday in the same clothes, runs around in sewers, and collects coins for a living.
At the end of the day, he uses the coins to buy mushrooms
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DrArcade |
AKA Mr. CAST
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Re: Saw something strange on Starcade
[Re: DMala]
#286747 - 05/17/12 04:30 PM
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> Like pretty much any other hobby, you either get it instinctively or you never fully > understand it.
Exactly. You either LOVE the atmosphere of a strip club, or you don't. It's not something you can learn to like/love and appreciate.
Mr. CAST "Just cause you've seen Girl 1.0 naked, is NOT an indication you don't want to see Girl 1.0a naked."
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CptGuapo |
Beat'em-ups Lover
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Re: Saw something strange on Starcade
[Re: Bryan Ischo]
#286771 - 05/17/12 06:31 PM
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It's exactly like DMala and Firehawke said. I call it Collector Syndrome.
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"Mythology is what grownups believe, folklore is what they tell children and religion is both."
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Re: Saw something strange on Starcade
[Re: DrArcade]
#286818 - 05/18/12 01:04 AM
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> Mr. CAST > "Just cause you've seen Girl 1.0 naked, is NOT an indication you don't want to see > Girl 1.0a naked."
*blinks.....* Don't mean ya do, neither.
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Consider it high comedy....sincere tragedy....whatever...don't take it personally.
The Culture
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DrArcade |
AKA Mr. CAST
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Re: Saw something strange on Starcade
[Re: mogli]
#286819 - 05/18/12 01:05 AM
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Damn english language and double negatives ![](//www.mameworld.info/ubbthreads/images/graemlins/wink.gif)
Mr. CAST
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It's called 'novelty'....
[Re: Bryan Ischo]
#286820 - 05/18/12 01:07 AM
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There doesn't have to be, and often isn't, a functional component to this.
Oh, this Barbie/toy vette/etc had this little thing on it right here. Isn't that neat?
Simple as that.
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Consider it high comedy....sincere tragedy....whatever...don't take it personally.
The Culture
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mesk |
@ the arcade
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Re: Saw something strange on Starcade
[Re: Bryan Ischo]
#286885 - 05/18/12 06:40 PM
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@Bryan Ischo
Sorry im a litle late to the thread,its been gorgeous here lately.But these guys could not have given you a better explanation.Of course my world doesnt revolve around undiscovered arcade revisions,but its just cool to know another revision is out there,waiting to be discovered.
Its probably the same reason why I like the little differences found in Famicom games vs their NES conterparts.Its just cool and interesting.Sorry I cant explain it better,its just either you get it or you dont.
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Re: Saw something strange on Starcade
[Re: DMala]
#286941 - 05/19/12 05:17 AM
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Most people don't get it. That's why there are a few hundred of us in the community and a few billion on the earth.
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DrArcade |
AKA Mr. CAST
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Re: Saw something strange on Starcade
[Re: Smitdogg]
#286981 - 05/19/12 06:00 PM
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> Most people don't get it. That's why there are a few hundred of us in the community > and a few billion on the earth.
And I suspect that there is a subset of those few hundred here that don't get it either.
Mr. CAST
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Re: Saw something strange on Starcade
[Re: DrArcade]
#287009 - 05/19/12 11:46 PM
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> Damn english language and double negatives > > Mr. CAST
Damn straight.
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Consider it high comedy....sincere tragedy....whatever...don't take it personally.
The Culture
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Re: Saw something strange on Starcade
[Re: Smitdogg]
#287075 - 05/20/12 12:37 PM
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> Most people don't get it. That's why there are a few hundred of us in the community > and a few billion on the earth.
The real problem is context. Most of these different game versions are worthless if there is no good story to understand why they are so special. Currently the only good stories associated with the pcbs are how you got them and how rare they are supposedly (data, anyone?).
Let's hope that soon better efforts will be made to document this aspect of arcade history as well. That should at least include 1. technical comparisons (disassemblies) and 2. interviews with the manufacturers/programmers (difficult, I know, I know...).
Anyway, thanks for all your efforts
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