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If MAME was for sale
#281304 - 04/03/12 01:59 AM
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If MAME was for sale at a store, what would you pay for it? Considering all the quarters it has saved me over the years, I would pay at least $50 US.
[Nute to admin: If this has been asked before, could you please direct me to the conversation?]
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Re: If MAME was for sale
[Re: RobR]
#281305 - 04/03/12 02:08 AM
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Technically MAME has been on sale, there was a MAME32 sold with the Hanaho Hotrod I purchased for $14.95 ($9.99 + $5.00 s/h) and it had some games on it, maybe 8. There was the 2 Taito Legends that were 'derivatives' of MAME and they had around 20 games each, the 2nd version (in the US) has Starforce DRM, so you either get a crack or it won't play on 64 bit OSES.
As far as a "full" MAME, that would NEVER happen as Nintendo and other companies don't want MAME existing period, let alone being sold, and several games were removed out of MAME, like Death smiles, because companies didn't want them emulated.
There's no way to even get permission for certain games to be supported commercially as several games companies are long gone and only God knows who has the gaming IP to several games.
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Re: If MAME was for sale
[Re: greybeard]
#281309 - 04/03/12 02:52 AM
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No, because updating the emulator (ex. monthly updates) would be less worth paying for once the easy stuff is out of the way. Unless the actual companies and creators of the games help out.
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Re: If MAME was for sale
[Re: RobR]
#281329 - 04/03/12 06:02 AM
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I'll be the first one to answer your question and say that I would definitely pay up to $300. My "X-Arcade Tankstick + Trackball" costed about $200. And I use it exclusively for MAME. So it personally would have been a waste for me to buy it if I didn't have MAME.
P.S. That's a good hypothetical question you asked.
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B2K24 |
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Re: If MAME was for sale
[Re: RobR]
#281344 - 04/03/12 07:30 AM
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It's a good thing that it's [FREE] because none of us have even close to exactly what it's worth
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Sune |
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Re: If MAME was for sale
[Re: B2K24]
#281361 - 04/03/12 03:56 PM
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> It's a good thing that it's [FREE] because none of us have even close to exactly what > it's worth
I could not agree more, besides a supposed monetary value of the project itself for what it does and how awesomely well it does it, just imagine the individual hours and hours spent on development, research, dumping, decrypting, reverse-engineering, even social engineering.
S
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Stiletto![Administrator Administrator](//www.mameworld.info/ubbthreads/images/adm.gif) |
They're always after me Lucky ROMS!
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Re: If MAME was for sale
[Re: Sune]
#281362 - 04/03/12 03:58 PM
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> research ... even social engineering.
Thank you. ![](//www.mameworld.info/ubbthreads/images/graemlins/grin.gif)
- Stiletto
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Sune |
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> > research ... even social engineering. > > Thank you. > > - Stiletto
Hahahaha, yes, that was you I was thinking of ![](//www.mameworld.info/ubbthreads/images/graemlins/grin.gif)
We rarely get to see or hear about what you do, but the results are there, I'm sure much more than us who are outside of the inner circle realize.
S
[ATTACHED IMAGE]
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Stiletto![Administrator Administrator](//www.mameworld.info/ubbthreads/images/adm.gif) |
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Re: If MAME was for sale
[Re: greybeard]
#281370 - 04/03/12 04:39 PM
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> There was the 2 Taito Legends that were 'derivatives' of MAME and they had around 20 games > each, the 2nd version (in the US) has Starforce DRM, so you either get a crack or it > won't play on 64 bit OSES.
I wouldn't call those "derivatives". There might be some shared sourcecode from a driver, but I don't believe it's the "MAME core". Only Nicola knows for sure though.
- Stiletto
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Re: If MAME was for sale
[Re: RobR]
#281371 - 04/03/12 05:07 PM
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If MAME was for sale there would be a better free project. So nobody would give a damn about MAME. You have to understand MAME is where it is because it's free.
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Re: If MAME was for sale
[Re: ReadOnly]
#281374 - 04/03/12 05:30 PM
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I disagree, MAME is great because people spend time and money making it great. If people didn't donate money and PCBs and artwork, where would MAME be?
Frag if everyone who uses MAME chipped in $5, the dumping project would have more money than it would know what to do with.
Its the contributions of people's time and money that makes MAME great.
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Tafoid![Administrator Administrator](//www.mameworld.info/ubbthreads/images/adm.gif) |
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Re: If MAME was for sale
[Re: greybeard]
#281376 - 04/03/12 05:35 PM
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> Frag if everyone who uses MAME chipped in $5, the dumping project would have more > money than it would know what to do with.
I'd hate to disagree, but this isn't 1998-2001 anymore. The 10's and 100's of thousands of people interested in MAME (and emulation in general) have largely moved on. If I had to estimate, maybe 500-1000 people still regularly update MAME and keep up to date with ROM. I suppose $2,500 to $5,000 would still go far in DU - but the numbers aren't as high as you would believe.. again, in my opinion.
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Re: If MAME was for sale
[Re: greybeard]
#281386 - 04/03/12 07:21 PM
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> I disagree, MAME is great because people spend time and money making it great. If > people didn't donate money and PCBs and artwork, where would MAME be? > > Frag if everyone who uses MAME chipped in $5, the dumping project would have more > money than it would know what to do with. > > Its the contributions of people's time and money that makes MAME great.
The fact donations are needed to fuel MAME does in no manner contradict the fact that MAME would not be what it is if not free. Besides if it wasn't a free program, many people wouldn't have donated money, time, resources or whatever to this project to begin with. The fact it was free and open source was crucial in its success.
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Re: If MAME was for sale
[Re: ReadOnly]
#281387 - 04/03/12 07:32 PM
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It's also not really mame exactly that donations go to, it's a side group, and none of the money is paying anyone for their time or work, it's all spent on physical pcbs towards the goal along with our own money out of pocket. It's true that the non-payment format helps in numerous ways like not having to answer to anyone, only working in your spare time and being powered on your own passion instead of dollars. If you want to see an example of the other way, remember that university that up and announced they were going to make a universal emulator a few years ago and that they weren't going to even use our dumps or info? Yeah they got a million Euros from the dumbass EU and have since not been heard from again. We've gotten less than 25,000 Euros since then and added more games than I can even keep up with.
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Re: If MAME was for sale
[Re: Smitdogg]
#281398 - 04/03/12 08:32 PM
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> It's also not really mame exactly that donations go to, it's a side group, and none > of the money is paying anyone for their time or work, it's all spent on physical pcbs > towards the goal along with our own money out of pocket. It's true that the > non-payment format helps in numerous ways like not having to answer to anyone, only > working in your spare time and being powered on your own passion instead of dollars. > If you want to see an example of the other way, remember that university that up and > announced they were going to make a universal emulator a few years ago and that they > weren't going to even use our dumps or info? Yeah they got a million Euros from the > dumbass EU and have since not been heard from again. We've gotten less than 25,000 > Euros since then and added more games than I can even keep up with.
Ah KEEP? Yes I remember.
Where's my tax money?
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Re: If MAME was for sale
[Re: ReadOnly]
#281399 - 04/03/12 08:35 PM
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I'm not sure if it was Keep or if it was something unrelated. Just heard about it the one time.
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Re: If MAME was for sale
[Re: Smitdogg]
#281430 - 04/04/12 03:45 AM
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Quote:
Originally Posted by Smitdogg:
If you want to see an example of the other way, remember that university that up and announced they were going to make a universal emulator a few years ago and that they weren't going to even use our dumps or info? Yeah they got a million Euros from the dumbass EU and have since not been heard from again.
Do you have an article I could read more about that? That seems like it would be an interesting read. And I hope they gave the money back and didn't just keep it for themselves.
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Re: If MAME was for sale
[Re: Tafoid]
#281432 - 04/04/12 03:48 AM
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Quote:
Originally Posted by Tafoid:
I'd hate to disagree, but this isn't 1998-2001 anymore. The 10's and 100's of thousands of people interested in MAME (and emulation in general) have largely moved on.
I hear that kind of stuff often regarding the emulation scene. In your opinion, why do you think that happens? Why have so many people "moved on"? How come new people haven't gotten interested in emulation to replaced those people who have moved on?
Emulation is so much more evolved and improved compared to back then. Therefore, so many more games can be emulated, played, and enjoyed. Plus the quality of emulation looks nearly identicle or better than the actual real hardware they emulate. Plus all the new, cool features that's avaiilable today. So I don't understand why the emulation scene isn't as big/popular as back in the day?
I understand that some people may say because it was more exciting back then because of all the new things that kept being released every week... such as new games were being dumped, new emulation features released, unreleased games being found, new discoveries, etc. But I would have thought that todays ability to play almost every game for various game consoles along with the abilities/features that are available today that wasn't available back then would have been enough to match the interest in emulation of back in the day.
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DMala |
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Re: If MAME was for sale
[Re: OldSchoolGamer]
#281434 - 04/04/12 04:09 AM
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> I hear that kind of stuff often regarding the emulation scene. In your opinion, why > do you think that happens? Why have so many people "moved on"?
I think part of it is that it's not as exciting as it used to be. I remember 10-12 years ago, waiting in breathless excitement for the new MAME build because it supported half a dozen new games that you hadn't seen since they were new in the arcade. Now, the additions and changes are interesting and cool, but they're way more esoteric than back in the day. 99% of everything I've ever played or heard about has already been emulated. Most people, especially those who are less hardcore about it than we are, need that excitement and novelty, or they just lose interest.
> How come new people > haven't gotten interested in emulation to replaced those people who have moved on?
Because new people would mostly be younger people, and people under a certain age don't remember arcades when arcades were cool. They never played the games back in the day, so there's no nostalgia, and they just aren't interested. Naoki notwithstanding.
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Re: If MAME was for sale
[Re: OldSchoolGamer]
#281435 - 04/04/12 04:14 AM
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No, there was an article posted here over a year ago and I guess it's now deleted itself. There was no follow-up article on what has happened since, if that's what you are wondering.
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Moose |
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Re: If MAME was for sale
[Re: RobR]
#281442 - 04/04/12 05:31 AM
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> If MAME was for sale at a store, what would you pay for it? Considering all the > quarters it has saved me over the years, I would pay at least $50 US.
The price I'd pay would depend:
* if MAME legally included all supported games or not.
* on whether future MAME upgrades were free or not, and whether these upgrades legally included all newly supported games or not.
Selling MAME without legal versions of the games wouldn't make much sense - it would be painting a big red target on its back.
As for a price, I wont quote a price because this probably isn't a good thing to speculate about in an open forum. Last thing MAME needs is unwanted attention ... especially when big numbers are mentioned ....
I don't upgrade MAME often at all these days (still using v0.100). Still a big fan of the project and still visit these forums daily.
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Moose
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Re: If MAME was for sale
[Re: DMala]
#281443 - 04/04/12 05:53 AM
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I wasn't just talking about the MAME scene. I was talking about video game emulation in general... The video game emulation scene.
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Re: If MAME was for sale
[Re: Smitdogg]
#281467 - 04/04/12 03:09 PM
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I know of no other millionaire European emulation project. Seems the original link in europa.eu is no longer available. If you can read French, then go there or try the google translation. Of course you can also visit their website, shouldn't be hard to find, google it.
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Re: If MAME was for sale
[Re: OldSchoolGamer]
#281475 - 04/04/12 05:39 PM
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My 0.2 cents:
Back in the late 90s and even in the beginning of early 2k, it was still OK and acceptable to have ugly/large wooden custom arcade cabinets with heavy CRT monitors & TV's in our living rooms to enjoy with our friends & family, the same goes for HUGE quality floor-standing speakers and Hi-Fi equipment. Now days >2012 when we live in the minimalistic and clean interior design era of flat screens with lots of empty and open spaces; many of us have been forced to throw away or sell our beloved cabs/consoles/carts/speakers/retro-collection etc. or in best cases put it away in a dark moist garage if possible (R.I.P.). If you don’t have the space for a dedicated gaming room or a dedicated home-cinema room or a home gym etc in your house then you’ll have to sacrifice and get rid of lots of stuff from your bachelor years if you want to socialise with people without being called a hard-core nerd by your wife or friends. ![](//www.mameworld.info/ubbthreads/images/graemlins/pac.gif)
I still love MAME and I use it on my HTPC in the living room connected to the wall mounted flat screen along with some wireless custom arcade-sticks but it isn’t the same at all as playing on a real arcade cabinet. (But thank god for HLSL otherwise I would’ve never accepted to play my retro games on an LCD monitor.) MAME has given me lots of nostalgic joy and happiness since v0.30+ and I will always keep it up to date, compile my own custom builds and check these boards weekly for as long as possible even though I don’t have time to play the games anymore due to my business and real life catching up with me. I am certain that this project will outlive us Retro-Arcaders and will bring lots of joy and happiness to the future generations as well (at least the top-100 best/timeless arcade games will still be enjoyed in the future. Quality=Timeless and ages well, and time eventually erases ‘CRAP’, that has always been true with art, music, literature etc. and now retro-games as well.).
* Virtual Console also plays a major role in this case in my opinion since it makes it possible to play the games legally and also makes it easier for newcomers or not so techie people to enjoy these old games in their living room without all the hassle with emulators/frontends/updates/pc-upgrades etc. Virtual consoles is also a good option for those that don’t have a HTPC in their living room and want an easy all-in-one solution to connect to their big screens.
Cheers
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“Anyone who has never made a mistake has never tried anything new.” --Albert Einstein
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Re: If MAME was for sale
[Re: Smitdogg]
#281478 - 04/04/12 06:14 PM
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My point is MAME isn't "free", sure gamers can download it for free, but money is needed to dump ROMs, get artwork, etc.
NOTHING is free.
I'd say that a lot of gamers just aren't as interested in what still has yet to be emulated.
I haven't even reinstalled MAME since I got the new PC and I haven't decided what I'm going to do about emulation in general.
But had people not donated their time, money, and PCBs / artwork, MAME wouldn't be what it is at the moment.
Its contributions that make MAME what it is and those contributions aren't "free."
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Re: If MAME was for sale
[Re: DMala]
#281512 - 04/05/12 01:05 AM
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> > I hear that kind of stuff often regarding the emulation scene. In your opinion, why > > do you think that happens? Why have so many people "moved on"? > > I think part of it is that it's not as exciting as it used to be. I remember 10-12 > years ago, waiting in breathless excitement for the new MAME build because it > supported half a dozen new games that you hadn't seen since they were new in the > arcade. Now, the additions and changes are interesting and cool, but they're way more > esoteric than back in the day. 99% of everything I've ever played or heard about has > already been emulated. Most people, especially those who are less hardcore about it > than we are, need that excitement and novelty, or they just lose interest. > > > How come new people > > haven't gotten interested in emulation to replaced those people who have moved on? > > Because new people would mostly be younger people, and people under a certain age > don't remember arcades when arcades were cool. They never played the games back in > the day, so there's no nostalgia, and they just aren't interested. Naoki > notwithstanding.
Notwithstanding?
Yeah, reading and I have to agree, I like seeing the little improvments, but seeing games like Arctic Thunder, Offroad thunder and that just being dumped excite me. But I've gone to the phase that unless there's changes to a driver with a game I have in my Media drives, I just don't bother downloading it, except for mame testing.
In fact, without MAME, I wouldn't have been interested in Gauntlet DL or Legends to buy my own PCB. Heck, would of probably found that an arcade game existed, and I would have the game regardless, but I don't think it would feel quite the same as to buy the real deal. In that respect I'm greatfull MAME is free and still exists. Gratefull enough thta I want to help the project (and often be an annoyance in the process ) to the extent that the ROMs for Gauntlet Legends I wanna buy I'm gonna try get the 1.5v kit, just so I have something original and could put that in MAME.
If MAME needed to be bought, oh hell would it have died from legal competition. That and I wouldn't have it sitting on my Media drives. I don't think I would of bought it even though I have an interest in arcade machines since I feel MAME itself has made my interest risen from what it was. Again, as stated, I had no chance to live the golden days I hear about, I can only enjoy it a fraction of what it could be like. That and being around tiny arcades with no interesting games other than DDR and house of the dead kinda doesn't help. I wish arcades were more serious about games, but I'm living to much into the past. Heck, by the time the PS4 is out I'll probably still be playing 5+ year old hardware.
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On a quest for Digital 573 and Dancing Stage EuroMix 2
By gods I've found it!
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Re: If MAME was for sale
[Re: RobR]
#281524 - 04/05/12 03:20 AM
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I am the only one to answer this question in the way that he meant it to be. It was purely a hypothetical question. It wasn't about how if it was free, than this or that would have or haven't happened. Or the consequences of it being free or not. Nor how the development would be affected. I'm not saying the responses were uninteresting or not valid. I'm just saying that you guys could have given a monetary figure along with your responses. Just my opinion.
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Re: If MAME was for sale
[Re: OldSchoolGamer]
#281525 - 04/05/12 03:28 AM
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Why give a monetary figure to something that can't happen?
Plus I gave examples of the closest thing to "selling" MAME.
If you want to play make believe be my guest but in reality a "full" MAME can't be sold because of copyright laws.
As I mentioned several companies such as Nintendo are Anti MAME, so why pretend otherwise?
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Re: If MAME was for sale
[Re: Naoki]
#281527 - 04/05/12 03:36 AM
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I have Hydro Thunder on the PS2, GC, Dreamcast, and PC (although I can't run the PC version as its Starforced and that doesn't run on Win 7 64 bit. I gave away the N64 version *which had a bad habit of corrupting 3rd party N64 memory cards* and I'm sure many gamers who wanted Hydro Thunder have a port.
I still play it at the local mall, and I don't think it would be as fun in MAME as it is in the arcade, particularly the Sit Down version.
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Re: If MAME was for sale
[Re: greybeard]
#281531 - 04/05/12 05:34 AM
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Quote:
Why give a monetary figure to something that can't happen?
Because its a HYPOTHETICAL question
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Re: If MAME was for sale
[Re: greybeard]
#281533 - 04/05/12 05:36 AM
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yea, I agree. Sit down versions is always more fun than playing it in MAME with a controller. I always loved playing that sit down Suzuki motorcycle game at the arcade. But when I play that game in MAME, it's kinda boring.
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Re: If MAME was for sale
[Re: OldSchoolGamer]
#281536 - 04/05/12 06:07 AM
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What's the point of discussing impossible things?
Selling "full" versions of MAME is impossible.
There's a better chance of running Tatsunoko vs Capcom full speed on a 133 mhz 1 meg Win 3.11 system than ever getting "full" MAME to sell. There's a better chance of Deathsmiles being added as a "free" game in MAME than a "full" version of MAME selling.
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Re: If MAME was for sale
[Re: greybeard]
#281538 - 04/05/12 06:27 AM
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FYI, in case you care to improve your social skills, this is the sort of thing that you do that gets on people's nerves. Lots of people enjoy hypothetical Q and A, that's why it exists. It's really hard to believe that you can't see any possible value in it, to the point of your post coming off as a troll. You were the one kid in school who never daydreamed or whatever...
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Re: If MAME was for sale
[Re: Smitdogg]
#281561 - 04/05/12 04:32 PM
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I daydream, but frankly the idea of MAME being commercial isn't happening.
Frag, I'd love to "legally" buy ROMS, and that flopped.
I'd think considering how hard it is for you to get donations for the dumping project, how many MAME end users won't spend $5 to support the dumping project but will buy all sorts of "junk." you know how ridiculous it is to think that paying for MAME is.
I guess dreaming for what you can never have doesn't sound appealing to me, I get angry enough at the gaming industry as is, I don't need more angry at them.
In a "pay" for MAME world I'd have a "legal" ROM of VS Super Mario Bros I could play on a Wii/PC/3DS, I'd really love that, but daydreaming about it won't make it happen.
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Re: If MAME was for sale
[Re: OldSchoolGamer]
#281581 - 04/05/12 06:08 PM
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> Do you have an article I could read more about that? That seems like it would be an > interesting read. And I hope they gave the money back and didn't just keep it for > themselves.
DKnute summed it up pretty well on his blog HERE (Includes a link to the KEEP newsletter)
Edited by BadMouth (04/05/12 06:13 PM)
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mesk |
@ the arcade
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Re: If MAME was for sale
[Re: greybeard]
#281582 - 04/05/12 06:54 PM
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Please enlighten us greybeard,what is so wrong with the game industry today? what is it you do not like? All the AAA titles? Update patches that make the games better? 1080p displays? the much more comfortable controllers? Really what?
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Re: If MAME was for sale
[Re: BadMouth]
#281588 - 04/05/12 07:20 PM
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> DKnute summed it up pretty well on his blog HERE > (Includes a link to the KEEP newsletter)
This is how I read it: KEEP sucks but they're filthy rich, and I'd like to see a little of dat fine cash in my pockets
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Re: If MAME was for sale
[Re: greybeard]
#281594 - 04/05/12 07:37 PM
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I think the question would be better phrased as:
"If the ONLY way you could play all of the games that MAME emulates were to PAY, how much would you be willing to pay to do so?"
Let's just start with the hypothetical situation where there is no free emulator and nobody is willing to put in the effort to make one. That's not too far of a stretch even for those with challenged imaginations. Now, if you had never been able to play Pac-man, Donkey Kong, Zaxxon, etc, all of the classic games of your youth, how much do you think you would have been willing to pay to play them?
I'm thinking my number would be somewhere around $500, if in this theoretical situation I would go from having no emulation ability whatsoever to full MAME functionality.
To be honest, I'd be willing to pay $500 or more even *now* just to have complete rights to all ROMs that MAME supports, and not have to be a thief to enjoy some nostalgic gameplay.
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mesk |
@ the arcade
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Re: If MAME was for sale
[Re: Bryan Ischo]
#281597 - 04/05/12 07:45 PM
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I could see genre and year specific rom packs being sold.You know have a "golden years" set (1979-1985) or a fighting games rom pack.
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Re: If MAME was for sale
[Re: mesk]
#281598 - 04/05/12 07:48 PM
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The thing is that piecemeal game packs always turn me off. I derive quite alot of value from knowing that 'whatever I feel like playing, if it's available, I can play it'. This is why I would be much more willing to pay for a blanket license (even though I know that this is impossible due to the number of ROM rights holders involved).
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In the spirit of *PROGRESS*, everyone should automatically say NO....
[Re: Bryan Ischo]
#281608 - 04/05/12 08:37 PM
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Quote:
[greybeard] NOTHING is free.
Not yet. Actually, the concept is impossible, and hence irrelevant. The term should be removed from language. But more locally speaking, self-replicating technology will allow humans not to work. Dat da ticket yo!
Quote:
[MilliGoodz] OK and acceptable to have ugly/large wooden custom arcade cabinets with heavy CRT monitors & TV's in our living rooms to enjoy with our friends & family, the same goes for HUGE quality floor-standing speakers and Hi-Fi equipment.
Perhaps you haven't seen all the new kids at Arcade Controls. Visit the Project Announcments sub-forum there, and you'll see.
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