Sune |
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Reged: 09/21/03
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Posts: 5648
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Loc: Lagoa Santa, Brasil
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RB WIP: General update
#280093 - 03/22/12 11:17 PM
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Re: RB WIP: General update
[Re: Sune]
#280095 - 03/22/12 11:37 PM
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> PPC, Sega Model 3, general DRC news, 68030/40 and a very preliminary looking but nice > surprise: > > http://rbelmont.mameworld.info/?p=726 > > S
Planet Harriers! Awesome! I wonder how many besides me finished that game in the states...
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Re: RB WIP: General update
[Re: jordanrom]
#280114 - 03/23/12 01:13 AM
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Good news for next Demul 0.5.8 rather than Mame.
Edited by Blue limbo (03/23/12 01:15 AM)
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Cable |
retro gamer
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Reged: 08/30/08
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Loc: UK
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Re: RB WIP: General update
[Re: Sune]
#280195 - 03/23/12 05:06 PM
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What is valkyrie at the top of the planet harriers photo?
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Re: RB WIP: General update
[Re: Cable]
#280202 - 03/23/12 05:47 PM
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probably the name of Stefano Teso's emulator which Arbee is using to run planet harrier...
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R. Belmont |
Cuckoo for IGAvania
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Re: RB WIP: General update
[Re: Cable]
#280204 - 03/23/12 06:08 PM
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> What is valkyrie at the top of the planet harriers photo?
Stefano's Linux-only WIP Hikaru emulator.
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Re: RB WIP: General update
[Re: Sune]
#280207 - 03/23/12 06:39 PM
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I'd have thought 68030/68040 emulation would be sown up judging how good uae works.
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R. Belmont |
Cuckoo for IGAvania
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Re: RB WIP: General update
[Re: UltraPic]
#280208 - 03/23/12 07:09 PM
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> I'd have thought 68030/68040 emulation would be sown up judging how good uae works.
I'd have thought going fast in a Kia Rio would be sown up judging how fast a Porsche goes.
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Re: RB WIP: General update
[Re: R. Belmont]
#280212 - 03/23/12 07:23 PM
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> > What is valkyrie at the top of the planet harriers photo? > > Stefano's Linux-only WIP Hikaru emulator.
So, do you know what kind of 3D accelerator is used in the Hikaru ?
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R. Belmont |
Cuckoo for IGAvania
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Re: RB WIP: General update
[Re: sz72]
#280213 - 03/23/12 07:27 PM
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> > > What is valkyrie at the top of the planet harriers photo? > > > > Stefano's Linux-only WIP Hikaru emulator. > > So, do you know what kind of 3D accelerator is used in the Hikaru ?
Not yet. It seems fairly different from Naomi; might even be Sega custom since there's dedicated 2D support (which is all that works right now).
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Re: RB WIP: General update
[Re: Blue limbo]
#280223 - 03/23/12 08:44 PM
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Good news for Hikaru emulation!
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Re: RB WIP: General update
[Re: Sune]
#280242 - 03/23/12 11:23 PM
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great news, that game look amazing from some videos i've seen on youtube.
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Cable |
retro gamer
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Re: RB WIP: General update
[Re: R. Belmont]
#280298 - 03/24/12 06:00 PM
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I couldnt find any info on his emulator is it a private build or im i not looking in the right places?
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Stiletto![Administrator Administrator](//www.mameworld.info/ubbthreads/images/adm.gif) |
They're always after me Lucky ROMS!
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Re: RB WIP: General update
[Re: Cable]
#280311 - 03/24/12 07:14 PM
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> I couldnt find any info on his emulator is it a private build or im i not looking in > the right places?
It's not public yet.
- Stiletto
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R. Belmont |
Cuckoo for IGAvania
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Re: RB WIP: General update
[Re: Cable]
#280312 - 03/24/12 07:15 PM
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> I couldnt find any info on his emulator is it a private build or im i not looking in > the right places?
It's private. It runs seconds per frame and has no controls, no sound, no 3D, and significantly wrong 2D. There's no point to releasing it. I just wanted to demonstrate that the Bieber Rule is in effect for Hikaru: never say never.
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Cable |
retro gamer
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Re: RB WIP: General update
[Re: R. Belmont]
#280327 - 03/24/12 08:20 PM
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At least somebodys giving it a try outside of mame. I like keeping an eye on these early attempts at previously unemulated systems like this and the couple of early stages - xbox emulators that are being attempted. Good luck and well done to any dev of any emulator! (especialy this mame)
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Naoki |
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Re: RB WIP: General update
[Re: Cable]
#280339 - 03/24/12 09:04 PM
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I saw one to translate the xbe code into a Windows EXE which makes sense since A: it's a PC in a box. B: It has the same APIs as Windows and DirectX
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On a quest for Digital 573 and Dancing Stage EuroMix 2
By gods I've found it!
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Re: RB WIP: General update
[Re: Sune]
#280363 - 03/24/12 09:40 PM
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planet effing harriers..it was about time...:D
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R. Belmont |
Cuckoo for IGAvania
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Re: RB WIP: General update
[Re: Naoki]
#280378 - 03/25/12 12:26 AM
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> I saw one to translate the xbe code into a Windows EXE which makes sense since A: > it's a PC in a box. B: It has the same APIs as Windows and DirectX
It actually doesn't. They're similar, but the DirectX implementation is interestingly different to allow somewhat lower-level access to the Nvidia chip (there's no COM, for instance). Better yet, MS changed the ABI in each SDK revision specifically to fuck with people trying to do that sort of thing.
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Re: RB WIP: General update
[Re: R. Belmont]
#280381 - 03/25/12 01:42 AM
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> > I couldnt find any info on his emulator is it a private build or im i not looking > in > > the right places? > > It's private. It runs seconds per frame and has no controls, no sound, no 3D, and > significantly wrong 2D. There's no point to releasing it. I just wanted to > demonstrate that the Bieber Rule is in effect for Hikaru: never say never.
I wouldn't say there's no point in releasing an uplayably slow emulator. At least if the source code's available, then it makes it unlikely that any knowledge gained about the system will be forgotten. And someone might look at it and figure out how to make it more efficient. Or progress in computer speeds could make it playable in a few years.
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