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smccd
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Classic console development kits, samples (Nintendo, Sega, Atari, Neo Geo, etc.)
#278685 - 03/09/12 06:30 PM


Hello,

Over the past year, I have been gathering dev kits for classic consoles from around the net, fixing them up to get them in a working state, and then wrote small game samples for each. The samples will compile out of the box.
You can find them at

http://sebastianmihai.com/ccd

I am currently up to 14 different systems.

Enjoy!



Sune
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Reged: 09/21/03
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Loc: Lagoa Santa, Brasil
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Cool, thanks for sharing_nt new [Re: smccd]
#279539 - 03/17/12 10:01 PM


> Hello,
>
> Over the past year, I have been gathering dev kits for classic consoles from around
> the net, fixing them up to get them in a working state, and then wrote small game
> samples for each. The samples will compile out of the box.
> You can find them at
>
> http://sebastianmihai.com/ccd
>
> I am currently up to 14 different systems.
>
> Enjoy!



Robbbert
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Reged: 08/21/04
Posts: 3203
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Re: Classic console development kits, samples (Nintendo, Sega, Atari, Neo Geo, etc.) new [Re: smccd]
#279578 - 03/18/12 10:03 PM


> Hello,
>
> http://sebastianmihai.com/ccd
>
> I am currently up to 14 different systems.
>
> Enjoy!

Very good! Another neogeo homebrew!



Bryan Ischo
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Re: Classic console development kits, samples (Nintendo, Sega, Atari, Neo Geo, etc.) new [Re: smccd]
#280248 - 03/24/12 01:53 AM


That is very nicely done. I am going to bookmark that and refer to it as needed. Thank you for making it.



smccd
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Re: Classic console development kits, samples (Nintendo, Sega, Atari, Neo Geo, etc.) new [Re: smccd]
#281050 - 03/31/12 05:55 PM


I have just added a new homebrew game on Neo Geo Pocket Color (NGPC). The game is called NGCollector, and it simulates the life of a Neo Geo collector!

Read more about it at http://sebastianmihai.com/main.php?t=63



smccd
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Re: Classic console development kits, samples (Nintendo, Sega, Atari, Neo Geo, etc.) new [Re: smccd]
#288787 - 06/06/12 03:43 AM


Two of my homebrew games are now on cartridges!





More at http://sebastianmihai.com/main.php?t=64



R. Belmont
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Reged: 09/21/03
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Re: Classic console development kits, samples (Nintendo, Sega, Atari, Neo Geo, etc.) new [Re: smccd]
#288823 - 06/06/12 04:59 PM


> Two of my homebrew games are now on cartridges!
>
>
> More at http://sebastianmihai.com/main.php?t=64

Very cool!



grog
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Re: Classic console development kits, samples (Nintendo, Sega, Atari, Neo Geo, etc.) new [Re: smccd]
#288830 - 06/06/12 07:06 PM


> Two of my homebrew games are now on cartridges!

the 2600 cart looks sweeeeet... so who did the cart itself then?



smccd
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Re: Classic console development kits, samples (Nintendo, Sega, Atari, Neo Geo, etc.) new [Re: grog]
#290414 - 06/28/12 02:26 PM


> > Two of my homebrew games are now on cartridges!
>
> the 2600 cart looks sweeeeet... so who did the cart itself then?

I designed the label, and the EEPROMs were written by an extremely popular Atari site



smccd
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Re: Classic console development kits, samples (Nintendo, Sega, Atari, Neo Geo, etc.) new [Re: smccd]
#322433 - 02/22/14 07:37 PM


Hey guys,

While I normally develop for older consoles, this time I came up with a trading game on Windows (using XNA). The game is called Gold of the Kingdoms, and in it, the player attempts to make a profit and ultimately gain influence over all kingdoms of the realm. Random events can occur, and the caravan can be upgraded.

You can find it here:
http://sebastianmihai.com/main.php?t=94&n=Gold-of-the-Kingdoms-an-XNA-C-homebrew-game

Also, here's a screenshot:



smccd
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Re: Classic console development kits, samples (Nintendo, Sega, Atari, Neo Geo, etc.) new [Re: smccd]
#352014 - 03/27/16 12:48 AM


I have recently released a homebrew game on the ZX Spectrum. It is called Husband Chores.

In it, you have keep your house clean by unclogging toilets, taking out the trash, etc. You can find it here: http://sebastianmihai.com/main.php?t=130...sembly-language



Husband Chores can also be played directly in your browser via a link on the page above.

Additionally, the platform-level code I've written for it has been organized in a library called libzx which can be downloaded freely and comes with a bunch of examples to help developers make homebrew games on the ZX Spectrum! The library can be found here: http://sebastianmihai.com/main.php?t=131...sembly-language



VasiliyFamiliya
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By the way, I had some problem with a Neo Geo programation. new [Re: smccd]
#376744 - 06/09/18 10:05 AM


My problem is described here. And I must warn you that I use the DATlib graphic library for Mihai's SDK.

I think, since there is a many C language experts at this forum, they can help me with a camera adequate realisation for sure.


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