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gregf
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dip settings for Gremlin/Sega dual game Invinco / Deep Scan
#277231 - 02/25/12 09:53 AM Attachment: deepscaninvincodipsadj.jpg 7059 KB (1 downloads)


The dual game, Gremlin/Sega's Deep Scan / Invinco has been supported since version .033b04 ...starting back in 1999.


==
http://mamedev.org/source/src/mame/drivers/vicdual.c.html

GAME( 1979, invds, 0, invds, invds, 0, ROT270, "Sega", "Invinco / Deep Scan", GAME_IMPERFECT_SOUND )
==






Finally have a manual to help clear up a few items regarding the game. The dip switch is labeled SW1 in the manual and is listed as a 6 position dip switch for the pcb. It is located approximately at C1 on the pcb layout-schematics page. The dip switch settings are shown in the uploaded, 'unfortunately oversized' scanned page.


*example from another driver file....for reference for whoever does the updating*
--
PORT_START("SW1") // SW1 @ C1
PORT_DIPNAME( 0x0f, 0x02, "Payout Percentage" ) PORT_DIPLOCATION("SW1:1,2,3,4")
--



Current dip settings from vicdual.c source file that should/could be updated with exact settings and appropriate description names (shown in oversized, page scan attachment).


1242 static INPUT_PORTS_START( invds )
1243 PORT_START("IN0")
1244 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
1245 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
1246 PORT_DIPNAME( 0x04, 0x00, "Invinco Lives (1/2)" )
1247 PORT_DIPSETTING( 0x00, "+0" )
1248 PORT_DIPSETTING( 0x04, "+1" )
1249 PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unused ) )
1250 PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
1251 PORT_DIPSETTING( 0x00, DEF_STR( On ) )









Besides the dip switch adjustments update, one of the prom file names could use a better description and be updated to the appropriate file name: 316-0246.u44 The manual/parts listing describes the prom as an "ic prom color 32x8"


*current prom name, that needs to be updated to what manual indicates as 316-0246.u44
--
2983 ROM_REGION( 0x0020, "proms", 0 )
2984 ROM_LOAD( "316-246", 0x0000, 0x0020, CRC(fe4406cb)
--

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment



gregf
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Re: Gremlin/Sega dual game Invinco / Deep Scan manual photo new [Re: gregf]
#277233 - 02/25/12 10:01 AM Attachment: GremlinSegaDeepScanInvincomanual.JPG 361 KB (3 downloads)




[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment



gregf
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Re: dip settings for Gremlin/Sega dual game Head On 2 / Invinco new [Re: gregf]
#277269 - 02/26/12 02:43 AM Attachment: headon2invincodipsadj.jpg 5531 KB (1 downloads)



The dual game, Gremlin/Sega's Invinco / Head On 2 has been supported since version .029 ... starting back in 1998 or 1999.

--
http://mamedev.org/source/src/mame/drivers/vicdual.c.html

3469 GAME( 1979, invho2, 0, invho2, invho2, 0, ROT270, "Sega", "Invinco / Head On 2", GAME_IMPERFECT_SOUND )
--

I uploaded a scan of the page that has dips settings from the Head On 2 / Invinco manual...like shown below.

http://www.ebay.com/itm/GREMLIN-HEAD-2-A...=item1e661b3393




The dip switch is labeled SW1 in the manual and is listed as a 6 position dip switch for the pcb. It is located approximately at C1 on the pcb layout-schematics page. The dip switch settings are shown in the uploaded, oversized scanned page.

*example from another driver file....for reference for whoever does the updating*
--
PORT_START("SW1") // SW1 @ C1
---



Current dip settings from vicdual.c source file that should/could be updated with exact settings and appropriate description names (shown in oversized, page scan attachment).

1188 static INPUT_PORTS_START( invho2 )
1189 PORT_START("IN0")
1190 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
1191 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
1192 PORT_DIPNAME( 0x04, 0x04, "Head On Lives (1/2)" )
1193 PORT_DIPSETTING( 0x04, "+0" )
1194 PORT_DIPSETTING( 0x00, "+1" )
1195 PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unused ) )
1196 PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
1197 PORT_DIPSETTING( 0x00, DEF_STR( On ) )


imo...the description should be "Number of cars" for Head On 2 while "Number of firing bases" should be used for Invinco.


Along similar line with the previous post with Deep Scan / Invinco color prom 316-0246.u44 needing to be renamed (corrected), Invinco / Head On 2 has a color prom. It's function should be noted as a color prom.

--
2898 ROM_REGION( 0x0020, "proms", 0 )
2899 ROM_LOAD( "316-0287.u49", 0x0000, 0x0020, CRC(d4374b01)
--

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment



gregf
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Re: dip settings for Gremlin/Sega N-Sub new [Re: gregf]
#277736 - 02/29/12 01:38 AM Attachment: NSubdipswitchcoinadjustments.jpg 135 KB (1 downloads)


Gremlin/Sega's N-Sub has been supported for some time. Besides the missing cobalt, blue colors still missing as well as audio effects, the dip switch settings have not been supported either as shown in source file http://mamedev.org/source/src/mame/drivers/vicdual.c.html

iirc Someone may have looked over N-Sub dip settings earlier, but wasn't able to determine how coin board worked with N-Sub's main logic board....that's what I vaguely remember many years earlier. More vicdual hardware type dips settings later for this thread.


If wondering what exact colors should look like, here is an N-Sub flyer for reference. http://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=2739

It appears all the roms for upright cab have been dumped, so it would be someone that can tell how video output for this game should work is still needed.


* currently in source file*
2208 static INPUT_PORTS_START( nsub )
2209 PORT_START("IN0")
2210 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
2211 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
2212 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 )

2219 PORT_START("IN1")
2220 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(vicdual_get_composite_blank_comp, NULL)
2221 PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
2222 PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
2223 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
2224 PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )


Fortunately, the Japanese version of N-Sub manual is online and it does have dip switch settings. The uploaded, scanned page of dip settings was extracted from the N-Sub pdf file that Al K. scanned many years earlier when he was running Wiretap.

http://www.cityofberwyn.com/manuals/index.htm
http://www.cityofberwyn.com/manuals/N-Sub.pdf


The 8 position dip swich is on a add-on pcb described as a coin calculator and part number is listed as 97201-P. It only deals with coin credits for handling coin inputs in both coin chutes. No other dip switches involved with N- Sub.

[ATTACHED IMAGE]

Attachment

Edited by gregf (02/29/12 02:04 AM)



gregf
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Re: scan of front cover of N. American region manual of Gremlin/Sega N-Sub new [Re: gregf]
#277739 - 02/29/12 01:56 AM Attachment: nsubcover.jpg 7598 KB (1 downloads)



>Fortunately, the Japanese version of N-Sub manual is online

http://www.cityofberwyn.com/manuals/index.htm
http://www.cityofberwyn.com/manuals/N-Sub.pdf

I never looked at online scan of N-Sub manual before so I didn't know it was a Japan region manual for N-Sub.

What I have is likely the N. American region manual print when game was marketed in N. America years earlier.

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment



gregf
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Re: Gremlin/Sega dual game Deep Scan/Head On 2 manual photo new [Re: gregf]
#278083 - 03/04/12 03:41 AM Attachment: GremlinSegaDeepScanHeadOn2manual.JPG 348 KB (1 downloads)




[ATTACHED IMAGE - CLICK FOR FULL SIZE]

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gregf
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Re: dip settings for Gremlin/Sega dual game Deep Scan / Head On 2 new [Re: gregf]
#278084 - 03/04/12 03:55 AM Attachment: deepscanheadon2dipsadj.jpg 4738 KB (1 downloads)



Gremlin/Sega's Deep Scan / Head On 2 is one of the vicdual games that is yet to be found and emulated, but still never too early to at least get dip settings info added to the vicdual.c file imo.






Once again, the dip switch is labeled SW1 in the manual and is listed as a 6 position dip switch for the pcb. It is located approximately at C1 on the pcb layout-schematics page. The dip switch settings are shown below in the uploaded, oversized scanned page.

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment



gregf
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Re: dip settings for Gremlin/Sega dual game Car Hunt / Deep Scan *edit* new [Re: gregf]
#278085 - 03/04/12 04:13 AM Attachment: carhuntdeepscandipsadj.jpg 6840 KB (1 downloads)



A World/N. American region of Gremlin/Sega's Car Hunt / Deep Scan is one of the vicdual games yet to be found and emulated. A Car Hunt / Invinco was also marketed (maybe only in N. American market region?) according to the various dual-game parts manuals.


Hopefully these dip switch settings, shown below in the uploaded oversized scanned page, can match the Europe region/French language version of Car Hunt / Deep Scan. Does the European/French region version of Car Hunt / Deep Scan have a 6 position dip switch? Or is the pcb an 8 position dip switch?

On the dips settings page scan (below), the dip switch is labeled SW1 in the manual and is listed as a 6 position dip switch for the pcb. It is located approximately at C1 on the pcb layout-schematics page. But in the Car Hunt / Deep Scan service manual with one of the wiring layout pages showing how pcbs are connected to cocktail table model, the dip switch is shown as an 8 position dip switch instead of a 6 position dip switch.

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment

Edited by gregf (04/06/15 10:27 AM)



gregf
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Re: scan of front cover of Gremlin/Sega Car Hunt / Deep Scan manual new [Re: gregf]
#278087 - 03/04/12 04:25 AM Attachment: carhuntdeepscancover.jpg 6779 KB (3 downloads)



* I don't have Car Hunt / Invinco manual, only this *

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment



TafoidAdministrator
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Re: scan of front cover of Gremlin/Sega Car Hunt / Deep Scan manual new [Re: gregf]
#278177 - 03/05/12 03:36 AM


I've added the 3 dipsheets related to games currently in MAME to MT until they are handled. The other two are being stored for later.

Thanks for the scans.



gregf
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Re: Sega/Gremlin Tranquilizer Gun manual cover scan new [Re: gregf]
#297790 - 10/20/12 03:28 AM Attachment: segagremtranqcover.jpg 1180 KB (1 downloads)


http://www.progettoemma.net/gioco.php?game=tranqgun

--
- 0.108u1: Changed description to 'Tranquillizer Gun'.
--

The spelling of the title has been reverted back to Tranquilizer Gun now that a manual can provide some evidence. It's interesting with the fact of not seeing any flyers of this game in any N. American ebay auctions. Maybe a flyer has been auctioned on other sites. I guess the flyer is a rare flyer. When MAWS was operational, there was a flyer scan of the game shown there.

btw: As mentioned before, Borderline and Tranquilizer Gun use same audio board. It might be that the audio board only plays specific audio sounds pertaining to each game. The audio sound effects generated can be read on the audio logic schematics of a Borderline manual or a Borderline pdf file. I compared as best possible of the Tranquilizer Gun audio logic schematics and it looks the same in the Borderline manual.

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment



gregf
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Sega Tranquilizer Gun (Japan region) manual cover scan new [Re: gregf]
#371807 - 12/12/17 01:53 AM Attachment: segatranqgunjapanmancover.jpg 1145 KB (0 downloads)



Scan of Tranquilizer Gun (Japan region) manual cover.

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment



gregf
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Sega Tranquilizer Gun (Japan region) operator switch settings new [Re: gregf]
#371808 - 12/12/17 01:59 AM Attachment: segatranqgunjapanmandipswitchadjustments.jpg 471 KB (1 downloads)


Sega Tranquilizer Gun (Japan region) scan of play instructions and operator switch settings page...in Japanese language.

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment



gregf
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Sega Tranquilizer Gun (Japan region) operator switch settings - closeup new [Re: gregf]
#371809 - 12/12/17 02:03 AM Attachment: segatranqgunjapanmandipswitchadjustmentszoomed.jpg 154 KB (7 downloads)




Sega Tranquilizer Gun (Japan region) zoomed in scan of operator switch settings page...in Japanese language.

[ATTACHED IMAGE]

Attachment



gregf
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Gremlin/Sega vicdual hardware talk time *edit* new [Re: gregf]
#371813 - 12/12/17 02:36 AM


*drags out old thread once again*


Some recent good updates with src/mame/drivers/vicdual.cpp file last month that made it into .192 release. I found the old image scans made years earlier of Tranquilizer Gun (Japan region) and uploading them here so updates can be made for the game in case anyone can read Japanese. The operator settings for adjustments are not in N. American region manual (yellow cover) and only in Japanese within the green cover manual.

Good luck to whoever works on dip settings adjustments for Tranquilizer Gun.


Refering back to the old post

--
http://www.mameworld.info/ubbthreads/sho...part=1&vc=1

-
- 0.108u1: Changed description to 'Tranquillizer Gun'.
-


The game name spelling issue is a bug report that I wasn't aware of earlier.


06181: tranqgun: The correct description is "Tranquillizer Gun"

http://mametesters.org/view.php?id=6181

https://www.flyerfever.com/post/142762557253/tranquilizer-gun


The spelling of word Tranquilizer (English language) could also be Tranquillizer as Japan flyer shows how word is spelled on the marquee of the upright cab.

But there are examples of the game name being Tranquilizer (one "l") with manuals shown here and marquee of the cab shown on System 16 web site. I am sure if the FlyerFever web site ever gets a world region flyer of the game, the spelling will read Tranquilizer Gun.

Maybe there is an alternate region (ie: World) version of the game with rom name showing Tranquilizer Gun that has yet to be found?

imo it should be documented within the source file src/mame/drivers/vicdual.cpp

world : Tranquilizer Gun
Japan : Tranquillizer Gun


-
GAME( 1980, tranqgun, 0, tranqgun, tranqgun, vicdual_state, 0, ROT270, "Sega", "Tranquillizer Gun", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )


GAME( 1981, brdrlinet, brdrline, tranqgun, tranqgun, vicdual_state, 0, ROT270, "Sega", "Borderline (Tranquillizer Gun conversion)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // official factory conversion
-







Marquee with game title from Sixtoe's site.

http://www.system16.com/hardware.php?id=685&page=1#1779




As for dip switch adjustments for Tranquilizer Gun, there is also a coin credits hardware adjustment. The pcb hardware layout is supposedly almost the same between Borderline, Tranquilizer Gun, and N-Sub as I understand. pdf files of Borderline manual are around.

The Borderline manual will look something like what this Rubik's Cube/Minisuka Police fan/Tehkan World Cup Soccer hardcore fan (on far left) is holding. ;-)




Edited by gregf (12/12/17 06:20 PM)


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