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James33
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MAMEUI 0.145 Compile error
#277008 - 02/23/12 01:21 PM


Can any guide me to why I am getting this error?




Quote:



C:\Mames0145>make -f winui.mak -j3
make: *** No rule to make target `/emu/rendersw.c', needed by `/osd/windows/drawdd.o'.




The command line version compiles fine..


Thanks all



redk9258
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Re: MAMEUI 0.145 Compile error new [Re: James33]
#277084 - 02/24/12 01:00 AM


Try this..

make -j3 OSD=winui

Do this exactly. The command you are using is wrong.



James33
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Re: MAMEUI 0.145 Compile error new [Re: redk9258]
#277098 - 02/24/12 02:16 AM


> Try this..
>
> make -j3 OSD=winui
>
> Do this exactly. The command you are using is wrong.

Thanks for that...

Been out of the loop for some time now and did not know they changed it...



redk9258
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Re: MAMEUI 0.145 Compile error new [Re: James33]
#277109 - 02/24/12 04:55 AM


Did it work for you?



James33
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Re: MAMEUI 0.145 Compile error new [Re: redk9258]
#277131 - 02/24/12 09:37 AM


Yes all good now

Thanks...



GameGirl3
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Re: MAMEUI 0.145 Compile error new [Re: redk9258]
#287825 - 05/25/12 06:21 PM


> Try this..
>
> make -j3 OSD=winui
>
> Do this exactly. The command you are using is wrong.

Hi there. I'm trying to compile, too. But in Windows 7, "Make
is not recoginzed as an internal or external command, operable program or batch file." What can I do without a MameUI or Mame Plus.mak file? The only .mak file I see is in OSD\Winui\winui.mak, please help. This is a snapshot on what I'm doing:



Also, it's been a while since I last compiled a Mame build of my own.

Edited by GameGirl3 (05/25/12 06:30 PM)






redk9258
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Re: MAMEUI 0.145 Compile error new [Re: GameGirl3]
#287861 - 05/25/12 10:37 PM


Did you set the path to the compile tools? For example..
SET PATH=C:\mingw\mingw64-w64\bin



GameGirl3
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Re: MAMEUI 0.145 Compile error new [Re: redk9258]
#287867 - 05/25/12 11:55 PM


Yes, I did.






redk9258
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Re: MAMEUI 0.145 Compile error new [Re: GameGirl3]
#287868 - 05/26/12 12:22 AM


Try typing make in mameppk instead of src.

Your command prompt should be in the same folder as makefile.

Edited by redk9258 (05/26/12 12:25 AM)



GameGirl3
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Re: MAMEUI 0.145 Compile error new [Re: redk9258]
#287872 - 05/26/12 12:37 AM


All right, I changed it, but the make command's still not recognized.

Edited by GameGirl3 (05/26/12 12:41 AM)






redk9258
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Re: MAMEUI 0.145 Compile error new [Re: GameGirl3]
#287880 - 05/26/12 01:54 AM


You can't have the compiler in your path then. Are you sure you have make.exe in MINGW\mingw64-w64\bin?

Are you trying to build a 32 or 64-bit exe file?



GameGirl3
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Re: MAMEUI 0.145 Compile error new [Re: redk9258]
#287884 - 05/26/12 02:59 AM


I'm trying to make a 32 .exe file and yes, make is in the bin folder. It's been a while, remember since I last compiled.






redk9258
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Re: MAMEUI 0.145 Compile error new [Re: GameGirl3]
#287895 - 05/26/12 05:57 AM


Try...
SET PATH=C:\MINGW\mingw64-w32\bin
make OSD=winui -j5


OSD must be in caps.
Use -j5 if you have a quad core CPU.
Use -j3 if you have a dual core CPU.



GameGirl3
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Re: MAMEUI 0.145 Compile error new [Re: redk9258]
#287896 - 05/26/12 06:25 AM


I'll do that and give you an update on the results.

Update: Well, redk9258, I followed your steps and it still doesn't work. Maybe Windows 7 is picky on compiling Mame.

Edited by GameGirl3 (05/27/12 12:31 AM)






redk9258
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Re: MAMEUI 0.145 Compile error new [Re: GameGirl3]
#287966 - 05/27/12 04:02 AM


Can you just try compiling a standard MAME, using the supplied tools and source from MAMEDev.org and see what happens?



GameGirl3
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Re: MAMEUI 0.145 Compile error new [Re: redk9258]
#288044 - 05/28/12 12:10 AM


I'm just compiling Mame right now and so far, it's doing okay. I also found the correct command to do so:

make OSD\WINDOWS=mame (for the command-line version)

make OSD\WINUI=winui for MameUI.






redk9258
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Re: MAMEUI 0.145 Compile error new [Re: GameGirl3]
#288045 - 05/28/12 12:49 AM


You don't put OSD= anything for normal MAME. It is assumed. I guess it works because there is a folder named windows with a makefile in it.



GameGirl3
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Re: MAMEUI 0.145 Compile error new [Re: redk9258]
#288109 - 05/29/12 12:48 AM


Yes, you're right. It did compile Mame last night and I had to make a fresh compile for MameUI almost 3 hours ago. By the way, if I wanted to optimized MameUI for my P4 computer, what command do I use for this?






redk9258
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Re: MAMEUI 0.145 Compile error new [Re: GameGirl3]
#288110 - 05/29/12 01:41 AM


I don't think it is recommended to optimize anymore. It only introduces bugs with very little performance gain. Your best bet is to ditch the P4 and get a real processor. You might be able to replace it with a Core 2 Duo for a very reasonable price. What socket / motherboard do you have?



GameGirl3
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Re: MAMEUI 0.145 Compile error new [Re: redk9258]
#288113 - 05/29/12 02:29 AM


Pentium 4 with Hyper Threading Socket 478, I believe. It's 3.8GHz.






DaffyDuck
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Re: MAMEUI 0.145 Compile error new [Re: GameGirl3]
#288126 - 05/29/12 03:41 AM


> Pentium 4 with Hyper Threading Socket 478, I believe. It's 3.8GHz.

The maximum speed for socket 478 Pentium 4 was 3.4 GHz.



GameGirl3
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Re: MAMEUI 0.145 Compile error new [Re: DaffyDuck]
#288131 - 05/29/12 04:26 AM


I stand corrected, it's Socket 670 and 64-bit compatible, guys.

Edited by GameGirl3 (05/29/12 04:57 AM)



DaffyDuck
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Re: MAMEUI 0.145 Compile error new [Re: GameGirl3]
#288150 - 05/29/12 07:46 AM


> I stand corrected, it's Socket 670 and 64-bit compatible, guys.

socket 670 ??????????????????????????


Download HWiNFO from here
http://www.hwinfo.com/
if you want to know what you have



GameGirl3
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Re: MAMEUI 0.145 Compile error new [Re: DaffyDuck]
#288499 - 06/02/12 05:15 AM


Yes, I believe that's what it is, DaffyDuck.



DaffyDuck
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Re: MAMEUI 0.145 Compile error new [Re: GameGirl3]
#288512 - 06/02/12 11:51 AM


> Yes, I believe that's what it is, DaffyDuck.

Socket 670 doesn't exist for PC cpus.

What you probably have is: Intel Pentium 4 670 3.8GHz (800MHz FSB) (2 MB Level2 Cache) (Socket 775)

Edited by DaffyDuck (06/02/12 11:53 AM)



redk9258
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Re: MAMEUI 0.145 Compile error new [Re: DaffyDuck]
#288521 - 06/02/12 03:16 PM


Hey Daffy,

If she does have a socket 775, can't she drop in a Core 2 Duo?



DaffyDuck
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Re: MAMEUI 0.145 Compile error new [Re: redk9258]
#288524 - 06/02/12 03:42 PM


> Hey Daffy,
>
> If she does have a socket 775, can't she drop in a Core 2 Duo?

It depends on the motherboard model. Some of the older socket 775 motherboards may not support Core 2 Duo cpus.



GameGirl3
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Re: MAMEUI 0.145 Compile error new [Re: DaffyDuck]
#288558 - 06/03/12 02:41 AM


It would've worked if I had more memory. By the way, had anyone ever had these errors in the past while compiling Mame or MameUI?




redk9258
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Re: MAMEUI 0.145 Compile error new [Re: GameGirl3]
#288563 - 06/03/12 04:33 AM


I wish you wouldn't ask about MAME Plus Plus Killshita here. It is an illegal build and not popular with MAME Devs.



DaffyDuck
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Re: MAMEUI 0.145 Compile error new [Re: redk9258]
#288579 - 06/03/12 10:22 AM


> I wish you wouldn't ask about MAME Plus Plus Killshita here. It is an illegal build
> and not popular with MAME Devs.

The main problem was with the renderer plugins. Since a long time these plugins are removed from the build.

And there is always Open Kaillera that can be used with the emulator:
http://sourceforge.net/projects/okai/

So every part of the emulator can use open source stuff. But I don't know if this still violates MAME's license or not.

Edited by DaffyDuck (06/03/12 10:23 AM)



B2K24
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Re: MAMEUI 0.145 Compile error new [Re: redk9258]
#288620 - 06/03/12 10:44 PM


> I wish you wouldn't ask about MAME Plus Plus Killshita here. It is an illegal build
> and not popular with MAME Devs.

The OP's problem got solved and this thread got jacked.
Either lock it or delete the entire thing.

Just a suggestion of course.

/me runs



etabeta
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Re: MAMEUI 0.145 Compile error new [Re: DaffyDuck]
#288623 - 06/03/12 11:10 PM


> > I wish you wouldn't ask about MAME Plus Plus Killshita here. It is an illegal build
> > and not popular with MAME Devs.
>
> The main problem was with the renderer plugins. Since a long time these plugins are
> removed from the build.
>

nope. linking MAME to a closed source .dll (like Kaillera) violates the MAME license.

even worse, the kaillera .dll is known to suffer of backports that can let viruses enter your computer. use at your own risk.

the only good (and approved) way to play online with MAME/MESS is using mamehub (http://www.mamehub.info/), which is open source and rocks.



redk9258
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Re: MAMEUI 0.145 Compile error new [Re: B2K24]
#288628 - 06/03/12 11:31 PM


> > I wish you wouldn't ask about MAME Plus Plus Killshita here. It is an illegal build
> > and not popular with MAME Devs.
>
> The OP's problem got solved and this thread got jacked.
> Either lock it or delete the entire thing.
>
> Just a suggestion of course.
>
> /me runs

Good idea now that it has been moved where I can do that.


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