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Dullaron
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You guys ever uses the SVN for upload the MAME sources?
#272144 - 01/03/12 08:33 PM


Just wondering. I know that PinMAME and Visual Pinball sources can be download from SVN tools.



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TafoidAdministrator
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Re: You guys ever uses the SVN for upload the MAME sources? new [Re: Dullaron]
#272147 - 01/03/12 08:44 PM


> Just wondering. I know that PinMAME and Visual Pinball sources can be download from
> SVN tools.

PinMAME sources are based on such an old version of MAME (last document core from MAME was 0.76, according to their documents), you cannot simply place their source in MAME and expect it to work. As far as Visual Pinball goes, I can say with near 100% certainty that MAME will not link to an external program such as this.

I would reckon that once Pinball is embraced as a viable emulation target by more than a DEV or 2, we'll start to see more activity and work will begin anew - while using PinMAME as a base. While much of the information in PinMAME might be accurate to actual machine specs, all that information will need to be re- visited/validated/asserted as it's entered to MAME. Also, since PinMAME was more geared to making games play regardless of method used, I would assume there is a great deal of work needed to truly understand things that might have been 'hacked' before.



Foxhack
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Re: You guys ever uses the SVN for upload the MAME sources? new [Re: Tafoid]
#272222 - 01/05/12 05:01 AM


> > Just wondering. I know that PinMAME and Visual Pinball sources can be download from
> > SVN tools.
>
> PinMAME sources are based on such an old version of MAME (last document core from
> MAME was 0.76, according to their documents), you cannot simply place their source in
> MAME and expect it to work. As far as Visual Pinball goes, I can say with near 100%
> certainty that MAME will not link to an external program such as this.
>
> I would reckon that once Pinball is embraced as a viable emulation target by more
> than a DEV or 2, we'll start to see more activity and work will begin anew - while
> using PinMAME as a base. While much of the information in PinMAME might be accurate
> to actual machine specs, all that information will need to be re-
> visited/validated/asserted as it's entered to MAME. Also, since PinMAME was more
> geared to making games play regardless of method used, I would assume there is a
> great deal of work needed to truly understand things that might have been 'hacked'
> before.

That's great and all, but I get the feeling that he was asking so he could use the SVN tools to get MAME source updates quickly.



Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6128
Loc: Fort Worth, Tx
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Re: You guys ever uses the SVN for upload the MAME sources? new [Re: Foxhack]
#272223 - 01/05/12 06:24 AM


> > > Just wondering. I know that PinMAME and Visual Pinball sources can be download
> from
> > > SVN tools.
> >
> > PinMAME sources are based on such an old version of MAME (last document core from
> > MAME was 0.76, according to their documents), you cannot simply place their source
> in
> > MAME and expect it to work. As far as Visual Pinball goes, I can say with near 100%
> > certainty that MAME will not link to an external program such as this.
> >
> > I would reckon that once Pinball is embraced as a viable emulation target by more
> > than a DEV or 2, we'll start to see more activity and work will begin anew - while
> > using PinMAME as a base. While much of the information in PinMAME might be accurate
> > to actual machine specs, all that information will need to be re-
> > visited/validated/asserted as it's entered to MAME. Also, since PinMAME was more
> > geared to making games play regardless of method used, I would assume there is a
> > great deal of work needed to truly understand things that might have been 'hacked'
> > before.
>
> That's great and all, but I get the feeling that he was asking so he could use the
> SVN tools to get MAME source updates quickly.

Like using the TortoiseSVN.



W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB


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