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B2K24
MAME @ 15 kHz Sony Trinitron CRT user
Reged: 10/25/10
Posts: 2663
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MAME 0.144u2 is out
#270221 - 12/04/11 09:51 PM


http://mamedev.org/

0.144u2
-------


MAMETesters Bugs Fixed
----------------------
- 04546: [Graphics] pinbo, pinboa, pinbos: Background colour in wrong
(hap)
- 04542: [Crash/Freeze] quiztvqq: mame crash after map screen
(Fabio Priuli)
- 04541: [DIP/Input] qdrmfgp : cannot start game (Angelo Salese)
- 04538: [Crash/Freeze] Many sets: Crash on exit on 32-bit Windows XP
(-video d3d) (Antonio Giner)


Source Changes
--------------
segas32.c: Corrected rom labels and added PCB locations to F1 Super
Lap [The Dumping Union]

Removed ugly functions interrupt_enable_w() and cpu_interrupt_enable()
from the core, and updated all the drivers that used it accordingly.
Full list of drivers changed by this can be found at
http://mamedev.emulab.it/kale/fast/files/cpu_irq_enable.zip
[Angelo Salese]

Fixed scratchy sound in Birdiy, unlike all other Pac-Man HW games irq
mask is at $5001 instead of $5000, so fixing that fixed the sound as
well [Angelo Salese]

Fixed bogus IRQ/NMI mask bit in Yie Ar Kung-Fu (IRQ mask bit was
masking BOTH lines before) [Angelo Salese]

Fixed bogus irq mask to sound CPU in Syusse Oozumou [Angelo Salese]

Fixed bogus irq mask bit in SNK6502 HW games (IRQ mask bit was masking
BOTH lines before) [Angelo Salese]

Removed deprecat.h usage from the following drivers: [Angelo Salese]
* alpha68k.c
* astrocorp.c
* bartop52.c
* beezer.c
* cps2.c
* maxaflex.c
* namcos22.c

Added proper sound to yieartf set [Angelo Salese]

Written a generic RAMDAC device, hooked it up to the sfbonus.c,
blitz68k.c, rltennis.c, chsuper.c drivers [Angelo Salese]

Added 3 opcodes (sfence,fstp,fild) to the i386 processor
[Samuele Zannoli]

Little modifications to ap2_dsk.c and gaelco3d.c/.h to compile with
MSVC [Samuele Zannoli]

Added a placeholder for ohci usb controller in chihiro plus relative
hack to avoid an infinite loop. This allows chihiro to try to
initialize direct3d and to use the nvidia 3d accelerator ...
[Samuele Zannoli]

Converted chsuper.c to ADDRESS_MAP_MODERN [Angelo Salese]

Confirmed Gal Panic 3's clocks and xtals from original PCB
measurements [Corrado Tomaselli]

Added Sound NMI mask to Alpha68k II / V HW games [Angelo Salese]

Converted Beezer to proper vertical screen orientation, being
originally a Galaxian conversion kit that's quite obvious as well
[Angelo Salese]

Converted Super Speed Race Jr video to be vertically oriented
[Angelo Salese]

CPS-1 update [Team CPS-1]:
* Identified and documented pang3n as a bootleg, added a note
* Fixed pang3, pang3j to use proper 128KB EPROM PA3_11.11F instead of
the one resized used by pang3n
* Dumped and added CD63B.1A PAL to dino, dinou (Kold666)
* Dumped and added Q-Sound PALs to dino, dinou, punisher, punisheru,
slammast, slammastu, wofu (3 of 4) (Kold666)
* Dumped and added PALs to pang3 (2 of 3), pang3r1, pang3j, pang3n
(Kold666)
* pang3n -> pang3b
* Minor cleanups and fixes


New clones added
----------------
Space Gun (Japan) [ShouTime]
Space Gun (US) [ShouTime]



xibic
Reged: 05/12/05
Posts: 249
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bin new [Re: B2K24]
#270223 - 12/04/11 10:42 PM


build: http://www.emu-france.com/?page=fichiers&idFile=629&n=MAME%20%28i686%29%20v0.144u2



Sorry for my poor english^^
エツ



redk9258
Regular
Reged: 09/21/03
Posts: 3968
Loc: Troy, Illinois USA
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MAME64_0.144u2b... new [Re: B2K24]
#270224 - 12/04/11 11:04 PM Attachment: MAME64_0.144u2b.7z 13160 KB (68 downloads)


See attached...



redk9258
Regular
Reged: 09/21/03
Posts: 3968
Loc: Troy, Illinois USA
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MAME_0.144u2b... new [Re: B2K24]
#270225 - 12/04/11 11:19 PM Attachment: MAME_0.144u2b.7z 12265 KB (52 downloads)


See attached...



AnimalBear
100% MAME Fan Forever!
Reged: 04/29/10
Posts: 206
Loc: Portugal, Porto
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Re: MAME_0.144u2b... new [Re: redk9258]
#270227 - 12/04/11 11:21 PM





Cyberzinho Punk
Reged: 12/31/09
Posts: 182
Loc: São José dos Campos, SP, Brazil
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Re: MAME 0.144u2 is out new [Re: B2K24]
#270234 - 12/05/11 01:16 AM


Thanks to MAMEDev for this update!!!!

MAME packages for Slackware Linux users are here:

http://sourceforge.net/projects/mameforslack/




Sorry, my English is bad!!!
Slackware Linux 14.2 beta 2/Fluxbox 1.3.7
Linux user #438128
MAME for Slackware



CiroConsentino
Frontend freak!
Reged: 09/21/03
Posts: 6211
Loc: Alien from Terra Prime... and Brazil
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Re: MAME 0.144u2 is out new [Re: B2K24]
#270275 - 12/05/11 01:27 PM


a bug in the -listxml output ? since 0.144u1, this feature is taking 5 minutes or more. this list generation function used to be very fast.
0.144u2 is a little faster... about 3 minutes.

tested in on WinXP Pro SP3 and Win7 32-bit and 64-bit
same results.

I just tested 0.144 and it's fast.



Emu Loader
Ciro Alfredo Consentino
home: http://emuloader.mameworld.info
e-mail: [email protected]



redk9258
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Reged: 09/21/03
Posts: 3968
Loc: Troy, Illinois USA
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Re: MAME 0.144u2 is out new [Re: CiroConsentino]
#270279 - 12/05/11 02:57 PM


MAME64 0.144u2
MAME64 -lx> list.xml takes about 45 seconds for me.

MAME64 0.144u1
MAME64 -lx> list.xml takes about 15 seconds for me.

MAME64 0.144
MAME64 -lx >list.xml takes about 15 seconds for me.

Core2Quad 9400, 4GB RAM, Win7 64-bit.

Edited by redk9258 (12/05/11 03:38 PM)



micko
MAME Coordinator
Reged: 09/11/07
Posts: 10
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Re: MAME 0.144u2 is out new [Re: redk9258]
#270281 - 12/05/11 03:57 PM


Yap it's caused by my change, fix is done now and you can pick /emu/info.* from MESS tree. Best is to do a clean build since class definition is changed.



CiroConsentino
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Reged: 09/21/03
Posts: 6211
Loc: Alien from Terra Prime... and Brazil
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Re: MAME 0.144u2 is out new [Re: micko]
#270283 - 12/05/11 04:18 PM


thanks. guess I'll wait for u3 release for this fix.



Emu Loader
Ciro Alfredo Consentino
home: http://emuloader.mameworld.info
e-mail: [email protected]



redk9258
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Reged: 09/21/03
Posts: 3968
Loc: Troy, Illinois USA
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Re: MAME 0.144u2 is out new [Re: micko]
#270284 - 12/05/11 05:32 PM


> Yap it's caused by my change, fix is done now and you can pick /emu/info.* from MESS
> tree. Best is to do a clean build since class definition is changed.

Thanks for the fix!


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