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stevephil
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Reged: 11/20/11
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Disco Boy and digitized sounds
#269210 - 11/21/11 10:40 AM


Hi there, can you tell me in which point/level the MSM5205 sounds are used in Disco boy?
I cannot be able to hear any digitized sound. :I
Thanks.



stevephil
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Re: Disco Boy and digitized sounds new [Re: stevephil]
#269247 - 11/21/11 11:03 PM


Nobody? Is it the wrong forum??



Moose
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Re: Disco Boy and digitized sounds new [Re: stevephil]
#269275 - 11/22/11 04:36 AM


> Nobody? Is it the wrong forum??

Patience, dude. People don't get paid to answer posts.

As soon as someone stops by that knows the answer to your question, they will help.

Until then - PATIENCE.



Moose



R. Belmont
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Re: Disco Boy and digitized sounds new [Re: stevephil]
#269382 - 11/23/11 03:04 PM


> Hi there, can you tell me in which point/level the MSM5205 sounds are used in Disco
> boy?
> I cannot be able to hear any digitized sound. :I

Press ~ and use the sliders to turn off the other sound chip channels so only the 5205 is active.



stevephil
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Re: Disco Boy and digitized sounds new [Re: R. Belmont]
#269405 - 11/23/11 10:51 PM


I know I'm stupid, but 'not so much'
Of course, before posting, I've tried what you wrote, but it seems not to be used! (it is always mute)

..Without offence.. :-)



TafoidAdministrator
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Re: Disco Boy and digitized sounds new [Re: stevephil]
#269415 - 11/24/11 12:36 AM


> I know I'm stupid, but 'not so much'
> Of course, before posting, I've tried what you wrote, but it seems not to be used!
> (it is always mute)
>
> ..Without offence.. :-)

It was initialized in emulation, but in no way hooked up to the sample memory. Try it again and 0.144u1 and listen to the crappy samples you might be missing



stevephil
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Reged: 11/20/11
Posts: 13
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Re: Disco Boy and digitized sounds new [Re: Tafoid]
#269454 - 11/24/11 10:44 AM


Hahaha, funny! I thought I was having 'auditory hallucinations' instead it was a bug.

However, it's a great news! I will wait for that version!
Thank you.


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