R. Belmont |
Cuckoo for IGAvania
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MAME 0.143
#258579 - 06/28/11 06:00 PM
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http://mamedev.org/
0.143 ------
MAMETesters Bugs Fixed ---------------------- - 04380: [Crash/Freeze] sfish2, sfish2j: Crash after OK (R. Belmont) - 04384: [Crash/Freeze] cottonbm: Black screen instead of intro (Angelo Salese) - 04347: [Crash/Freeze] mach3, cobram3, usvsthem: Stalls on its opening diagnostic screen (smf) - 04342: [Crash/Freeze] cubeqst, cubeqsta: Crash/Assertion after OK (smf) - 04340: [Crash/Freeze] firefox, firefoxa: Crash after OK (smf) - 04341: [Crash/Freeze] All playable sets in deco_ld.c, dlair.c, esh.c, gpworld.c, istellar.c, lpg.c, segald.c, superdq.c: Crash after OK (smf) - 04349: [Crash/Freeze] All sets in cliffhgr.c: Halts at "** DISC NOT UP TO SPEED *** screen (smf) - 04343: [Crash/Freeze] All sets in baraduke.c, namcos1.c, namcos86.c, skykid.c: Immediate crash while using -DEBUG (Wilbert Pol) - 04388: [Documentation] specfrce: Wrong SHA1 check sum in XML data for CHD (v3 vs. v4) (Tafoid)
Source Changes -------------- Added preliminary circle drawing for Warp Speed [Mariusz Wojcieszek]
Added analog controls to Warp Speed [Mariusz Wojcieszek]
Added index and ready line read functions to floppy drive. [Curt Coder]
Added device-relative functions for memory banking. [Curt Coder]
Added DE, CURSOR, HSYNC, and VSYNC line read members to MC6845. [Curt Coder]
SH4: Misc cleanups, added support for VERSION register. Naomi rev H BIOS now boots games. [O. Galibert, Deunan Knute, R. Belmont]
eeprom: Add tag name in eeprom's verbosity [O. Galibert]
Readme replacement for Crusin' USA to include Off Road Challenge. [Guru]
cdrom: convert Mode 1 Form 1 sectors to Mode 1 raw if requested [R. Belmont]
Added byuu's cothread library, along with a wrapper class. Switched to using one cothread for each executable device. This functionality is strictly internal and should result in no changes in scheduling behavior. However, it now becomes possible to exit out of a device's execution in the midst of an instruction by calling machine().scheduler().make_active(). Note that this is somewhat dangerous for cores that have logic at the start of their execute loop to check for interrupts or other conditions, as those checks will be skipped upon resume, so consider this sort of early exiting to be highly experimental for now. [Aaron Giles, Miodrag Milanovic, byuu] (Please Note: cothread usage is behind a compile-time define as per now, they will be reenabled in the next dev cycle)
Convert Namco C352 to modern C++ device [R. Belmont]
Added BUSRQ and WAIT input lines to the Z80 CPU core. [Curt Coder]
Added support for multi level slot devices [Miodrag Milanovic]
Fixed a bad ROM dump in pss62 (Super Famicom Box) [Y~K, MESSfan]
Slightly improved the preliminary emulation of sfcbox [Y~K, MESSfan]
This is a temporary fix for Mating Game which disables the 'Line Zero' interrupt condition. [J. Wallace]
Fixed state saving for OKIM6376 (hopefully) [J. Wallace]
Used a Dolbeck Systems flyer to correct the colours of the Connect 4 built-in layout. [J. Wallace]
Fixed line zero irq condition and provided a sync update for MPU4 HW games [J. Wallace]
New games added or promoted from NOT_WORKING status --------------------------------------------------- Warp Speed (prototype) [Mariusz Wojcieszek]
New clones added ---------------- Terra Force (Japan) [ShouTime] Off Road Challenge (v1.50) (not working) [Guru] Street Fighter II: The World Warrior (USA 910306) [Brian Troha, The Dumping Union] Final Fight (USA, set 2) [Brian Troha, The Dumping Union] Leader Board (Arcadia, set 3) [Team Europe & Alexander F.] OnePlay Version 2.20 bios [Team Europe & Alexander F.]
New games marked as GAME_NOT_WORKING ------------------------------------ Super Mario Kart / Super Mario Collection / Star Fox (Super Famicom Box) [Y~K, MESSfan] New Super 3D Golf Simulation - Waialae No Kiseki / Super Mahjong 2 (Super Famicom Box) [Y~K, MESSfan] Super Donkey Kong / Super Tetris 2 + Bombliss (Super Famicom Box) [Y~K, MESSfan] Super Donkey Kong / Super Bomberman 2 (Super Famicom Box) [Y~K, MESSfan]
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Re: MAME 0.143
[Re: R. Belmont]
#258584 - 06/28/11 06:55 PM
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No fix for the HLSL bugs?.....
Oh well, stick with 142.u5 i guess.
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R. Belmont |
Cuckoo for IGAvania
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Re: MAME 0.143
[Re: Ziggy100]
#258587 - 06/28/11 07:03 PM
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> No fix for the HLSL bugs?.....
JD is currently busy trying to get a job. Once that's resolved he'll be able to look at HLSL again.
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Re: MAME 0.143
[Re: R. Belmont]
#258589 - 06/28/11 07:52 PM
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> JD is currently busy trying to get a job. Once that's resolved he'll be able to look > at HLSL again.
Ahh..ok, fair enough, i wont mention it again then, didnt mean to sound impatient or anything, its just such an awesome new thing, that really has transformed Mame with these crappy modern LCD's, that it just doesnt feel right to use Mame without it...
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Re: MAME 0.143
[Re: R. Belmont]
#258590 - 06/28/11 08:18 PM
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> > No fix for the HLSL bugs?..... > > JD is currently busy trying to get a job. Once that's resolved he'll be able to look > at HLSL again.
I can absolutely undestand that. Findind a job is very hard especially in my country. I'm still searching but there is no hope.
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Daffy Duck
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Re: MAME 0.143
[Re: R. Belmont]
#258592 - 06/28/11 08:32 PM
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> Fixed a bad ROM dump in pss62 (Super Famicom Box) [Y~K, MESSfan]
Funny, I always thought Y~K and MESSfan were the same person.
But...nice work!
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All your beers are belong to me
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Re: MAME 0.143
[Re: Ziggy100]
#258594 - 06/28/11 08:35 PM
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Well...another Mame release...
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AnimalBear |
100% MAME Fan Forever!
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Re: MAME 0.143
[Re: JacKc]
#258595 - 06/28/11 08:40 PM
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They have a lot of Crash, Freeze games wow. I can´t wait to see one day someone read the code a try to unlock the proteccion of Gals Panic 2. I never see in my country right now no machine of that. They appear when i was a kid on a Video Club and no one let me in that day 5 days ago i play on the machine Virtua Striker 4 the game is more better than 3! It was on my favorite party S.João on Oporto
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Re: MAME 0.143
[Re: JacKc]
#258596 - 06/28/11 08:40 PM
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im finding normal scanlines is great, i tried hdsl and either im setting it up wrong or what but it seems to look horrible, but i dont think theres enough on how to set it up , or screen shots on how it should look around to judge it as yet..
opps i mean HLSL...lol
Edited by T-2000 (06/28/11 08:45 PM)
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AnimalBear |
100% MAME Fan Forever!
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Re: MAME 0.143
[Re: T-2000]
#258597 - 06/28/11 08:42 PM
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> im finding normal scanlines is great, i tried hdsl and either im setting it up wrong > or what but it seems to look horrible, but i dont think theres enough on how to set > it up , or screen shots on how it should look around to judge it as yet..
HLSL will be soon fixed.
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Hope it will be fixed soon...
[ATTACHED IMAGE]
Edited by JacKc (06/28/11 08:52 PM)
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Re: MAME 0.143
[Re: JacKc]
#258602 - 06/28/11 09:23 PM
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Re: MAME 0.143
[Re: AntoPISA]
#258603 - 06/28/11 09:30 PM
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WOW !...Only for mame0.143b.exe !!!
Edited by JacKc (06/28/11 09:36 PM)
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Re: MAME 0.143
[Re: AntoPISA]
#258604 - 06/28/11 09:34 PM
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> Download enabled!!!
still 404 Error
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Re: MAME 0.143
[Re: flocke]
#258606 - 06/28/11 09:39 PM
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> > Download enabled!!! > > still 404 Error
Nothing here..... =|
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Sorry, my English is bad!!!
Slackware Linux 14.2 beta 2/Fluxbox 1.3.7
Linux user #438128
MAME for Slackware
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Kale |
Il Sindaco
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Reged: 09/26/03
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Re: Please be patient, upload is still pending -nt-
[Re: Cyberzinho Punk]
#258607 - 06/28/11 09:46 PM
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> > > Download enabled!!! > > > > still 404 Error > > Nothing here..... =|
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Re: Please be patient, upload is still pending -nt-
[Re: Kale]
#258608 - 06/28/11 09:48 PM
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> > > > Download enabled!!! > > > > > > still 404 Error > > > > Nothing here..... =|
source and exe not available
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Re: Please be patient, upload is still pending -nt-
[Re: Kale]
#258613 - 06/28/11 09:59 PM
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Is it normal a mame source with 86041 KB of size and increasing????
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Re: Please be patient, upload is still pending -nt-
[Re: Ashura-X]
#258614 - 06/28/11 10:10 PM
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Seems something's wrong today with MAME 0.143 release ?!?
and still growing !!!
Edited by JacKc (06/28/11 10:21 PM)
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Re: Please be patient, upload is still pending -nt-
[Re: JacKc]
#258616 - 06/28/11 10:14 PM
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Re: Please be patient, upload is still pending -nt-
[Re: Cyberzinho Punk]
#258617 - 06/28/11 10:21 PM
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hehehe lokura heim mano ! uhuahuhaha
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Downloads...
[Re: R. Belmont]
#258625 - 06/28/11 11:19 PM
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redk9258 |
Regular
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Re: Downloads...
[Re: twisty]
#258631 - 06/29/11 12:32 AM
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Thanks Twisty!
WTF. mame0143s.exe = 61.2MB
Edited by redk9258 (06/29/11 12:35 AM)
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Re: Downloads...
[Re: redk9258]
#258633 - 06/29/11 12:43 AM
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Something still wrong ! I can´t get the source....
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Re: Downloads...
[Re: Ashura-X]
#258634 - 06/29/11 12:51 AM
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> Something still wrong ! I can´t get the source....
It appears that it was uploaded (re-uploaded?) just a while ago, and you probably tried d/l'ing it partway through. So... try again.
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redk9258 |
Regular
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Re: Downloads...
[Re: twisty]
#258635 - 06/29/11 01:05 AM
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> > Something still wrong ! I can´t get the source.... > > It appears that it was uploaded (re-uploaded?) just a while ago, and you probably > tried d/l'ing it partway through. So... try again.
Now it says 80MB!
Can you just post it here so we don't have a moving target?
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Re: Downloads...
[Re: redk9258]
#258636 - 06/29/11 01:08 AM
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redk9258 |
Regular
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Re: Downloads...
[Re: twisty]
#258637 - 06/29/11 01:11 AM
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It's way too big. mame0142s.exe was 11.8 MB!
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Re: Downloads...
[Re: redk9258]
#258638 - 06/29/11 01:19 AM
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> It's way too big. mame0142s.exe was 11.8 MB!
Yeah, currently @ 92 megs and still climbing - weird. Not sure if that's its actual size or not - maybe it is (?)
The source is also now being uploaded in ZIP format - let's wait & see what its size is.
http://mamedev.mameworld.info/releases/?MD
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redk9258 |
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Re: Downloads...
[Re: twisty]
#258640 - 06/29/11 01:57 AM
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Re: Downloads...
[Re: redk9258]
#258641 - 06/29/11 02:07 AM
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redk9258 |
Regular
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Re: Downloads...
[Re: twisty]
#258642 - 06/29/11 02:22 AM
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Could be leaked source for Dexter MAME. LOL.
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redk9258 |
Regular
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Re: Downloads...
[Re: twisty]
#258647 - 06/29/11 02:51 AM
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> Looks like the uploads are now complete. I'm not sure what is going on with the .exe > ... > > mame0143s.zip 28-Jun-2011 19:42 17508k > mame0143s.exe 28-Jun-2011 19:35 101100k
I think someone forgot to turn on compression when 7-Zipping the exe.
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Foxhack |
Furry guy
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Reged: 01/30/04
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Loc: Spicy Canada
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What a wonderful birthday present.
[Re: twisty]
#258649 - 06/29/11 03:12 AM
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Yep, I'm one step closer to the grave today.
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Re: MAME 0.143
[Re: R. Belmont]
#258652 - 06/29/11 05:23 AM
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It seems like the makefile is missing from the .exe source, or?
ETA: Actually the file seems truncated, weird.
Edited by Belegdol (06/29/11 05:58 AM)
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Re: MAME 0.143
[Re: R. Belmont]
#258655 - 06/29/11 05:42 AM
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Download works OK here....
Thanks for the updade....
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Re: MAME 0.143
[Re: Ziggy100]
#258664 - 06/29/11 07:07 AM
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> No fix for the HLSL bugs?..... > > Oh well, stick with 142.u5 i guess.
There *WAS* a memory leak fixed in HLSL this version, but it didn't end up in the whatsnew. I don't know if this will necessarily fix anything for you though.
LN
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Re: Downloads...
[Re: redk9258]
#258671 - 06/29/11 09:53 AM
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Never seen such a chaotic release
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Re: MAME 0.143
[Re: R. Belmont]
#258674 - 06/29/11 11:09 AM
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Many thanks!
Hoping Galaga cocktail is fixed
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> > No fix for the HLSL bugs?..... > > > > Oh well, stick with 142.u5 i guess. > > There *WAS* a memory leak fixed in HLSL this version, but it didn't end up in the > whatsnew. I don't know if this will necessarily fix anything for you though. > > LN
..no the bug i was mainly referring to relate to the scanline jitter effect being absent.
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Kale |
Il Sindaco
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Re: Issue fixed -nt-
[Re: belegdol]
#258685 - 06/29/11 02:47 PM
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> It seems like the makefile is missing from the .exe source, or? > > ETA: Actually the file seems truncated, weird.
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Congrats on your very first full release Kale -nt-
[Re: Kale]
#258686 - 06/29/11 02:55 PM
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AnimalBear |
100% MAME Fan Forever!
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Re: MAME 0.143
[Re: R. Belmont]
#258690 - 06/29/11 03:48 PM
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Mame UI 64 Bits.
- 04380: [Crash/Freeze] sfish2, sfish2j: Crash after OK (R. Belmont) Still Crash the 2 games. - 04340: [Crash/Freeze] firefox, firefoxa: Crash after OK (smf) The FPS % decresse a lot slowly and no preview of the game.
The Warp Speed Game is like as been throw a tomato or some balls in the face
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R. Belmont |
Cuckoo for IGAvania
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Re: Downloads...
[Re: JacKc]
#258691 - 06/29/11 04:09 PM
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> Never seen such a chaotic release
It's Kale's first full release. Give him a break
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R. Belmont |
Cuckoo for IGAvania
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Re: MAME 0.143
[Re: AnimalBear]
#258692 - 06/29/11 04:10 PM
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> - 04380: [Crash/Freeze] sfish2, sfish2j: Crash after OK (R. Belmont) Still Crash the > 2 games.
Is this crash immediately after OK or much later? My fix was for "immediately after OK" and it still tests as fine here. (Now you see some Patent screens and stuff and you didn't before).
> - 04340: [Crash/Freeze] firefox, firefoxa: Crash after OK (smf) The FPS % decresse a > lot slowly and no preview of the game.
The FPS decrease is a separate MT bug. This, again, covers "crash immediately after OK".
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AnimalBear |
100% MAME Fan Forever!
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Loc: Portugal, Porto
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Re: MAME 0.143
[Re: R. Belmont]
#258693 - 06/29/11 04:48 PM
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> > - 04380: [Crash/Freeze] sfish2, sfish2j: Crash after OK (R. Belmont) Still Crash > the > > 2 games. > > Is this crash immediately after OK or much later? My fix was for "immediately after > OK" and it still tests as fine here. (Now you see some Patent screens and stuff and > you didn't before). > > > - 04340: [Crash/Freeze] firefox, firefoxa: Crash after OK (smf) The FPS % decresse > a > > lot slowly and no preview of the game. > > The FPS decrease is a separate MT bug. This, again, covers "crash immediately after > OK".
The crash is this. A little Later.
Some games have this. And thanks to Jonh IV we can play MAME without restarting or refreshing roms.
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Re: MAME 0.143
[Re: AnimalBear]
#258694 - 06/29/11 04:55 PM
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> The crash is this. > A little Later. > > > Some games have this. > And thanks to Jonh IV we can play MAME without restarting or refreshing roms.
Let me get this straight, are you blaming MAME for a MAMEUI bug? How about trying and check if the bug is still present on the OFFICIAL MAME build? :P
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LOL ! -nt
[Re: R. Belmont]
#258713 - 06/29/11 09:14 PM
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Tafoid |
I keep on testing.. testing.. testing... into the future!
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Re: Downloads...
[Re: R. Belmont]
#258716 - 06/29/11 09:31 PM
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> > Never seen such a chaotic release > > It's Kale's first full release. Give him a break
I'd stay the chaos started when announcing the release well before everything was build/smoke tested on all platforms, before all the packages were created and the actual mamedev.org page was fully updated. I can't remember when (if ever) that was ever done before like that, honestly.
Disclaimer: These opinions are mine alone.
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R. Belmont |
Cuckoo for IGAvania
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Re: Downloads...
[Re: Tafoid]
#258718 - 06/29/11 09:58 PM
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> I'd stay the chaos started when announcing the release well before everything was > build/smoke tested on all platforms, before all the packages were created and the > actual mamedev.org page was fully updated. I can't remember when (if ever) that was > ever done before like that, honestly.
Try every release for the past 12+ months. Someone has been posting (apparently self-assembled) whatsnews on a Chinese forum sometimes 36 hours out from releases, which has occasionally resulted in angry Asians posting here demanding the release. I waited for Kale to tag the release, which is generally when e.g. John IV or Lord Nightmare have posted whatsnews on MW in the past.
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Tafoid |
I keep on testing.. testing.. testing... into the future!
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Re: Downloads...
[Re: R. Belmont]
#258721 - 06/29/11 11:29 PM
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> > I'd stay the chaos started when announcing the release well before everything was > > build/smoke tested on all platforms, before all the packages were created and the > > actual mamedev.org page was fully updated. I can't remember when (if ever) that was > > ever done before like that, honestly. > > Try every release for the past 12+ months. Someone has been posting (apparently > self-assembled) whatsnews on a Chinese forum sometimes 36 hours out from releases, > which has occasionally resulted in angry Asians posting here demanding the release. I > waited for Kale to tag the release, which is generally when e.g. John IV or Lord > Nightmare have posted whatsnews on MW in the past.
I understand the thought about the 'leaked' whatsnews we've deal with in the past, but that's not the point I'm making. I am quite sure (and they can attest to the fact in reply if needed) that when LN, JohnIV or whomever else has announced a release for MAME in the past, it was never done so without seeing the actual website updates take hold first. It's just my opinion you jumped the gun, is all, which added to the pressure and confusion of getting the release in a timely manner.
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R. Belmont |
Cuckoo for IGAvania
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Re: Downloads...
[Re: Tafoid]
#258722 - 06/29/11 11:51 PM
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> that when LN, JohnIV or whomever else has announced a release for > MAME in the past, it was never done so without seeing the actual website updates take > hold first.
And I say I've seen plenty of whatsnews posted here prior to the website being updated (again, as much as 36 hours in advance when it was copypasta'd from China). (Also, to be clear, the "release announcement" is the post on mamedev.org that declares availability, not the whatsnew post on here or other forums).
> It's just my opinion you jumped the gun, is all, which added to the > pressure and confusion of getting the release in a timely manner.
Kale's the guy who can answer: did the posting of the whatsnew cause you difficulty with updating the site?
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Kale |
Il Sindaco
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Reged: 09/26/03
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Posts: 155
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Loc: Naples, Italy
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Re: Downloads...
[Re: R. Belmont]
#258725 - 06/30/11 01:12 AM
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> > It's just my opinion you jumped the gun, is all, which added to the > > pressure and confusion of getting the release in a timely manner. > > Kale's the guy who can answer: did the posting of the whatsnew cause you difficulty > with updating the site?
I don't think that in either way that bothers me, at all. The important part is to get everything ok and in the correct place, anything else is just fluff talk that will be forgotten in a week or so.
And the basic answer lies in a different problem: my upload bandwidth sucks, and I've overestimated that.
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Re: MAME 0.143
[Re: R. Belmont]
#258731 - 06/30/11 03:41 AM
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Nice job, Kale. Regardless of the mild turbulence initially, it looks like a great release.
Now if only MAWS would see an update; though I suppose that's a lost cause at this point.
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Re: MAME 0.143
[Re: R. Belmont]
#258980 - 07/04/11 10:18 AM
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