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chojinlx
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Mame64 and ASUS Eee Slate
#252998 - 04/27/11 03:13 AM


I did a search on tablets in forum and I didn't get any answers. Any idea on how to get Mame64 0.142 to work with touch tablets? This particular tablet has a touch screen that can use a pen or you can use your fingers. I really want to use this to play light gun games. I tried enabling Mouse, and lightgun in the mame.ini, but no luck.



R. Belmont
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Re: Mame64 and ASUS Eee Slate new [Re: chojinlx]
#253033 - 04/27/11 02:37 PM


> I did a search on tablets in forum and I didn't get any answers. Any idea on how to
> get Mame64 0.142 to work with touch tablets? This particular tablet has a touch
> screen that can use a pen or you can use your fingers. I really want to use this to
> play light gun games. I tried enabling Mouse, and lightgun in the mame.ini, but no
> luck.

It probably uses the dedicated touch support in Vista/7, in which case MAME doesn't support that. Besides, playing a lightgun game on a touch screen is pretty egregious cheating



Yugffuts
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Re:Semi-Hijack... new [Re: R. Belmont]
#253035 - 04/27/11 03:37 PM



Quote:


It probably uses the dedicated touch support in Vista/7, in which case MAME doesn't support that.




Sounds like this explains the problems I was having with my Dell touchscreen monitor a while back. I wanted to try out some megatouch/touchmaster games, but clicks didn't seem to capture correctly (or consistently).

Is there a technical reason MAME & Win7 touchscreen drivers are incompatible? Or is it a case of no one with the skills to make it work cares enough to look into it?

Thanks.



Naoki
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Re:Semi-Hijack... new [Re: Yugffuts]
#253037 - 04/27/11 03:40 PM


I'm no expert , but I can assume that Touchscreens arren't DirectInput, which on Windows is what MAME uses for inputs. Thus without writing new code into the Input system, it's not possible to support them.

Then again, I'm a n00b for this stuff so I could be very wrong. *shrug*



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R. Belmont
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Re:Semi-Hijack... new [Re: Yugffuts]
#253044 - 04/27/11 04:35 PM


> Sounds like this explains the problems I was having with my Dell touchscreen monitor
> a while back. I wanted to try out some megatouch/touchmaster games, but clicks didn't
> seem to capture correctly (or consistently).

Your setup is different because it emulates a mouse and does respond some of the time. It's impossible to know why it doesn't work beyond that unless Derrick gets his hands on the monitor. The OP's here doesn't respond at all and therefore doesn't emulate a mouse.



Mitaine
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Re: Mame64 and ASUS Eee Slate new [Re: chojinlx]
#253623 - 05/03/11 05:24 PM


I have a convertible laptop / tablet, and for apps which don't use the new Win7 touch APIs there is, strangely, no simple solution.

Two ugly workarounds I've found :

- enabling the on-screen (overlaid + transparent) mouse, then clicking its button (urgh)

- sliding your finger a bit for each touch (I didn't try it in MAME, but worked in most other software). I think the trick is to send a drag-n-drop series of messages to the application, which is processed differently than a simple touch, and actually registers a click. Obviously not optimal for fast games (don't stab your finger through your new gadget !) but I have the biggest NDS to play Phoenix Wright on.


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