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SmitdoggAdministrator
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Update @ Kale's: 2 Days Drill
#250966 - 04/06/11 04:35 AM


http://mamedev.emulab.it/kale/



Foxhack
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Reged: 01/30/04
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Re: Update @ Kale's: 2 Days Drill new [Re: Smitdogg]
#250974 - 04/06/11 06:22 AM


> http://mamedev.emulab.it/kale/

I, for one, welcome our new overlord.



modgeezer
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Reged: 03/15/05
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Re: Update @ Kale's: 2 Days Drill new [Re: Foxhack]
#250976 - 04/06/11 06:31 AM


> > http://mamedev.emulab.it/kale/
>
> I, for one, welcome our new overlord.

Congrats kale and thank you Aaron for bringing so much joy to all of us users/followers of Mame!!

Edited by modgeezer (04/06/11 06:32 AM)



gregf
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Re: Update @ Kale's: 2 Days Drill new [Re: modgeezer]
#250979 - 04/06/11 06:59 AM




>Congrats kale and thank you Aaron for bringing so much joy to all of us users/followers
> of MAME!!


Same here.

--
1. Rewriting video outputs so artwork support could be vastly improved
2. Allowing support for video gambling games, non-screen type games too (Midway 18 Wheeler) etc.

3. getting laserdisc support started
--

Some of the stuff (out of the vast list) that I will say many thanks to Aaron for improving MAME over the years.



twistyAdministrator
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Re: Update @ Kale's: 2 Days Drill new [Re: gregf]
#250983 - 04/06/11 07:07 AM


> 1. Rewriting video outputs so artwork support could be vastly improved
> 2. Allowing support for video gambling games, non-screen type games too (Midway 18
> Wheeler) etc.
>
> 3. getting laserdisc support started

4. Fixing Gorf






gregf
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Re: Update @ Kale's: 2 Days Drill new [Re: Smitdogg]
#250984 - 04/06/11 07:08 AM






"Game is still not playable mainly because it’s an half mechanical / half videogame"

Can control input(s) be faked (trackball/mouse inputs) like what was done with Slick Shot or Dyno Bop earlier?


If that has already been tried and the game code doesn't agree with that method, okay.

I have seen the game before at a couple places, but never stopped to try the game to see how it exactly plays.



gregf
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Re: Update @ Kale's: 2 Days Drill new [Re: twisty]
#250985 - 04/06/11 07:10 AM




>4. Fixing Gorf

...but that Votrax SC-01 speech chip isn't going down without a fight.



R. Belmont
Cuckoo for IGAvania
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Re: Update @ Kale's: 2 Days Drill new [Re: Foxhack]
#251013 - 04/06/11 02:46 PM


> > http://mamedev.emulab.it/kale/
>
> I, for one, welcome our new overlord.

MESS is also under new management: Nathan Woods has stepped down and Miodrag Milanović is now in charge (he was pretty much de facto for the last year or so, this just makes it official).



Brad
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Reged: 09/21/03
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Re: Update @ Kale's: 2 Days Drill new [Re: Smitdogg]
#251150 - 04/07/11 08:25 AM


High Risk Website Blocked

* Location: mamedev.emulab.it/kale
* Access has been blocked as the threat Mal/ObfJS-H has been found on this website.

sophos anti-virus



www.aussiearcade.com.au



Joe12345
MAME Fan
Reged: 09/08/04
Posts: 71
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Re: Update @ Kale's: 2 Days Drill new [Re: gregf]
#251165 - 04/07/11 03:38 PM


> "Game is still not playable mainly because it’s an half mechanical / half videogame"
>
> Can control input(s) be faked (trackball/mouse inputs) like what was done with Slick
> Shot or Dyno Bop earlier?
>
>
> If that has already been tried and the game code doesn't agree with that method,
> okay.
>
> I have seen the game before at a couple places, but never stopped to try the game to
> see how it exactly plays.

well need some like Visual Pinball + vpinmame for the ticket games. Some of them can be made to run in Visual Pinball and then you just need some like vpinmame to run the rom code.



keshbach1
Reged: 08/26/05
Posts: 1303
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Re: Update @ Kale's: 2 Days Drill new [Re: Brad]
#251179 - 04/07/11 07:17 PM


> High Risk Website Blocked
>
> * Location: mamedev.emulab.it/kale
> * Access has been blocked as the threat Mal/ObfJS-H has been found on this website.
>
> sophos anti-virus

Same problem here if I go to the web site at work. Sophos seems to be a little over-agressive towards some things.



Kevin Eshbach


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