|
MAME v0.140u2
#240669 - 12/08/10 10:15 AM
|
|
|
http://mamedev.org/
0.140u2 -------
MAMETesters Bugs Fixed ---------------------- - 04027: [Crash/Freeze] All sets in 20pacgal.c: Game does not successfully boot (Aaron Giles) - 04111: [DIP/Input] timesold, timesold1, btlfield: Coins are not reacting correctly (MCU problem) (stephh) - 03879: [Crash/Freeze] pbst30, pbst30b, pitbossm, pitbossma: Game does not boot (Mariusz Wojcieszek)
Source Changes -------------- Fixed problems with i2cmem. Cubo CD32 games now save and load settings properly. [Mariusz Wojcieszek]
Cleaned up many duplicate inputs and fixed others in a number of drivers. [Tafoid]
SDL: Support -uifont for using arbitrary TrueType fonts on Linux/BSD builds. This takes full pathname/filename to the font, and the name can have styles appended as in Windows: [ b ] for bold, [ i ] for italic, [ s ] for strikethrough, and [ u ] for underlined. Fonts are rendered at a size of 120 points and scaled down by the core, which looks superb on high-res displays. (Liberation Sans that comes with most recent distros looks really good). [R. Belmont]
Warning: Linux/BSD builds now require SDL_ttf 2.x. On Fedora the required package names are "SDL_ttf" and "SDL_ttf-devel".
tms7000: Corrected two opcodes: typo in inv_b and JPZ was wrong in official TI document. [Gilles Fetis]
SDL: -uifont now can also look up system font families like Windows [R. Belmont]
Take some driver_device classes that cover multiple drivers and split them so that each driver gets their own driver_device class. In most cases, these drivers got entangled because of audio/mcu code that was shared between multiple drivers: [Atari Ace]
* espial/marineb/zodiak - common code duplicated * m52/m57/m58/m62/travrusa - common code in audio/irem.c * junofrst/pooyan/rallyx/rocnrope/timeplt/tutankm - common code in audio/timeplt.c * hyperspt/sbasketb/trackfld/yiear - common code in audio/trackfld and audio/hyprolyb.c * 40love/bking/buggychl/msisaac - common code in machine/buggychl.c
SDL: OS X support for -uifont [Tim Lindner]
SDL: Build fixes for Ubuntu, -uifont non-ASCII rendering fix [R. Belmont, Barry Rodewald]
SDL: Mac compile warning fix [Wilbert Pol]
Added bare bones irq support to V810 CPU [Miodrag Milanovic]
Updated Naomi's M2/M3 decryption. On the fly decryption of Virtua Striker III is now possible. [Andreas Naive]
Fixed interrupt handing in V810 core,and flag position in PCW [Miodrag Milanovic]
SDL: add ptty (*IX/OS X) and sockets (all SDL builds) capability [Tim Lindner, R. Belmont]
Added Button 3 to the original Yie Ar Kung-Fu boardsets. While not shown in manual, there is function for these buttons and the emulation should account for this possibility. Mapping is off by default. [Tafoid]
CPS-1 updates [Team CPS-1]: * Added The King of Dragons (World 910805) and set as new parent * Minor cleanups and fixes * Added Mega Man: The Power Battle (CPS1, USA 951006) and set as new parent * Fixed slammast, slammastu labels, added D-Board PALs and pcb infos * mercs -> mercsr1, mercsua -> mercs * Added Street Fighter II: The World Warrior (World 910228) * Added missing notes about roms sockets to megaman * Confirmed B-Board # for forgottnua, willowje, cawingu, fixed their labels where wrong and added pcb infos to video\cps1.c * Removed incorrect roms relationship between parent/clones in ffightj, ffightj1, ffightj2 and cawingj * Minor cleanups and fixes
Replaced smgolfb with correct dump [D. Beneke, M. David, Smitdogg, The Dumping Union]
MESS fixes: [Miodrag Milanovic] * Fixed issue with image empty slot * Default for writeconfig is now 0 for MESS since it is not needed anymore * Fixed handling of mounted devices on hard reset * Unified some emuopts code, and removed ifdefs
Corrected several rom names in the Sega System32 driver. Most notably the correct revision for Spider-man & Golden Axe II US sets. [The Dumping Union]
Hooked up MSM5205 sample playback routines to Rougien, disabled by default because sample start write handler is still a mystery [Angelo Salese]
Updated Naomi/Naomi2 M2/M3 encryption. [Andreas Naive]
Fix F4 shortcut so it explicitly labels the address as a number by preceding it with "0x". This allows F4 to work properly, for example, on the 68000 stepping to address a6, which also happens to be a register name. [Aaron Giles]
More updates to Naomi/Naomi2 M2/M3 decryption. [Andreas Naive]
Added proper sample playback in Rougien [Andrew Welburn, Angelo Salese]
Split the screen device into a separate module. Converted global video routines into a video_manager. Moved video manager initialization earlier in startup. [Aaron Giles]
Allowed the use of either decimal or hexadecimal values for size, size, and offset in software lists. [Curt Coder]
Fixed array bounds problems found by GCC 4.5.x [qmc2, R. Belmont]
Fixed BSD compile [ElBarto]
m680x0: Many FPU and PMMU fixes and enhancements [Hans Ostermeyer]
Various device fixes/enhancements [Hans Ostermeyer] * mc146818: Add UTC mode, various enhancements and fixes * 68681: Fixes for loopback mode * 6840ptm: Status register update fixes * pic8259: IRQ semantics fixes * 8237dma: Added memory-to-memory transfers
CPS-3 update [Team CPS-1]: * Added JoJo's Venture USA bios rom CD version * Reordered some CPS sets per release date in mamedriv.c * Minor cleanups and fixes
Updated the Space Stranger overlay layout by adding the overlay for the Upright version, which looks different to the Cocktail. [M.A.S.H.]
Added support for Karateco's "Super Double" to the goldnpkr driver. [Gerrit Volkenborn]
Improved PGM Video RAM mirroring [David Haywood]
New games added or promoted from NOT_WORKING status --------------------------------------------------- Pac-Slot [Bicycle Repair Man, Luca Elia] Super Double (French) [Gerrit Volkenborn]
New clones added ---------------- The King of Dragons (World 910805) [cacis, Smitdogg, The Dumping Union] Mega Man: The Power Battle (CPS1, USA 951006) [john666, gamerfan, Smitdogg, The Dumping Union] Street Fighter II: The World Warrior (World 910228) [Layne, Smitdogg, The Dumping Union] Super Space Invaders '91 [Irongiant] Megatouch III (9255-20-06 ROD, California version) [f205v, Smitdogg, The Dumping Union] Megatouch IV (9255-40-01 ROB, Standard version) [Kevin Eshbach, Smitdogg, The Dumping Union] Super Megatouch IV (9255-41-01 ROG, Standard version) [N. Francfort, Smitdogg, The Dumping Union] Mortal Kombat (prototype, rev 4.0 07/14/92) [xDisciplex] Mortal Kombat II (rev L1.1) [TerryMasters] Buccaneer [Gerald (COY), Smitdogg, The Dumping Union] Jungle Boy [Andrew Welburn] Bee Storm - DoDonpachi II (ver 101) [JackC] (not working) Sunset Riders 2 (bootleg) [f205v, Smitdogg, The Dumping Union] Buck Rogers: Planet of Zoom (not encrypted, set 2) [Smitdogg, The Dumping Union] Time Killers (v1.21) [Gnoppi, Smitdogg, The Dumping Union] Dogyuun (test location version) [Andrew Welburn] Pit Boss Megatouch II 9255-10-01 R0E [Smitdogg, The Dumping Union] JoJo's Venture (USA 990108) [Layne, Smitdogg, The Dumping Union] JoJo's Venture (USA 981202) [Layne, Smitdogg, The Dumping Union] Moon Shuttle (US? set 2) [robcfg] Also from previous submit: [tafoid]
New games marked as GAME_NOT_WORKING ------------------------------------ Virtual On Oratorio Tangram M.S.B.S. ver5.66 2000 Edition [Anonymous] Ringout 4x4 [Anonymous] Inu no Osanpo [Anonymous] King of Route 66 [Anonymous] Barroom Baseball (prototype) [Mariusz Wojcieszek] Samba de Amigo ver. 2000 [Anonymous] Derby Owner's Club 2000 [Anonymous, f205v] Shootout Pool Medal [Anonymous] Dream Crown [Charles MacDonald, Smitdogg, The Dumping Union] X Tom 3D [Guru] NeoPrint V1 [ANY] World Kicks [The Dumping Union] Shakatto Tambourine Cho Powerup Chu [The Dumping Union] Dirty Pigskin Football [Cah4e3] Outrun 2 Special Tours [Heywood Floyd, The Dumping Union] Crazy Taxi High Roller [The Dumping Union] Ridge Racer V Arcade Battle [Guru] Smash Court Pro Tournament [Guru] Funny Fruit (Version 1.13) [Luca Elia, Smitdogg, The Dumping Union] Dragon World II (ver. 100X, Export) [Arzeno Fabrice, zozo]
|
|
|
|
|
|
|
|
MAME v0.140u2
Edited by MAME-Fans (12/08/10 12:08 PM)
|
|
|
|
speaking of SDL...
[Re: zzoro]
#240674 - 12/08/10 01:14 PM
|
|
|
I remember playing with it a bit when I first got a PS3. That PS3 has since taken a dirt nap and has been replaced with a slim model with no otheros support.
Now that it can be hacked, is anybody looking into doing a native port (porting mame to run directly from PS3 xmb)?
|
Just broke my personal record for number of consecutive days without dying!
|
|
redk9258 |
Regular
|
|
|
Reged: 09/21/03
|
Posts: 3968
|
Loc: Troy, Illinois USA
|
|
Send PM
|
|
|
Re: speaking of SDL...
[Re: URherenow]
#240676 - 12/08/10 03:03 PM
|
|
|
|
R. Belmont |
Cuckoo for IGAvania
|
|
|
Reged: 09/21/03
|
Posts: 9716
|
Loc: ECV-197 The Orville
|
|
Send PM
|
|
|
Re: speaking of SDL...
[Re: URherenow]
#240680 - 12/08/10 04:16 PM
|
|
|
> I remember playing with it a bit when I first got a PS3. That PS3 has since taken a > dirt nap and has been replaced with a slim model with no otheros support. > > Now that it can be hacked, is anybody looking into doing a native port (porting mame > to run directly from PS3 xmb)?
Ports where you have to break some kind of protection to install them are not looked upon kindly by MAMEdev.
|
|
|
|
Re: MAME v0.140u2
[Re: zzoro]
#240684 - 12/08/10 05:30 PM
|
|
|
> New games marked as GAME_NOT_WORKING > ------------------------------------ > Virtual On Oratorio Tangram M.S.B.S. ver5.66 2000 Edition [Anonymous] > Ringout 4x4 [Anonymous] > Inu no Osanpo [Anonymous] > King of Route 66 [Anonymous] > Barroom Baseball (prototype) [Mariusz Wojcieszek] > Samba de Amigo ver. 2000 [Anonymous] > Derby Owner's Club 2000 [Anonymous, f205v] > Shootout Pool Medal [Anonymous] > Dream Crown [Charles MacDonald, Smitdogg, The Dumping Union] > X Tom 3D [Guru] > NeoPrint V1 [ANY] > World Kicks [The Dumping Union] > Shakatto Tambourine Cho Powerup Chu [The Dumping Union] > Dirty Pigskin Football [Cah4e3] > Outrun 2 Special Tours [Heywood Floyd, The Dumping Union] > Crazy Taxi High Roller [The Dumping Union] > Ridge Racer V Arcade Battle [Guru] > Smash Court Pro Tournament [Guru] > Funny Fruit (Version 1.13) [Luca Elia, Smitdogg, The Dumping Union] > Dragon World II (ver. 100X, Export) [Arzeno Fabrice, zozo]
Wow! That is a nice list of new games acquired. Good job guys!
|
ArcadeHeroes
|
|
Naoki |
|
|
|
Reged: 11/10/09
|
Posts: 1998
|
Loc: United Kingdom
|
|
Send PM
|
|
|
Re: speaking of SDL...
[Re: redk9258]
#240721 - 12/08/10 11:15 PM
|
|
|
It was only a matter of time. I'm still curious of how it worked in the first place.
|
----
On a quest for Digital 573 and Dancing Stage EuroMix 2
By gods I've found it!
|
|
|
Re: speaking of SDL...
[Re: R. Belmont]
#240727 - 12/08/10 11:23 PM
|
|
|
> > I remember playing with it a bit when I first got a PS3. That PS3 has since taken a > > dirt nap and has been replaced with a slim model with no otheros support. > > > > Now that it can be hacked, is anybody looking into doing a native port (porting > mame > > to run directly from PS3 xmb)? > > Ports where you have to break some kind of protection to install them are not looked > upon kindly by MAMEdev.
This is amusing since the MameDevs had to break protections to get at many of the Roms being documented in this project.
I know what you are getting at with the PS3, but I think it is rather an apt comment to make considering.
|
|
|
|
Re: MAME v0.140u2
[Re: zzoro]
#240728 - 12/08/10 11:27 PM
|
|
|
What is the third button for in Yie-Ar Kungfu, and why is Mame now adding extra buttons when the manuals do not call for them?
Was this a feature request?
|
|
|
Foxhack |
Furry guy
|
|
|
Reged: 01/30/04
|
Posts: 2409
|
Loc: Spicy Canada
|
|
Send PM
|
|
|
Re: MAME v0.140u2
[Re: zzoro]
#240730 - 12/08/10 11:43 PM
|
|
|
> SDL: Support -uifont for using arbitrary TrueType fonts on Linux/BSD > builds. This takes full pathname/filename to the font, and the name > can have styles appended as in Windows: [ b ] for bold, [ i ] for italic, > [ s ] for strikethrough, and [ u ] for underlined. Fonts are rendered at > a size of 120 points and scaled down by the core, which looks superb > on high-res displays. (Liberation Sans that comes with most recent > distros looks really good). [R. Belmont] > > Warning: Linux/BSD builds now require SDL_ttf 2.x. On Fedora the > required package names are "SDL_ttf" and "SDL_ttf-devel".
MAME's internal font is still included, right?
I don't want to end up running MAME and have it spit out Comic Sans MS one day.
|
|
|
|
Re: speaking of SDL...
[Re: ]
#240731 - 12/09/10 12:02 AM
|
|
|
except that MAMEDevs do not break protections on currently active products... that's what makes things different...
|
|
|
|
Re: MAME v0.140u2
[Re: ]
#240732 - 12/09/10 12:04 AM
|
|
|
> What is the third button for in Yie-Ar Kungfu, and why is Mame now adding extra > buttons when the manuals do not call for them? > > Was this a feature request?
it is something which is present on the pcb and in MAME it is not mapped to anything by default, so I don't see where the problem is... we might possibly end up masking it in a CONFSETTING, but it has to be documented since it is in the real hardware
|
|
|
|
What makes things different is
[Re: etabeta]
#240738 - 12/09/10 02:15 AM
|
|
|
That it has been ruled LEGAL to jailbreak for the purposes of installing third party software. If MAME itself is legal, then using a dongle to install it on a PS3 is legal.
|
Just broke my personal record for number of consecutive days without dying!
|
|
|
Doesn't matter to me
[Re: Naoki]
#240739 - 12/09/10 02:20 AM
|
|
|
I never used online stuff much anyway so I'm sticking to 3.41. The only thing that could make me upgrade is if I purchase a 3D television, then I will upgrade to 3.50 for the 3D bluray support. But by then I'm sure something will be done with 3.5 or above anyway.
|
Just broke my personal record for number of consecutive days without dying!
|
|
|
Re: What makes things different is
[Re: URherenow]
#240741 - 12/09/10 02:28 AM
|
|
|
|
Naoki |
|
|
|
Reged: 11/10/09
|
Posts: 1998
|
Loc: United Kingdom
|
|
Send PM
|
|
|
Re: Doesn't matter to me
[Re: URherenow]
#240743 - 12/09/10 02:33 AM
|
|
|
Prepare for new games to not work unless you use 3.55.
|
----
On a quest for Digital 573 and Dancing Stage EuroMix 2
By gods I've found it!
|
|
|
Re: MAME v0.140u2
[Re: zzoro]
#240778 - 12/09/10 06:56 AM
|
|
|
> King of Route 66 [Anonymous]
System 16 says:
To use your turbo you have to scream into a microphone, you also have to talk to other drivers by saying "YES" or "NO" into the microphone to get extra points. Good fun, but you feel a bit silly screaming into it in the middle of an arcade
Which got me wondering--are there any games in MAME with microphone support now?
|
|
|
R. Belmont |
Cuckoo for IGAvania
|
|
|
Reged: 09/21/03
|
Posts: 9716
|
Loc: ECV-197 The Orville
|
|
Send PM
|
|
|
Re: What makes things different is
[Re: URherenow]
#240829 - 12/09/10 06:07 PM
|
|
|
> That it has been ruled LEGAL to jailbreak for the purposes of installing third party > software. If MAME itself is legal, then using a dongle to install it on a PS3 is > legal.
Only in the US (MAME is primarily European), and only for hardware that is not currently manufactured.
|
|
|
R. Belmont |
Cuckoo for IGAvania
|
|
|
Reged: 09/21/03
|
Posts: 9716
|
Loc: ECV-197 The Orville
|
|
Send PM
|
|
|
Re: MAME v0.140u2
[Re: Foxhack]
#240830 - 12/09/10 06:10 PM
|
|
|
> MAME's internal font is still included, right?
Sure, but Segoe (Windows default) and Liberation Sans (Linux default) are much nicer looking.
|
|
|
Naoki |
|
|
|
Reged: 11/10/09
|
Posts: 1998
|
Loc: United Kingdom
|
|
Send PM
|
|
|
|
Not to my memory, but don't take my word. Though. I'd love to see Microphone support in MAME
|
----
On a quest for Digital 573 and Dancing Stage EuroMix 2
By gods I've found it!
|
|
|
Re: MAME v0.140u2
[Re: zzoro]
#240859 - 12/09/10 10:06 PM
|
|
|
> Outrun 2 Special Tours [Heywood Floyd, The Dumping Union]
I thought there was only OR2 and OR2SP (and OR2 Beta, and OR2 SP SDX) what's different with this one ?
|
|
|
Naoki |
|
|
|
Reged: 11/10/09
|
Posts: 1998
|
Loc: United Kingdom
|
|
Send PM
|
|
|
Re: MAME v0.140u2
[Re: luke2fr]
#240865 - 12/09/10 11:21 PM
|
|
|
More tracks and cars with some other things. Unlike SP and SP SDX, this one was also on the Chihiro like OR2 and OR2 Beta
|
----
On a quest for Digital 573 and Dancing Stage EuroMix 2
By gods I've found it!
|
|
|
Re: speaking of SDL...
[Re: etabeta]
#240866 - 12/09/10 11:21 PM
|
|
|
Define active.
A Neogeo still taking quarters at my local liquor store is considered active to me.
|
|
|
Nomax |
Ryo Hazuki
|
|
|
Reged: 11/19/03
|
Posts: 497
|
Loc: Belgium
|
|
Send PM
|
|
|
Re: MAME v0.140u2
[Re: luke2fr]
#240868 - 12/10/10 12:14 AM
|
|
|
> > Outrun 2 Special Tours [Heywood Floyd, The Dumping Union] > > I thought there was only OR2 and OR2SP (and OR2 Beta, and OR2 SP SDX) > what's different with this one ?
I think OutRun2 SP and OutRun 2 Special Tours are the same game. Full name is "OutRun2 SP Special Tours".
|
|
|
|
Re: MAME v0.140u2
[Re: Naoki]
#240870 - 12/10/10 12:54 AM
|
|
|
> More tracks and cars with some other things. Unlike SP and SP SDX, this one was also > on the Chihiro like OR2 and OR2 Beta
SP is on the chihiro.
|
|
|
|
Re: speaking of SDL...
[Re: ]
#240872 - 12/10/10 01:32 AM
|
|
|
> Define active. > > A Neogeo still taking quarters at my local liquor store is considered active to me.
SNK Playmore stopped manufacturing NEOGEO MVS machines years ago, they only repair. Last licensed game for the system appeared on 2004. SNK Playmore moved to other platforms and consoles years ago.
If that doesn't make NEOGEO MVS System inactive, then you need to realize your calendar is out of date.
|
|
|
|
Still wrong
[Re: R. Belmont]
#240874 - 12/10/10 02:51 AM
|
|
|
Jailbreaking was deemed legal during a case about the iPhone, a product that is most certainly being manufactured (and updated, and so on). Jailbreaking is legal PERIOD.
Ok... not period. I guess if other countries don't follow suit I'll drop the subject
and stick with whatever FinalBurn is offering
|
|
|
|
|
> > King of Route 66 [Anonymous] > > System 16 says: > > To use your turbo you have to scream into a microphone, you also have to talk to > other drivers by saying "YES" or "NO" into the microphone to get extra points. Good > fun, but you feel a bit silly screaming into it in the middle of an arcade > > Which got me wondering--are there any games in MAME with microphone support now?
Could it be any worse than Brain Training on the DS?
yellow "Y...umm...RED!" "shit!"
Anyone played that while drunk?
|
|
|
|
Re: speaking of SDL...
[Re: redk9258]
#240881 - 12/10/10 04:35 AM
|
|
|
> > I remember playing with it a bit when I first got a PS3. That PS3 has since taken a > > dirt nap and has been replaced with a slim model with no otheros support. > > > > Now that it can be hacked, is anybody looking into doing a native port (porting > mame > > to run directly from PS3 xmb)? > > http://www.myce.com/news/sony-kills-the-downgrade-hack-with-new-ps3-firmware-3-55-37462/
Just wait until the world of PCs ends up as fcuked as this. Running a non-paid, unlicensed-to-Apple-and-Microsoft, freeware program? Trusted Computer™ says no.
Won't affect me and my many pre-Core2 PCs though. They will just die when I can no longer install Windows XP (or when MS themselves write a trojan into a Windows service pack or 'security update' to block all older versions of Windows prior to the current version (including service packs) from accessing the internet, they already succeeded blocking Windows Live Messenger from Windows XP SP1 and older (whilst also blocking older Microsoft WLM/MSN/Windows Messenger clients from connecting to the server, stating that they must update to the new version, which is not even compatible with XP SP1 and doesn't even install!).
|
|
|
|
Yeah, what eta said
[Re: ]
#240886 - 12/10/10 05:52 AM
|
|
|
|
Sune |
Connected
|
|
|
Reged: 09/21/03
|
Posts: 5648
|
Loc: Lagoa Santa, Brasil
|
|
Send PM
|
|
|
|
> If that doesn't make NEOGEO MVS System inactive, then you need to realize your > calendar is out of date.
[ATTACHED IMAGE]
|
|
|
|
|
[ TIPS ] - Secret Teams Kick ball device in team selection screen with specified times. Namco Starts '80 : Kick 8 times Namco Starts '90 : Kick 9 times
Also you can fight with the above secret teams in single mode. When you get the medals with specified number (80's : 3 or 4 medals, 90's : 5 or more medals) then win the cup. See the scaned image from Arcade game magazine if you want to know how to get the medals.
DX type and SD type are confirmed and DX type has 50-inch projector. This game can link multi-cabinets and max 8 players joins in the same time. According to VGL published by AMP group, the year of this game is listed as '99(00.02)' so that printed year on the title screen will be different from real release. naomi.c says the manufacturer as "Capcom/Namco" but I can't find any info to confirm "Capcom" is developer/distributor about this game.
[ATTACHED IMAGE - CLICK FOR FULL SIZE]
|
|
|
Naoki |
|
|
|
Reged: 11/10/09
|
Posts: 1998
|
Loc: United Kingdom
|
|
Send PM
|
|
|
Re: MAME v0.140u2
[Re: luke2fr]
#240908 - 12/10/10 02:19 PM
|
|
|
That's because SEGA confused me by calling it OutRun 2 SP "Special Tours"...
|
|
|
Naoki |
|
|
|
Reged: 11/10/09
|
Posts: 1998
|
Loc: United Kingdom
|
|
Send PM
|
|
|
Re: speaking of SDL...
[Re: Heihachi_73]
#240909 - 12/10/10 02:23 PM
|
|
|
That's a lie for starters about MSN. I can proove to you that's not the case. I have 3 friends that use the older MSN messenger for XP/Vista, with them running XP/Vista, and they have no troubles what so ever. I had troules with one of my friend's but he was using the latest version.
|
|
|
Jred |
I gotta have more cowbell
|
|
|
Reged: 04/27/04
|
Posts: 304
|
|
|
Send PM
|
|
|
Re: What makes things different is
[Re: R. Belmont]
#240928 - 12/10/10 07:25 PM
|
|
|
> Only in the US (MAME is primarily European), and only for hardware that is not > currently manufactured.
Really? I never thought of it that way (the MAME being primarily European that is). Interesting. I guess being online it doesn't really matter where things come from, just seeing those words made me think...........
|
|
|
Naoki |
|
|
|
Reged: 11/10/09
|
Posts: 1998
|
Loc: United Kingdom
|
|
Send PM
|
|
|
Re: What makes things different is
[Re: Jred]
#240941 - 12/11/10 12:02 AM
|
|
|
Well if Nicola was Italian, then I'd guess it makes it European :P
|
|
|
Stiletto |
They're always after me Lucky ROMS!
|
|
|
Reged: 03/07/04
|
Posts: 6472
|
|
|
Send PM
|
|
|
Re: What makes things different is
[Re: Jred]
#240942 - 12/11/10 12:15 AM
|
|
|
> > Only in the US (MAME is primarily European), and only for hardware that is not > > currently manufactured. > > Really? I never thought of it that way (the MAME being primarily European that is). > Interesting. I guess being online it doesn't really matter where things come from, > just seeing those words made me think...........
Absolutely true, and some of MAMEDEV's most talented reverse-engineers historically have come from France, Germany, Italy, Poland, England, etc... Not belittling the American and Japanese developers, but these days especially, the dev-team is European-dominated.
- Stiletto
|
|
|
|
Re: What makes things different is
[Re: Stiletto]
#240949 - 12/11/10 01:47 AM
|
|
|
Aaron is sort of running the show, so doesn't that make it AMERICAN dominated?
jk
|
|
|
redk9258 |
Regular
|
|
|
Reged: 09/21/03
|
Posts: 3968
|
Loc: Troy, Illinois USA
|
|
Send PM
|
|
|
Re: What makes things different is
[Re: URherenow]
#240957 - 12/11/10 03:52 AM
|
|
|
One major player is from Klaatu Nebula. I don't even think that is on Earth!
|
|
|
|
Re: World Kicks
[Re: ShimaPong]
#240961 - 12/11/10 06:45 AM
|
|
|
> [ TIPS ] > - Secret Teams > Kick ball device in team selection screen with specified times. > Namco Starts '80 : Kick 8 times > Namco Starts '90 : Kick 9 times > > Also you can fight with the above secret teams in single mode. > When you get the medals with specified number (80's : 3 or 4 medals, 90's : 5 or more > medals) then win the cup. > See the scaned image from Arcade game magazine if you want to know how to get the > medals. > > DX type and SD type are confirmed and DX type has 50-inch projector. > This game can link multi-cabinets and max 8 players joins in the same time. > According to VGL published by AMP group, the year of this game is listed as > '99(00.02)' so that printed year on the title screen will be different from real > release. > naomi.c says the manufacturer as "Capcom/Namco" but I can't find any info to confirm > "Capcom" is developer/distributor about this game.
I wonder if Pacman is a playable character on the '80s team...
Also, since MAME is Euro-dominated, does that mean we'll see 5 times as many soccer games emulated as other arcade games?
|
|
|
R. Belmont |
Cuckoo for IGAvania
|
|
|
Reged: 09/21/03
|
Posts: 9716
|
Loc: ECV-197 The Orville
|
|
Send PM
|
|
|
Re: World Kicks
[Re: Master O]
#240971 - 12/11/10 08:46 AM
|
|
|
> Also, since MAME is Euro-dominated, does that mean we'll see 5 times as many soccer > games emulated as other arcade games?
There aren't that many arcade soccer games, although I think at this point we have nearly full coverage of 'em.
|
|
|
|
Re: World Kicks
[Re: ShimaPong]
#240972 - 12/11/10 09:28 AM
|
|
|
> [ TIPS ] > - Secret Teams > Kick ball device in team selection screen with specified times. > Namco Starts '80 : Kick 8 times > Namco Starts '90 : Kick 9 times > > Also you can fight with the above secret teams in single mode. > When you get the medals with specified number (80's : 3 or 4 medals, 90's : 5 or more > medals) then win the cup. > See the scaned image from Arcade game magazine if you want to know how to get the > medals. > > DX type and SD type are confirmed and DX type has 50-inch projector. > This game can link multi-cabinets and max 8 players joins in the same time. > According to VGL published by AMP group, the year of this game is listed as > '99(00.02)' so that printed year on the title screen will be different from real > release. > naomi.c says the manufacturer as "Capcom/Namco" but I can't find any info to confirm > "Capcom" is developer/distributor about this game.
Looks very Namco to me. If Capcom helped develop the game, they would most likely have put Ryu, Ken and Rockman/Megaman in there among the Namco mascots; they already had 3D models of the Street Fighter characters as EX2 was only just out at that time.
|
|
|
|
|
Ridge Racer V Arcade Battle (11.28.2000)
- Time Trial Mode 1) Hold View Change button after inserted a credit 2) Keep holding the above button until select your car 3) "T.T" is displayed in course selection screen if succeeds
- Bonus Course Finish all default 4 courses (continue is OK). bonus course (Sunny Beach and Bayside Line based on first Ridge Racer) are selectable.
[ATTACHED IMAGE]
|
|
|
|
Re: MAME v0.140u2
[Re: zzoro]
#241022 - 12/12/10 03:15 PM
|
|
|
[Anonymous] now that is one top guy...
|
|
|
Fever |
Reformed Sk3n3 Quitter
|
|
|
Reged: 09/21/03
|
Posts: 2090
|
Loc: Britland
|
|
Send PM
|
|
|
Re: speaking of SDL...
[Re: Naoki]
#241023 - 12/12/10 05:23 PM
|
|
|
> That's a lie for starters about MSN. I can proove to you that's not the case. I have > 3 friends that use the older MSN messenger for XP/Vista, with them running XP/Vista, > and they have no troubles what so ever. I had troules with one of my friend's but he > was using the latest version.
Maybe its an SP1 thing though? I wonder what strange bout of paranoid he has that precluds him from installing SP3?
|
|
|
|
Re: MAME v0.140u2
[Re: AndyGeezer]
#241024 - 12/12/10 05:35 PM
|
|
|
> [Anonymous] now that is one top guy...
Yeah thanks to Anonymous! That was generous of him to do that.
|
|
|
Tafoid |
I keep on testing.. testing.. testing... into the future!
|
|
|
Reged: 04/19/06
|
Posts: 3135
|
Loc: USA
|
|
Send PM
|
|
|
Re: speaking of SDL...
[Re: Fever]
#241025 - 12/12/10 05:37 PM
|
|
|
> > That's a lie for starters about MSN. I can proove to you that's not the case. I > have > > 3 friends that use the older MSN messenger for XP/Vista, with them running > XP/Vista, > > and they have no troubles what so ever. I had troules with one of my friend's but > he > > was using the latest version. > > Maybe its an SP1 thing though? > I wonder what strange bout of paranoid he has that precluds him from installing SP3?
If you are looking for a cross platform alternative to MSN for non-Vista/Win-7, try aMSN: http://www.amsn-project.net/
|
|
|
|
Re: speaking of SDL...
[Re: Tafoid]
#241035 - 12/12/10 09:17 PM
|
|
|
> > > That's a lie for starters about MSN. I can proove to you that's not the case. I > > have > > > 3 friends that use the older MSN messenger for XP/Vista, with them running > > XP/Vista, > > > and they have no troubles what so ever. I had troules with one of my friend's but > > he > > > was using the latest version. > > > > Maybe its an SP1 thing though? > > I wonder what strange bout of paranoid he has that precluds him from installing > SP3? > > If you are looking for a cross platform alternative to MSN for non-Vista/Win-7, try > aMSN: > http://www.amsn-project.net/
Or Pidgin / Miranda. I NEVER use a network's default messenger/application.
|
|
|
R. Belmont |
Cuckoo for IGAvania
|
|
|
Reged: 09/21/03
|
Posts: 9716
|
Loc: ECV-197 The Orville
|
|
Send PM
|
|
|
Re: MAME v0.140u2
[Re: Heywood Floyd]
#241046 - 12/12/10 11:51 PM
|
|
|
> > [Anonymous] now that is one top guy... > > Yeah thanks to Anonymous! That was generous of him to do that.
Game, set, and match to Geezer. He baited the trap, and it's now feasting on Heywood's internal organs.
(Sorry I can't give the backstory on "Anonymous" in public, but suffice it to say Heywood wrote possibly the worst possible thing).
|
|
|
|
Re: MAME v0.140u2
[Re: R. Belmont]
#241080 - 12/13/10 08:18 AM
|
|
|
> > > [Anonymous] now that is one top guy... > > > > Yeah thanks to Anonymous! That was generous of him to do that. > > Game, set, and match to Geezer. He baited the trap, and it's now feasting on > Heywood's internal organs. > > (Sorry I can't give the backstory on "Anonymous" in public, but suffice it to say > Heywood wrote possibly the worst possible thing).
If I did then delete my post. Next time I will say screw you to all donators.
|
|
|
|
Re: MAME v0.140u2
[Re: Heywood Floyd]
#241083 - 12/13/10 08:49 AM
|
|
|
Fine I'll bite. Nothing was donated, it all just slipped through the hoarding cracks. The "anon" dumps were hoarded away from MAME for months/years and then finally leaked to a couple of people not involved with MAME, probably with a request not to share them with MAME folks but they made their way anyway. If they would have been shared then they would have been credited. As it stands we don't even know exactly who dumped them all, but from this thread it looks like Andy Geezer did some. So next time you should say screw the hoarders because if they had it their way, the dumps wouldn't be in MAME or else they would have submitted them.
|
|
|
|
Re: MAME v0.140u2
[Re: R. Belmont]
#241089 - 12/13/10 11:58 AM
|
|
|
Please PM me the story.. as it might not be accurate...
|
|
|
|
|
Samba De Amigo Ver.2000 (Sonic Team/Sega 12.2000)
This is new version of Samba De Amigo (12.1999). - Added new modes, Hustle mode and Love Love mode (See scaned image) - Added new height classes, 190 cm and 110 cm - Improved the right of choice for a song in 2 players mode (Only 1P in previous version) - Added new songs (total 24 songs) - Added new stages and characters
[ TIPS ] - Randam Mode In level selection screen, move cursor to Easy then shake left maracas 10 times
- Super Hard Mode In level selection screen, move cursor to Hard then shake left maracas 10 times
- All Songs Mode In height selection screen, big-swing left maracas 3 times clockwise then move cursor to 110 cm then shake left maracas 10 times
- Secret Stages Finish first song with Rank A or more. You will play with "Extra Stage". And finishing second song with Rank A or more and over 98%, "Special Stage" is playable.
[ATTACHED IMAGE - CLICK FOR FULL SIZE]
|
|
|
|
Re: MAME v0.140u2
[Re: Smitdogg]
#241099 - 12/13/10 03:51 PM
|
|
|
Note - some of new Naomi sets (ringout, samba2k, vonot, kingrt66) have maskrom's serial numbers taken kinda "on guess".
If someone have cart PCB's photos of this games - please share it, so we can verify it and name correctly.
|
|
|
|
Re: MAME v0.140u2
[Re: Smitdogg]
#241107 - 12/13/10 05:35 PM
|
|
|
> Fine I'll bite. Nothing was donated, it all just slipped through the hoarding cracks. > The "anon" dumps were hoarded away from MAME for months/years and then finally leaked > to a couple of people not involved with MAME, probably with a request not to share > them with MAME folks but they made their way anyway. If they would have been shared > then they would have been credited. As it stands we don't even know exactly who > dumped them all, but from this thread it looks like Andy Geezer did some. So next > time you should say screw the hoarders because if they had it their way, the dumps > wouldn't be in MAME or else they would have submitted them.
Well thanks for clearing that up then, Smitdogg. I was just trying to thank the person/people who helped with the naomi dumps. I dont know anything about the emupolitics behind it. And in the end I dont care how the games got to MAME as long as they are there.
Oh yeah, hoarders suck!
|
|
|
R. Belmont |
Cuckoo for IGAvania
|
|
|
Reged: 09/21/03
|
Posts: 9716
|
Loc: ECV-197 The Orville
|
|
Send PM
|
|
|
Re: What makes things different is
[Re: URherenow]
#241109 - 12/13/10 06:43 PM
|
|
|
> Aaron is sort of running the show, so doesn't that make it AMERICAN dominated?
Check the u2 changelog. Just skimming it looks like a majority of the submissions are European.
|
|
|
|
Re: MAME v0.140u2
[Re: Smitdogg]
#241157 - 12/14/10 10:47 AM
|
|
|
Just for the record:
I don't hoarde dumps I've supplied them to various people over the years, what they do with them is upto them - actually if you go back a few years I supplied Toby/Sixtoe a DVD full of M3 dumps - once again what he did with them was his business.
All my Naomi dumps went to D for his emulator, but I guess some of the MAME/Guru have the ability to alienate people instead of promoting harmony. I am not not knocking MAME as an entity, just a few "people" have the interpersonal skills of a 5 year old (they probably live alone).
Only a handful of people dislike "geezer", but I'll survive as I've come to terms a long time ago that you can not please everyone.. People that do support me are worth there weight in gold..
c'est la vie..
|
|
|
|
Re: MAME v0.140u2
[Re: AndyGeezer]
#241181 - 12/14/10 05:57 PM
|
|
|
> Just for the record: > > I don't hoarde dumps I've supplied them to various people over the years, what they > do with them is upto them -
Sharing Naomi dumps with other known hoarders like you used to do with Alex / publically on his blog comments is still hoarding. In fact it's much worse than someone hoarding quietly.
> actually if you go back a few years I supplied > Toby/Sixtoe a DVD full of M3 dumps - once again what he did with them was his > business.
I'm sure whatever you gave him went on the mamedev ftp and eventually into MAME.
> All my Naomi dumps went to D for his emulator, but I guess some of the MAME/Guru have > the ability to alienate people instead of promoting harmony. I am not not knocking > MAME as an entity, just a few "people" have the interpersonal skills of a 5 year old > (they probably live alone).
You certainly are knocking MAME because you hate Guru so you treat MAME like it's Guru. This method has never made any logical sense.
> Only a handful of people dislike "geezer", but I'll survive as I've come to terms a > long time ago that you can not please everyone.. People that do support me are worth > there weight in gold.. > > c'est la vie..
Support you doing what exactly?
|
|
|
|
Re: MAME v0.140u2
[Re: Smitdogg]
#241189 - 12/14/10 08:40 PM
|
|
|
What Alex did/does is upto him - he has since left arcade hobby, so his blog won't be back.
Smitdogg = to be perfectly frank, I couldn't care what you think about me, you and me are different people.. I do not seek glory, nor do I need it.
I am perfectly happy in my "world" - there is a heck of a lot of good folk on this forum, most know me already.
Good luck with your future endeavours..
|
|
|
R. Belmont |
Cuckoo for IGAvania
|
|
|
Reged: 09/21/03
|
Posts: 9716
|
Loc: ECV-197 The Orville
|
|
Send PM
|
|
|
Re: MAME v0.140u2
[Re: AndyGeezer]
#241190 - 12/14/10 08:52 PM
|
|
|
> All my Naomi dumps went to D for his emulator, but I guess some of the MAME/Guru have > the ability to alienate people instead of promoting harmony. I am not not knocking > MAME as an entity
Except that you are. Withholding dumps does exactly two things:
1) It hurts MAME as an entity (and especially those of us who fiddle with Naomi) 2) It creates an opportunity for Guru to get the credit rather than you
Meanwhile all this makes Guru more indispensable and he gets to crack open a beer and laugh his ass off. If non-Guru dumpers wanted to actually hurt him and not MAME itself, they'd be filling my email with dumps that Guru then could never get credit for.
|
|
|
|
Re: MAME v0.140u2
[Re: R. Belmont]
#241191 - 12/14/10 09:23 PM
|
|
|
> Except that you are. Withholding dumps does exactly two things: > > 1) It hurts MAME as an entity (and especially those of us who fiddle with Naomi) > 2) It creates an opportunity for Guru to get the credit rather than you > > Meanwhile all this makes Guru more indispensable and he gets to crack open a beer and > laugh his ass off. If non-Guru dumpers wanted to actually hurt him and not MAME > itself, they'd be filling my email with dumps that Guru then could never get credit > for.
Exactly. And that is what I dont get. Some people hate Guru. So what. I am sure he hates them as well. Why punish the rest of the MAME community over a feud with one person?It is a poor excuse. There are alot of people who truly appreciate all the effort given by others. This project will last alot longer than any of us. Why not get some credit in the meantime?
|
|
|
|
Re: MAME v0.140u2
[Re: R. Belmont]
#241194 - 12/14/10 09:41 PM
|
|
|
> > All my Naomi dumps went to D for his emulator, but I guess some of the MAME/Guru > have > > the ability to alienate people instead of promoting harmony. I am not not knocking > > MAME as an entity > > Except that you are. Withholding dumps does exactly two things: > > 1) It hurts MAME as an entity (and especially those of us who fiddle with Naomi) > 2) It creates an opportunity for Guru to get the credit rather than you > > Meanwhile all this makes Guru more indispensable and he gets to crack open a beer and > laugh his ass off. If non-Guru dumpers wanted to actually hurt him and not MAME > itself, they'd be filling my email with dumps that Guru then could never get credit > for.
I checked all my e-mails from 2002 to present and I don't recall anyone from MAME asking anything from me (I got some emails from Phil B, but that's about it) - odd because both Makaron and Demul have privately introduced themselves to me - and they got what they asked for.
Anyway end of the day - I work in the arcade industry, I like to keep my business side seperate from my social side, also time is money - I am expected to donate stuff for nil, I don't even use emulators.
I am pleased Guru gets the credit he needs - but then I am sure he isn't so keen to sell any of those Model 3 Step 2 PCBs he had photo on his blog - if he does I know a few Australian operators who would buy them.
I do partially supply MAME dumps, Thomas in Switzerland who sends stuff to Guru gets them from me to begin with..
|
|
|
R. Belmont |
Cuckoo for IGAvania
|
|
|
Reged: 09/21/03
|
Posts: 9716
|
Loc: ECV-197 The Orville
|
|
Send PM
|
|
|
Re: MAME v0.140u2
[Re: AndyGeezer]
#241203 - 12/14/10 11:48 PM
|
|
|
Apparently there's been some sort of misunderstanding then, because Deunan told me that a person supplying him with dumps had explicitly warned him multiple times about letting anyone associated with MAME have any of the dumps. That person also went into some sort of tirade about him cooperating with me.
If that wasn't you, I apologize for the misunderstanding.
|
|
|
|
Re: MAME v0.140u2
[Re: R. Belmont]
#241257 - 12/15/10 08:33 PM
|
|
|
That wasn't Alex, per chance? He supplied Deunan too IRRC. And there was also another (Japanese?) guy called Yuki involved, where Deunan got a majority of his dumps for some time. Anyway, it's perfectly understandable too avoid supporting MAME for reasons originating in Australia.
|
|
|
R. Belmont |
Cuckoo for IGAvania
|
|
|
Reged: 09/21/03
|
Posts: 9716
|
Loc: ECV-197 The Orville
|
|
Send PM
|
|
|
|
> That wasn't Alex, per chance? He supplied Deunan too IRRC. And there was also another > (Japanese?) guy called Yuki involved, where Deunan got a majority of his dumps for > some time. Anyway, it's perfectly understandable too avoid supporting MAME for > reasons originating in Australia.
Withholding dumps hurts MAME devs and end users like yourself. It does nothing to Guru except to ensure that he's indispensable and therefore make it certain we can't excommunicate him.
You want Australia wiped off the map? Start sending me dumps. You want to make Guru a permanent fixture? Keep hoarding. It's that simple.
|
|
|
|
Re: MAME v0.140u2
[Re: R. Belmont]
#241270 - 12/15/10 10:17 PM
|
|
|
> > That wasn't Alex, per chance? He supplied Deunan too IRRC. And there was also > another > > (Japanese?) guy called Yuki involved, where Deunan got a majority of his dumps for > > some time. Anyway, it's perfectly understandable too avoid supporting MAME for > > reasons originating in Australia. > > Withholding dumps hurts MAME devs and end users like yourself. It does nothing to > Guru except to ensure that he's indispensable and therefore make it certain we can't > excommunicate him. > > You want Australia wiped off the map? Start sending me dumps. You want to make Guru a > permanent fixture? Keep hoarding. It's that simple.
Experience is valuable but no one is indispensable. That's also how corporations operate since decades. There should be no excuse that experience should give someone the right being a jerk. Also, if "hoarding" could be also defined as letting rot loaned boards for years, then we'll have a winner. An trust me, i, as an end-user, couldn't care less about if there are two boards or two-hundred boards dumped each year. What i care for are the common accusations against people outside of the usual MAME circle/suspects.
|
|
|