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Dante GNR
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Reged: 06/17/07
Posts: 2
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Basic arcadeVGA resolution question
#233934 - 09/19/10 11:34 PM


Hi, i have a basic question. I've recently purchased an arcade VGA and a Jpac and will be converting a cab soon.

I'm currently running windows XP and running the Arcade VGA on a 4:3 LCD just to test things out. I have all the drivers installed and Mame (MameUI) has all the proper settings ie, Direct Draw, Hardware Stretch off, Switch resolutions to fit etc

My question is about game resolutions and how they will appear when i actually hook up to a true arcade monitor. On my 4:3 LCD some games such as let's say Killers Instinct (320x 240), or many Neo Geo games (320x224) appear to fill the screen completely.




but games such as "Street Fighter 2" (384x224) or most capcom games lets say or even robocop for an example which has nice black pillers on the left and right





how will these games actually look when i'm running through a true arcade monitor, will the monitor compensate for games like this and scale in or will their be black borders on the top and bottom of the screen or piller bars for certain games and is their a way around this.

Many thanks and i apologies if this question has been beaten to a pulp already, i just couldn't find anything specifically.



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
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Re: Basic arcadeVGA resolution question new [Re: Dante GNR]
#234018 - 09/20/10 07:34 PM


Possibly not without messing with the H. Pos and V.Pos pots, which you'll most likely do anyway. Depends on what MAME settings you have and the game. If you have -keepaspect active, it should fill the screen with a 4:3 image, but this isn't always the case as some games deliberatly output these boarders AFAIA, some don't. You may see some changes, might not.



----
On a quest for Digital 573 and Dancing Stage EuroMix 2

By gods I've found it!


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