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Flyer Fever 2024-06-15
#398674 - 06/16/24 02:40 AM
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Re: Flyer Fever 2024-06-15
[Re: Dan@Flyer Fever]
#398682 - 06/17/24 04:21 PM
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Thanks for sharing all the new flyers.
Have you put a value on your collection yet or do you have an idea of how much you've spent so far ?
Without your flyers some original game logo's would have not been created.
Much appreciated
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Re: Flyer Fever 2024-06-15
[Re: agard]
#398688 - 06/17/24 11:47 PM
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> Thanks for sharing all the new flyers. > > Have you put a value on your collection yet or do you have an idea of how much you've > spent so far ? > > Without your flyers some original game logo's would have not been created. > > Much appreciated
I don't think I want to know how much I've spent over the 20+ plus years of collecting. Easily in the thousands of dollars. And I don't expect to get a dime back since my intention is to donate this collection to a museum or institution dedicated to video game history some day.
Stay tuned since I plan to pick up the pace a bit. There is quite the flyer surplus in the cue, many of which I never expected to find.
I'm glad to hear that they continue to be helpful with the MAME effort.
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gregf |
Ramtek's Trivia promoter
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Reged: 09/21/03
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Posts: 8615
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Loc: southern CA, US
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Re: Flyer Fever 2024-06-15
[Re: Dan@Flyer Fever]
#398747 - 06/26/24 01:52 AM
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> I don't think I want to know how much I've spent over the 20+ plus years of collecting. Easily in the thousands of dollars.
Former MAMEDev Dave Widel from many years earlier described it best iirc : “ One knows they have been bitten by heavy involvement with MAME if the mass amount of accessories stored in the spare rooms might amount over a $ 1000 “. Here’s to Dave and his Pac-Man hardware emulation involvement back in the days.
> Stay tuned since I plan to pick up the pace a bit. There is quite the flyer surplus in the cue, many of which I > never expected to find. I'm glad to hear that they continue to be helpful with the MAME effort.
Doing damn great work as usual. It isn’t just MAME itself, but other places and websites that benefit including when Keith Smith was involved in some areas such as his Gameroom Magazine interview with Allied Leisure’s game developer Jack Pearson back 25 years earlier. On some of the Allied Leisure printed paperwork will be Jack Pearson’s name.
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