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Vas Crabb
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MAME 0.265
#398364 - 04/24/24 07:12 PM


MAME 0.265

It’s time for our very special MAME 0.265 release! April has seen development across numerous areas. MAME now has support for touch screens on Linux and Windows 8 or later, opening up new possibilities for interactive artwork. If you have a suitable multi-touch screen, you can now play chords on systems with on-screen piano keyboards. Check the documentation for specifics on how touch differs from mouse control in menus. You’ll need to turn on the enable_touch option to use touch screen support on Linux.

A pair of 1970s portable computers from IBM are now emulated in MAME: the IBM 5100 and IBM 5110. Based on a heavily microcoded 16-bit architecture, these systems ran APL software by emulating a System/360 mainframe and BASIC software by emulating a System/3 business system (ancestors of IBM Z and IBM i, respectively). Prior to the introduction of the IBM 5100, APL was exclusive to large mainframe computers. A self-contained 25 kg system running APL as well as BASIC was revolutionary.

You can now plug a virtual Super Game Module into your emulated ColecoVision, adding more RAM and better sound output. Many titles from the vibrant ColecoVision homebrew development community require or make use of the Super Game Module. There’s also a big update to the ColecoVision software lists, including lots of homebrew software to try out. Other software list additions this month include one of the remaining Bandai RX-78 game cartridges, two more GameKing III games, a batch of MSX2 floppy disks, and the latest Apple II floppy disk dumps.

Of course, we haven’t stopped working on arcade game emulation. For the first time, you can play Konami’s Tokimeki Memorial Oshiete Your Heart games. These spin-offs of the popular dating simulation series used heart rate and galvanic skin resistance sensors and printed the results from your game. What appears to be an early version of Visco’s Kokontouzai Eto Monogatari drop puzzle game has been found and dumped. This version has much less content in the data ROM and a smaller program. Another rare find dumped this month is a production version of the CES Galaxy Games StarPak 4 multi-game cartridge.

Other improvements this month include serial console support for the KIM-1 hobbyist computer and an option to use one binary file per track when extracting CHD CD-ROM images. You can read about everything that happened in the whatsnew.txt file, or get the source code and 64-bit Windows binary packages from the download page.

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roscian
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Re: MAME 0.265 new [Re: Vas Crabb]
#398368 - 04/25/24 05:41 AM


Thank you.



Jred
I gotta have more cowbell
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Re: MAME 0.265 new [Re: Vas Crabb]
#398382 - 04/26/24 07:23 PM


IBM 5100 emulation.... Now John Titor doesn't need to come back from the year 2036....



gregf
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Re: MAME 0.265 new [Re: Jred]
#398383 - 04/26/24 08:56 PM




> IBM 5100 emulation.... Now John Titor doesn't need to come back from the year 2036....

Someone will still have to make sure it still works in future (no emulation bugs) MAME builds.


Why did a TIME TRAVELLER need this old IBM (5100) computer?

https://m.youtube.com/watch?v=Jzj-mmo7qjw
——

* On a tangent line time theme topic, rolls out Allan’s number from his 1992 Wardenclyffe Tower album. *

ALLAN HOLDSWORTH "against the clock"

https://m.youtube.com/watch?v=02aT1sQz410

rip Allan and vocalist Naomi S.

Wishful thinking to believe the Synthaxe could somehow be emulated since the technology is partly similar to the emulated Jaminator, but reality disagrees.



gregf
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Re: MAME 0.265 new [Re: Vas Crabb]
#398384 - 04/26/24 09:23 PM


> A pair of 1970s portable computers from IBM are now emulated in MAME: the IBM 5100 and IBM 5110.

Impressive work all-around from various other projects making this hardware emulation being a possibility.


New systems marked not working

* Alone Shettle Crew [f205v, Brian Troha, rtw, Scott Jackman, Sead Sutton, Smitdogg, The Dumping Union]
* Black Jack (Irem) [hammy, Joko3]
* Knights in Armor [Jeff Anderson, Seth Soffer]
* Wheels II [Jeff Anderson, Seth Soffer]


My thanks to the various contributors. Two of the coinops I wasn’t aware of while Knights in Armor is a coinop game I only saw once at a Lakewood, CA Pizza Hut establishment back in 1976 and Wheels II was more commonplace, but surprised it does use PROMs. I had assumed it was like Wheels and was solid TTL chips only.


A good update. Unexpected items being added and a company from Italy, that few have heard of before, also gets some exposure and will eventually be listed on info sites in the future….good progress.



MetalGod
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Re: MAME 0.265 new [Re: Vas Crabb]
#398388 - 04/27/24 11:55 PM


Wasn't the taito F3 rewrite with a lot of bugfixes worth mentioning?
For me that was the most interesting update in the new mame version.

Edited by MetalGod (04/27/24 11:57 PM)



gregf
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Re: MAME 0.265 *edit* new [Re: MetalGod]
#398389 - 04/28/24 02:29 AM


> Wasn't the taito F3 rewrite with a lot of bugfixes worth mentioning?

The Taito video fixes along with other items became officially sent after the srcclean / cleanup for .265 already happened.

The writeup for the .266 release gave the Taito F3 video fixes along with Windyfairy’s Konami fixes top headlines.

Edited by gregf (06/01/24 05:41 PM)


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