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Vas Crabb
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MAME 0.250
#395222 - 11/29/22 04:58 PM


MAME 0.250

November has passed us by, and it’s time for MAME 0.250, with a distinct Konami flavour! On the arcade side, the third and fourth player positions are supported in NBA Play By Play, and lots of regional variants have been added for games running on Hornet hardware. We’ve also added support for a Konami hand-held LCD game, a Tiger LCD game based on a popular Konami franchise, and a prototype of an unreleased Game.com title in the same series. In addition to the Castlevania-themed LCD game, we’ve added licensed Tiger LCD games featuring Mega Man, Ninja Gaiden, Superman and Gargoyles characters, although the latter two are different skins for the same game.

MSX computer emulation has had a major overhaul, with more supported systems and peripherals, including lots of cartridge port floppy drives. As a bonus, the Fujitsu FM Towns family gained support for more controllers, including the Marty Pad and the twin-stick Libble Rabble joypad. Hard disk issues affecting the FM Towns family were also tracked down and fixed. Atari 8-bit computer cartridge emulation has been modernised, and a few more unlicensed Game Boy cartridges are supported (you can now play some very famous unauthorised translations in MAME). The Quantel DPB-7000 is looking much better, with lots of progress on video output and peripheral support.

Namco’s Alpine Surfer is now playable in MAME, and several graphical glitches that had plagued System 22 emulation have been banished. Support for Italian versions of Quizard has been added, and German versions of Quizard 3 and Quizard 4 Rainbow are now working, as well as a Czech version of Quizard 4 Rainbow. A missing line scroll effect in Seta’s Caliber 50 is now emulated, and some flickering graphics in Atari’s Return of the Jedi have been fixed.

Other improvements include lots of fixes for invalid memory accesses, function keys for the Franklin Ace (Apple II clone) computers, proper DIP switch labels for Nintendo Vs. Mahjong, and much, much more. You can read about all the changes this month in the whatsnew.txt file, and you can download the source code and 64-bit Windows binary packages from the download page.

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Pr3tty F1y
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Re: MAME 0.250 new [Re: Vas Crabb]
#395224 - 11/29/22 09:42 PM


Great release. I'm happy :-D




gregf
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Re: MAME 0.250 new [Re: Pr3tty F1y]
#395228 - 11/30/22 09:01 AM




> Great release. I'm happy

I forget there were lots of Tiger brand games yet to be emulated.
Good to see a few more of the various handheld games being emulated.

The Rockwell cpu chip Mattel Electronics led games being completed earlier this year made my year.
My thanks to Sean, hap, and to the Mattel Auto Race game designer, that did things that made it possible to emulate the Rockwell chip.

Very impressive release considering all the various Konami games emulated along with MSX hardware updates.



joey35car
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Re: MAME 0.250 new [Re: Vas Crabb]
#395229 - 11/30/22 09:04 AM


Atari 8-bit computer cartridge emulation has been modernised.

Loving the work being done on this recently.



roscian
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Re: MAME 0.250 new [Re: Vas Crabb]
#395246 - 12/02/22 02:01 AM


Woot!



Keatah
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Re: MAME 0.250 new [Re: roscian]
#395287 - 12/11/22 10:45 AM


The Rockwell chip! Love it!


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