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Solstar
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What could be a possible workaround for Ikari warriors controls?
#393512 - 03/13/22 07:13 PM


or any other game with rotary controls? I currently use a cabinet and depsite having a spinner and a trackball, those are not suitable ways to play it, and the 8 ways joystick hack just isn't good enough because the game requires you to strafe at some point.

Could be possible to assign a key to a direction+shooting, so that everytime i press a button i know that it will shoot right, when i press the button next to it will shoot left etc?



Nightvoice
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Re: What could be a possible workaround for Ikari warriors controls? new [Re: Solstar]
#393513 - 03/13/22 07:28 PM


It may not be the BEST workaround, but I use a flight joystick and assign the rotation to the throttle. Makes Ikari playable.



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Vas Crabb
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Re: What could be a possible workaround for Ikari warriors controls? new [Re: Solstar]
#393515 - 03/14/22 06:07 AM


Probably difficult on a cabinet without a rotary joystick, but if you play with a gamepad, there are a couple of workable approaches. Use the left stick or D-pad for movement. Then either use face buttons for shot/grenade and left/right shoulder buttons to rotate, or use right stick to rotate and shoulder/trigger buttons for shot/grenade.



mhoes
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Re: What could be a possible workaround for Ikari warriors controls? new [Re: Solstar]
#393517 - 03/14/22 02:41 PM


Only slightly related, but I never played this at the arcade as a kid and only knew the commodore c64 version, which (obviously) uses a 8-way joystick, with which I never experienced any problems during gameplay as far as I can remember. I only found out years later that the original arcade version had rotary controls, to which I reacted when I first found out about them: the WHAT now ? lol.



joey35car
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Re: What could be a possible workaround for Ikari warriors controls? new [Re: Solstar]
#393518 - 03/14/22 02:42 PM


You can map the right analog stick for the arm and use shoulder buttons for fire and grenade. I'm just glad I bought 4 of these back in the day. Think 2 are still the original box it was shipped in. https://www.retroblast.com/reviews/joysticks/happrotary.html



joey35car
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Re: What could be a possible workaround for Ikari warriors controls? new [Re: Solstar]
#393519 - 03/14/22 02:45 PM


https://www.ultimarc.com/arcade-controls...rvostik-j-stik/



sirscotty
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Reged: 08/28/04
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Re: What could be a possible workaround for Ikari warriors controls? new [Re: Solstar]
#393525 - 03/15/22 06:10 AM


If I remember correctly, someone was going to make a repro. For some reason, I want to say it was Glen from Glen's Retro Show, but I do not remember.



PoorKenny
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Re: What could be a possible workaround for Ikari warriors controls? new [Re: Solstar]
#393534 - 03/18/22 01:22 AM


20 years ago I modded a Happ 8-way joystick into a rotary. Using the guts out of an old ball mouse, I bolted the encoder wheel to the bottom of the joystick and then rigged up the sensor so that it would move with the motion of the joystick but not rotate. It was kinda janky but it worked!



Solstar
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Re: What could be a possible workaround for Ikari warriors controls? new [Re: joey35car]
#393566 - 03/24/22 05:20 PM


ah thanks but works on any balltop joystick or only those two mentioned in the site?



Solstar
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Re: What could be a possible workaround for Ikari warriors controls? new [Re: Vas Crabb]
#393567 - 03/24/22 05:23 PM


Thanks, I tried that approach but the rotation is way too fast or to slow (using shoulder buttons). Maybe there is a "sweet spot" ?



Solstar
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Re: What could be a possible workaround for Ikari warriors controls? new [Re: Nightvoice]
#393568 - 03/24/22 05:24 PM


that's an interesting solution i could replicate. How much did you set the sensitivity


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