While eagerly awaiting for the specific Mattel Electronics led games used with pps4/1 mcu variants, the Bemani updates by the various contributors is very timely since the various Bemani games are starting to become somewhat rare these days.
Great work and thanks for helping get these preserved. Other Bemani cab owners might be able to still keep their Bemani hardware functioning as best possible in case specific data is needed in order to do repair/restoration work in the future.
Reading the arcade history pages is something when seeing number of cabs having to be moved and transported from one place to another. Good preservation work there with Bemani hardware.
twinkle.cpp: Added missing data except for encrypted dongles (1st, cl…
…ub, substream). (#7833)
* Added all missing hard disk and CD images. * Replaced CD images marked as bad dumps. * Added dongle dumps for 2nd style through 8th style, replacing hand-crafted data for 4th and 5th.
The photo is from soCali MAME meet in 2006 in which I was playing the game (using my own drumsticks that I brought with me to play the game) at Camelot miniature golf course.
This was while dining inside Round Table pizza in Fullerton, CA. I brought along a sizeable filing box filled with about 100 manuals and foldout logic schematics iirc to show what items analog audio (discrete) had yet to be emulated at the time in 2006 while dining there at lunch before visiting Camelot miniature golf course arcade center. iirc A lot of the items that were shown at the meet were Midway 1970s era 8080 games manuals and foldout logic schematics along with Gremlin manuals. I had some pong clone logic schematics, but since MAME was not yet emulating non-cpu games in 2006, I didn't show those.
Pete (visiting from Australia and attending IEEE convention in San Diego at the time) was wanting to know what analog audio sound effects were being played in Borderline.
And Pete, Zephyr, Mr. Do and myself at Fullerton, CA Amtrak station parking lot where Pete traveled from San Diego, CA to Fullerton, to meet up at the meet back in 2006. Since Pete likes Borderline and my favorite Gremlin vicdual hardware game is Frogs, Pete modeled with Borderline manual while I held my Frogs manual.
I'm trying to take snaps of the new working twinkle and firebeat games. I've gotten them all except for PPP and PPP11.
They both error out on the RTC check with Error E166 RTC Unformat. I don't see a place in the service menu to format that? Resetting factory defaults doesn't do it either nor does starting from clean cfg and clean nvram. Hints?
0.229 (mame0229-222-g410b42ee771)
[Update] Weird, just tried again and they're working from a cold launch. Guess old F3 was impacting things vs. game restart.
Anticipating the days when Drum Mania series will be fully working, but that will be awhile.
Meanwhile OG and RB have done a couple updates with Keyboardmania getting Keyboardmania a lot closer to fully working status even though it is working at this time. Probably a few more specific src/mame/drivers/firebeat.cpp updates before official release happens.
More Mattel led games being supported, more updates and improvements to earlier generation of Mac computers, and Bemani updates, and some fruit machine updates....there shouldn't be an any unsatisfied .230 folks/users other than maybe the griping "r/emulation complaining kidz".
btw: I am certain the "r/emulation complaining kidz" are probably stuck in Conan O' Brien's Naughty Land at this time. As Conan says: "Kids. You do not want to go to Naughty Land."