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ssprint sound issue
#388136 - 10/08/20 11:34 PM
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Pokey1's engine sound is way lower than Pokey2's. Anyone else noticing this? Maybe it's my speakers? Is there another game that uses altrnating left and right channels that I could test it out? Thanks in advance.
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Re: ssprint sound issue
[Re: spisi]
#388137 - 10/09/20 02:37 AM
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ok I'm pretty sure it's my left speaker...The weird thing is the sliders for pokey1 affect both cars and the slider for pokey2 only affects pokey2, and it only affects the skidding sound when you make a turn. The engine sounds are programmed by channel 0 (left)(pokey1) and channel 1 (right)(pokey2)...
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