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Quake Arcade: Tournament Edition Security Dongle Protection Removed
#387528 - 08/16/20 01:00 AM
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Stiletto |
They're always after me Lucky ROMS!
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Reged: 03/07/04
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Re: Quake Arcade: Tournament Edition Security Dongle Protection Removed
[Re: Master O]
#387530 - 08/16/20 06:32 AM
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Re: Quake Arcade: Tournament Edition Security Dongle Protection Removed
[Re: Stiletto]
#387532 - 08/16/20 11:23 AM
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Re: Quake Arcade: Tournament Edition Security Dongle Protection Removed
[Re: Doosh]
#387533 - 08/16/20 12:00 PM
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Stiletto |
They're always after me Lucky ROMS!
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Re: Quake Arcade: Tournament Edition Security Dongle Protection Removed
[Re: MooglyGuy]
#387536 - 08/17/20 01:17 AM
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> Very much a mistake.
Hah! Our PC emulation is nowhere near ready. For one thing, our x86 dynamic recompilation still needs to be written, no? It would run at 0.0005fps without one...
- Stiletto
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Re: Quake Arcade: Tournament Edition Security Dongle Protection Removed
[Re: Stiletto]
#387537 - 08/17/20 03:05 AM
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> > Very much a mistake. > > Hah! Our PC emulation is nowhere near ready. For one thing, our x86 dynamic > recompilation still needs to be written, no? It would run at 0.0005fps without one... > > - Stiletto And even with all this emulated, there is still that elusive Quantum3d Game Control Interface, GCI, board which according to this site, http://www.x86-secret.com/articles/divers/v5-6000/v56kgb-2.htm, uses an 80C51 MCU with an external 256KB EPROM. The "2" version of the GCI also uses that same MCU. In other words, we're stuck without a GCI ROM dump.
Here's a rather low quality image of the GCI-2 board with the 80C51: https://thumbs.worthpoint.com/zoom/image...80c1b32cdf9.jpg
The large square chip would read "N80C51GB".
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-.-
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Stiletto |
They're always after me Lucky ROMS!
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Re: Quake Arcade: Tournament Edition Security Dongle Protection Removed
[Re: Hydreigon]
#387538 - 08/17/20 06:00 AM
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> > > Very much a mistake. > > > > Hah! Our PC emulation is nowhere near ready. For one thing, our x86 dynamic > > recompilation still needs to be written, no? It would run at 0.0005fps without > one... > > > > - Stiletto > And even with all this emulated, there is still that elusive Quantum3d Game Control > Interface, GCI, board which according to this site, > http://www.x86-secret.com/articles/divers/v5-6000/v56kgb-2.htm,, uses an 80C51 MCU > with an external 256KB EPROM. The "2" version of the GCI also uses that same MCU. In > other words, we're stuck without a GCI ROM dump. > > Here's a rather low quality image of the GCI-2 board with the 80C51: > https://thumbs.worthpoint.com/zoom/image...80c1b32cdf9.jpg > > The large square chip would read "N80C51GB".
TheDodgeGarage was tentatively on board with helping provide info on the PCBs in question the last time I talked to him about it. I don't want to get your hopes up though, so we'll see!
- Stiletto
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gregf |
Ramtek's Trivia promoter
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Reged: 09/21/03
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Re: Quake Arcade: Tournament Edition Security Dongle Protection Removed
[Re: Stiletto]
#387542 - 08/17/20 08:41 PM
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>Security Dongle Protection
*unfortunate newbie question since unfamiliar with this game and its hardware*
I thought these devices could be supported/emulated if data was dumped from one of the devices. Or are the devices these days are now extremely rare and none have been found yet? Or are the particular dongles for this game are extremely hard to be able to dump data from?
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