John IV |
IV/Play, MAME, MAMEUI
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Reged: 09/22/03
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Posts: 1970
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Loc: Washington, USA
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Bug? Does BGFX work w/ multiple screens?
#379677 - 11/23/18 09:19 AM
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I've got numscreens 2 outputting to two physical monitors w/ HLSL but when I go to -video bgfx and "bgfx_screen_chains crt-geom" I only get the effect on one screen. Neither d3d backend worked. Is this a limitation? Didn't see it mentioned on mametesters.
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john iv
http://www.mameui.info/
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Re: Bug? Does BGFX work w/ multiple screens?
[Re: John IV]
#379678 - 11/23/18 10:44 AM
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You can apply different BGFX screen chains to the different targets (windows/host screens). I can't remember the syntax, it's something like "-bgfx_screen_chains crt-geom:crt-geom" and it gets more complex when there are multiple emulated screens in each view. I think it involves commas and colons.
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Re: Bug? Does BGFX work w/ multiple screens?
[Re: Vas Crabb]
#379679 - 11/23/18 02:05 PM
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> You can apply different BGFX screen chains to the different targets (windows/host > screens). I can't remember the syntax, it's something like "-bgfx_screen_chains > crt-geom:crt-geom" and it gets more complex when there are multiple emulated screens > in each view. I think it involves commas and colons.
Additionally, the game selection UI is heavily bugged with BGFX when using with multiple screens or multiple windows. I've previously tried to debug it with little success. I might take a crack at it this weekend, I dunno.
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Re: Bug? Does BGFX work w/ multiple screens?
[Re: John IV]
#379680 - 11/23/18 02:35 PM
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John IV |
IV/Play, MAME, MAMEUI
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Reged: 09/22/03
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Posts: 1970
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Loc: Washington, USA
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Send PM
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Re: Bug? Does BGFX work w/ multiple screens?
[Re: Robbbert]
#379685 - 11/24/18 03:08 AM
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Thanks all, looks like it takes a colon and a second instance of the chain as referenced above:
-numscreens 2 -video bgfx -bgfx_screen_chains crt-geom:crt-geom
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john iv
http://www.mameui.info/
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