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SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
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DU: Is that a C64 in your pocket or are you just happy go lucky
#378558 - 09/12/18 09:14 PM






ClawGrip dumped version 2.01 of WEC Le Mans.








ClawGrip also redumped a rom on Valtric and he dumped a Sidearms bootleg.





system11 has started work on re/dumping his Commodore 64 games, so far dumped:

10 computer hits (beau jolly)
10 mega games (star games)
180 (mastertronic mad)
1985 the day after (mastertronic)
19 part one boot camp (cascade)
action biker (mastertronic)
adidas championship football (ocean)
airwolf (encore)
android 2 (ocean)
annihilator (mogul)
arcade force four (us gold)
arcadia 64 (imagine)
army days (commodore)
atv simulator (code masters)
avenger (kixx)
a view to a kill (domark)
aztec challenge (cosmi)
ballistix (psygnosis)
banana drama (visions)
barbarian ii (kixx)
barbarian ii (palace software)
barbarian (palace software)
batman the movie (ocean)
battle island (novagen)
battle stations (ocean)
beach head ii (us gold)
big ko the (tynesoft)
bionic granny (mastertronic)
black magic (datasoft)
black tiger (us gold)
blood money (psygnosis)
bmx kids (firebird)
bmx racers (mastertronic)
bootleg bandits (scorpio gamesworld)
booty (firebird)
bozos night out (taskset)
brands (alligata)
breakthru (us gold)
bump set spike (entertainment usa)
california games (epyx)
captive the (mastertronic)
carrier command (rainbird)
cassette 50 (cascade)
castle of terror (melbourne house)
cataclysm (software 64)
cavelon ii (jetsoft)
challenger (mastertronic)
chameleon (electric dreams)
chickin chase (firebird)
chiller (mastertronic, newer)
chiller (mastertronic, older)
cobra (ocean)
colossus chess 2.0 (cds micro systems)
combat school (hit squad)
commando (elite)
cool world (ocean)
core (anf)
cosmic causeway (gremlin)
countdown to meltdown (mastertronic mad)
creators revenge (mogul)
creatures (thalamus)
cyber world (magic bytes)
cylu (firebird)
daley thompsons decathlon (hit squad)
daley thompsons decathlon (ocean)
darkman (ocean)
deathscape (starlight)
denaris (rainbow arts)
denarius (firebird)
disco tape 2 disk (softcell)
double dragon (mastertronic plus)
dragon breed (activision)
dragons lair (software projects)
dragons of flame (us gold)
druid (firebird)
duck shoot (mastertronic)
eagles nest (players)
eidolon the (activision)
election (virgin games)
erik the viking (mosaic)
escape from paradise (anco)
excaliba (mastertronic)
exodus (firebird)
exploring adventures on the c64 (peter gerrard)
eye of horus (logotron)
fast food (code masters)
fiendish freddy (mindscape)
finders keepers (mastertronic)
fire ant (mogul)
first starfighter the (prism leisure)
flight simulator (anger productions)
flimbos quest (system 3)
fools gold (romik)
forest of doom the (puffin )
foxx fights back (image works)
frankenstein (crl)
frightmare (cascade)
fruit machine simulator (code masters)
fury the (martech)
galdregons domain (pandora)
game set and match (ocean)
garfield big fat hairy deal (the edge)
gary linekers superskills (gremlin)
gary linekers super star soccer (kixx)
gem x (kaiko)
ghostbusters ii (activision)
giants (world beaters)
golden axe (virgin games)
graphics editor (rabbit software)
great adventure pack (mogul)
great giana sisters (rainbow arts)
green beret (imagine)
gremlins (adventure international)
gunboat (piranha)
hard hat mack (ariolasoft)
hektik (mastertronic)
hero of the golden talisman (mastertronic MAD)
hero quest (gremlin)
high noon (ocean)
hobbit the (melbourne house)
hole in one (mastertronic mad)
hollywood poker (players)
hostages (infogrames)
human race the (mastertronic)
hyper blast (micro mart software)
hyper circuit (alligata)
image system the (crl)
inspector gadget (melbourne house)
jail break (konami)
jetboys (crl)
jinn genie (dixons pack)
judge dredd (mastertronic ricochet)
jumpin jack (live wire)
jumpman (epyx)
kikstart 2 construction set (mastertronic)
kikstart (mastertronic)
kik start (mr chip)
knight games 2 (english software)
knight games (english software)
knightmare (activision)
knightmare (mastertronic ricochet)
knightmare (romik)
konami coin op hits (imagine)
krazy kar (ijk software)
labyrinth (activision)
license to kill (domark)
live and let die (domark)
living daylights the (domark)
lord of the rings game 1 (melbourne house)
magicland dizzy (code masters)
make music with mistertronic (mastertronic)
manchester united europe (krisalis)
maniax (kingsoft)
marauder (hewson)
marble madness (ariolasoft)
menace (psygnosis)
metranaut (bubble bus)
metrocross (us gold)
miami vice (ocean)
micro mouse goes debugging (lothlorien)
mike reads pop quiz (elite)
milk race (mastertronic)
mind benders (commodore)
moonshadow (idea)
more adventures of big mac (mastertronic)
mr freeze (firebird)
multimixx 2 (kixx)
munch-mania (mastertronic)
munsters the (again again)
navy moves (dinamic)
night racer (mastertronic)
ninja spirit (activison)
ninja warriors the (virgin games)
now games vol1 (virgin)
one bite too deep (reeflex)
one man and his droid (mastertronic)
on field football (activision)
on the tiles (firebird)
overlander (elite)
paperboy (encore)
patrick moore astronomy (ivan berg)
pc fuzz (anirog)
percy the potty pigeon (gremlin)
phobia (image works)
pipeline 2 (mastertronic)
pirate adventure (adventure international newer)
pirate adventure (adventure international older)
pit fighter (domark)
plasmatron (crl)
potty painter in the jungle (rabbit)
predator 2 (image works)
predator (hit Squad)
psycastria (asl)
psycho soldier (imagine)
pub games (alligata)
quake minus one (beyond)
quatro adventure (code masters)
quo vadis (the edge)
racing destruction set (ariolasoft)
rasterscan (mastertronic)
real ghostbusters the (activision)
retrograde (thalamus)
robin of the wood (odin)
robocop (ocean)
rolling ronny (virgin games)
r-type (electric dreams)
sabre wulf (ultimate)
salvage (sumlock)
savage pond (starcade)
scalextric (leisure genius)
scooby doo (elite)
sea wolfe (mogul)
secret diary of adrian modle the (mosaic bookware)
secret of kandar (the power house)
se-kaa of assiah (mastertronic)
shadows of mordor (melbourne house)
sheep in space (llamasoft)
sherlock (melbourne house)
shoot em up construction kit (outlaw)
short circuit (ocean)
silkworm (mastertronic plus)
silkworm (virgin games)
slaine (martech)
slightly magic (code masters)
slinky (cosmi)
sorcerer of claymorgue castle the (adventure international)
sos (mastertronic)
space bike (impressions)
space walk (mastertronic, newer)
space walk (mastertronic, older)
spectipede (mastertronic)
spellbound (mastertronic mad)
spitfire ace (microprose)
spy hunter (kixx)
squirm (mastertronic)
staff of karnath the (ultimate)
starray (logotron)
star trek the rebel universe (firebird)
st dragon (storm)
stormlord (hewson)
street hassle (melbourne house)
stunt bike (ocean)
stunt car racer (micro style)
sub hunt (mastertronic)
summer gold (us gold)
super offroad (virgin)
super robin hood (code masters)
super scoop (micro mart)
tai-pan (ocean)
tales of the arabian nights (interceptor software)
target renegade (imagine)
the big sleaze (piranha)
the last v8 (mastertronic mad)
the secret of st brides (audiogenic)
thundercats (elite)
time and magik the trilogy (mandarin)
times of lore (origin)
tim loves cricket (peaksoft)
topper the copper (english software)
transylvanian tower (richard sheperd software)
treasure island dizzy (code masters)
triaxos (ariolasoft)
trollie wallie (interceptor micros)
turbo charge (system 3)
turbo outrun (us gold)
turrican ii (rainbow arts)
turrican (rainbow arts)
turtle jump (romik)
tusker (system 3)
twin tornado (doctor soft simulations)
typing wizard (severn software)
underwurlde (ultimate)
vagan attack (atlantis)
vampire (code masters)
vengeance (crl)
vixen (martech)
viz (virgin games)
volfied (empire software)
way of the exploding fist (mastertronic ricochet)
way of the exploding fist (melbourne house)
who dares wins 2 (alligata)
wicked (electric dreams)
wild ride (interceptor software)
william wobbler (wizard)
witch switch (english software)
wizball (ocean)
word power (sulis software)
wwe wrestlemania (ocean)
xenon (melbourne house)
x-out (rainbow arts)
yie ar kung-fu II (imagine)
zeus (mogul)
zub (mastertronic mad)
zulu (firebird)



fortuna_chan
Por que yo hablo español muy bien.
Reged: 06/01/08
Posts: 238
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Re: DU: Is that a C64 in your pocket or are you just happy go lucky new [Re: Smitdogg]
#378560 - 09/12/18 11:00 PM


Huh, is strange, the high score shows "J_0", the japanese version has "J_3"

Maybe this bootleg is a earlier version of a japanese or world version (the world has "N_3")

(All are appears in "Ranking table" in the 5th position, in Side arms)

Edited by fortuna_chan (09/12/18 11:01 PM)



gregf
Ramtek's Trivia promoter
Reged: 09/21/03
Posts: 8603
Loc: southern CA, US
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C64 tapes gonna be interesting new [Re: Smitdogg]
#378561 - 09/12/18 11:16 PM



Cassette collecting – the mould problem

http://blog.system11.org/?p=2828


More Commodore cassettes games being documented and added to hash list xml file is a good start.

-
based on c64tapes.org dumps

mame/tree/hash/c64_cass.xml
-

It will be interesting to see what changes to the c64.cpp source file take place to support these various cassette games.


/src/mame/drivers/c64.cpp

MCFG_SOFTWARE_LIST_ADD("cass_list", "c64_cass")




system11 has started work on re/dumping his Commodore 64 games , so far dumped:

10 computer hits (beau jolly)
10 mega games (star games)
180 (mastertronic mad)
1985 the day after (mastertronic)
19 part one boot camp (cascade)
action biker (mastertronic)
adidas championship football (ocean)
airwolf (encore)
android 2 (ocean)
annihilator (mogul)
arcade force four (us gold)
arcadia 64 (imagine)
army days (commodore)
atv simulator (code masters)
avenger (kixx)
a view to a kill (domark)
aztec challenge (cosmi)
ballistix (psygnosis)
banana drama (visions)
barbarian ii (kixx)
barbarian ii (palace software)
barbarian (palace software)
batman the movie (ocean)
battle island (novagen)
battle stations (ocean)
beach head ii (us gold)
big ko the (tynesoft)
bionic granny (mastertronic)
black magic (datasoft)
black tiger (us gold)
blood money (psygnosis)
bmx kids (firebird)
bmx racers (mastertronic)
bootleg bandits (scorpio gamesworld)
booty (firebird)
bozos night out (taskset)
brands (alligata)
breakthru (us gold)
bump set spike (entertainment usa)
california games (epyx)
captive the (mastertronic)
carrier command (rainbird)
cassette 50 (cascade)
castle of terror (melbourne house)
cataclysm (software 64)
cavelon ii (jetsoft)
challenger (mastertronic)
chameleon (electric dreams)
chickin chase (firebird)
chiller (mastertronic, newer)
chiller (mastertronic, older)
cobra (ocean)
colossus chess 2.0 (cds micro systems)
combat school (hit squad)
commando (elite)
cool world (ocean)
core (anf)
cosmic causeway (gremlin)
countdown to meltdown (mastertronic mad)
creators revenge (mogul)
creatures (thalamus)
cyber world (magic bytes)
cylu (firebird)
daley thompsons decathlon (hit squad)
daley thompsons decathlon (ocean)
darkman (ocean)
deathscape (starlight)
denaris (rainbow arts)
denarius (firebird)
disco tape 2 disk (softcell)
double dragon (mastertronic plus)
dragon breed (activision)
dragons lair (software projects)
dragons of flame (us gold)
druid (firebird)
duck shoot (mastertronic)
eagles nest (players)
eidolon the (activision)
election (virgin games)
erik the viking (mosaic)
escape from paradise (anco)
excaliba (mastertronic)
exodus (firebird)
exploring adventures on the c64 (peter gerrard)
eye of horus (logotron)
fast food (code masters)
fiendish freddy (mindscape)
finders keepers (mastertronic)
fire ant (mogul)
first starfighter the (prism leisure)
flight simulator (anger productions)
flimbos quest (system 3)
fools gold (romik)
forest of doom the (puffin )
foxx fights back (image works)
frankenstein (crl)
frightmare (cascade)
fruit machine simulator (code masters)
fury the (martech)
galdregons domain (pandora)
game set and match (ocean)
garfield big fat hairy deal (the edge)
gary linekers superskills (gremlin)
gary linekers super star soccer (kixx)
gem x (kaiko)
ghostbusters ii (activision)
giants (world beaters)
golden axe (virgin games)
graphics editor (rabbit software)
great adventure pack (mogul)
great giana sisters (rainbow arts)
green beret (imagine)
gremlins (adventure international)
gunboat (piranha)
hard hat mack (ariolasoft)
hektik (mastertronic)
hero of the golden talisman (mastertronic MAD)
hero quest (gremlin)
high noon (ocean)
hobbit the (melbourne house)
hole in one (mastertronic mad)
hollywood poker (players)
hostages (infogrames)
human race the (mastertronic)
hyper blast (micro mart software)
hyper circuit (alligata)
image system the (crl)
inspector gadget (melbourne house)
jail break (konami)
jetboys (crl)
jinn genie (dixons pack)
judge dredd (mastertronic ricochet)
jumpin jack (live wire)
jumpman (epyx)
kikstart 2 construction set (mastertronic)
kikstart (mastertronic)
kik start (mr chip)
knight games 2 (english software)
knight games (english software)
knightmare (activision)
knightmare (mastertronic ricochet)
knightmare (romik)
konami coin op hits (imagine)
krazy kar (ijk software)
labyrinth (activision)
license to kill (domark)
live and let die (domark)
living daylights the (domark)
lord of the rings game 1 (melbourne house)
magicland dizzy (code masters)
make music with mistertronic (mastertronic)
manchester united europe (krisalis)
maniax (kingsoft)
marauder (hewson)
marble madness (ariolasoft)
menace (psygnosis)
metranaut (bubble bus)
metrocross (us gold)
miami vice (ocean)
micro mouse goes debugging (lothlorien)
mike reads pop quiz (elite)
milk race (mastertronic)
mind benders (commodore)
moonshadow (idea)
more adventures of big mac (mastertronic)
mr freeze (firebird)
multimixx 2 (kixx)
munch-mania (mastertronic)
munsters the (again again)
navy moves (dinamic)
night racer (mastertronic)
ninja spirit (activison)
ninja warriors the (virgin games)
now games vol1 (virgin)
one bite too deep (reeflex)
one man and his droid (mastertronic)
on field football (activision)
on the tiles (firebird)
overlander (elite)
paperboy (encore)
patrick moore astronomy (ivan berg)
pc fuzz (anirog)
percy the potty pigeon (gremlin)
phobia (image works)
pipeline 2 (mastertronic)
pirate adventure (adventure international newer)
pirate adventure (adventure international older)
pit fighter (domark)
plasmatron (crl)
potty painter in the jungle (rabbit)
predator 2 (image works)
predator (hit Squad)
psycastria (asl)
psycho soldier (imagine)
pub games (alligata)
quake minus one (beyond)
quatro adventure (code masters)
quo vadis (the edge)
racing destruction set (ariolasoft)
rasterscan (mastertronic)
real ghostbusters the (activision)
retrograde (thalamus)
robin of the wood (odin)
robocop (ocean)
rolling ronny (virgin games)
r-type (electric dreams)
sabre wulf (ultimate)
salvage (sumlock)
savage pond (starcade)
scalextric (leisure genius)
scooby doo (elite)
sea wolfe (mogul)
secret diary of adrian modle the (mosaic bookware)
secret of kandar (the power house)
se-kaa of assiah (mastertronic)
shadows of mordor (melbourne house)
sheep in space (llamasoft)
sherlock (melbourne house)
shoot em up construction kit (outlaw)
short circuit (ocean)
silkworm (mastertronic plus)
silkworm (virgin games)
slaine (martech)
slightly magic (code masters)
slinky (cosmi)
sorcerer of claymorgue castle the (adventure international)
sos (mastertronic)
space bike (impressions)
space walk (mastertronic, newer)
space walk (mastertronic, older)
spectipede (mastertronic)
spellbound (mastertronic mad)
spitfire ace (microprose)
spy hunter (kixx)
squirm (mastertronic)
staff of karnath the (ultimate)
starray (logotron)
star trek the rebel universe (firebird)
st dragon (storm)
stormlord (hewson)
street hassle (melbourne house)
stunt bike (ocean)
stunt car racer (micro style)
sub hunt (mastertronic)
summer gold (us gold)
super offroad (virgin)
super robin hood (code masters)
super scoop (micro mart)
tai-pan (ocean)
tales of the arabian nights (interceptor software)
target renegade (imagine)
the big sleaze (piranha)
the last v8 (mastertronic mad)
the secret of st brides (audiogenic)
thundercats (elite)
time and magik the trilogy (mandarin)
times of lore (origin)
tim loves cricket (peaksoft)
topper the copper (english software)
transylvanian tower (richard sheperd software)
treasure island dizzy (code masters)
triaxos (ariolasoft)
trollie wallie (interceptor micros)
turbo charge (system 3)
turbo outrun (us gold)
turrican ii (rainbow arts)
turrican (rainbow arts)
turtle jump (romik)
tusker (system 3)
twin tornado (doctor soft simulations)
typing wizard (severn software)
underwurlde (ultimate)
vagan attack (atlantis)
vampire (code masters)
vengeance (crl)
vixen (martech)
viz (virgin games)
volfied (empire software)
way of the exploding fist (mastertronic ricochet)
way of the exploding fist (melbourne house)
who dares wins 2 (alligata)
wicked (electric dreams)
wild ride (interceptor software)
william wobbler (wizard)
witch switch (english software)
wizball (ocean)
word power (sulis software)
wwe wrestlemania (ocean)
xenon (melbourne house)
x-out (rainbow arts)
yie ar kung-fu II (imagine)
zeus (mogul)
zub (mastertronic mad)
zulu (firebird)



ClawGrip
Reged: 10/19/03
Posts: 132
Send PM


Re: DU: Is that a C64 in your pocket or are you just happy go lucky new [Re: fortuna_chan]
#378562 - 09/12/18 11:19 PM


It's a mix between two MAME sets, "sidearmsj" and "turtship":

1a-256-1.e = a_12e.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= a_12e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= a_12e.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= a_12e.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1b-256-2.e = a_14e.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= a_14e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= a_14e.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= a_14e.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1c.-256-3.e = a_15e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
1d-256-4.j = t-5.8k turtship Turtle Ship (North America)
= t-5.8k turtshipj Turtle Ship (Japan)
= t-5.k8 turtshipko Turtle Ship (Korea, older)
1e-256-5.l = a_04k.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= a_04k.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= a_04k.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= a_04k.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1f-256-6.a11 = b_11a.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_11a.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_11a.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_11a.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1g-256-7.a12 = b_12a.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_12a.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_12a.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_12a.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1h-256-8.a13 = b_13a.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_13a.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_13a.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_13a.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1i-256-9.a14 = b_14a.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_14a.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_14a.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_14a.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1j-256-10.c11 = b_11b.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_11b.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_11b.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_11b.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1k-256-11.c12 = b_12b.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_12b.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_12b.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_12b.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1l-256-12.c13 = b_13b.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_13b.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_13b.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_13b.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1m-256-13.c14 = b_14b.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_14b.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_14b.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_14b.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1n-256-14.e3 = b_03d.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_03d.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_03d.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_03d.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1o-256-15.e13 = b_13d.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_13d.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_13d.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_13d.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1p-256-16.e14 = b_14d.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_14d.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_14d.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_14d.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1q-256-17.f13 = b_13e.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_13e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_13e.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_13e.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1r-256-18.f14 = b_14e.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_14e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_14e.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_14e.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1s-256-19.h13 = b_13f.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_13f.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_13f.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_13f.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1t-256-20.h14 = b_14f.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_14f.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_14f.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_14f.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1u-256-21.k13 = b_13g.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_13g.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_13g.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_13g.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1v-256-22.k14 = b_14g.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_14g.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_14g.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_14g.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
1w-256-23.l10 = b_11j.rom sidearms Side Arms - Hyper Dyne (World, 861129)
= b_11j.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
= b_11j.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
= b_11j.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)

> Huh, is strange, the high score shows "J_0", the japanese version has "J_3"
>
> Maybe this bootleg is a earlier version of a japanese or world version (the world has
> "N_3")
>
> (All are appears in "Ranking table" in the 5th position, in Side arms)



Haze
Reged: 09/23/03
Posts: 5245
Send PM


Re: DU: Is that a C64 in your pocket or are you just happy go lucky new [Re: ClawGrip]
#378564 - 09/13/18 12:17 AM


and the one that matches turtle ship is the gfx1 rom, which is twice the size (half unused) in turtle ship compared to sidearms, which I'm guessing matches sidearms apart from an empty half of data anyway.

so not really an interesting set IMHO.

> It's a mix between two MAME sets, "sidearmsj" and "turtship":
>
> 1a-256-1.e = a_12e.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = a_12e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = a_12e.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = a_12e.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1b-256-2.e = a_14e.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = a_14e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = a_14e.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = a_14e.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1c.-256-3.e = a_15e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> 1d-256-4.j = t-5.8k turtship Turtle Ship (North America)
> = t-5.8k turtshipj Turtle Ship (Japan)
> = t-5.k8 turtshipko Turtle Ship (Korea, older)
> 1e-256-5.l = a_04k.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = a_04k.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = a_04k.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = a_04k.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1f-256-6.a11 = b_11a.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_11a.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_11a.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_11a.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1g-256-7.a12 = b_12a.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_12a.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_12a.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_12a.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1h-256-8.a13 = b_13a.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_13a.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_13a.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_13a.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1i-256-9.a14 = b_14a.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_14a.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_14a.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_14a.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1j-256-10.c11 = b_11b.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_11b.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_11b.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_11b.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1k-256-11.c12 = b_12b.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_12b.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_12b.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_12b.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1l-256-12.c13 = b_13b.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_13b.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_13b.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_13b.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1m-256-13.c14 = b_14b.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_14b.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_14b.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_14b.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1n-256-14.e3 = b_03d.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_03d.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_03d.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_03d.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1o-256-15.e13 = b_13d.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_13d.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_13d.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_13d.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1p-256-16.e14 = b_14d.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_14d.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_14d.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_14d.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1q-256-17.f13 = b_13e.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_13e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_13e.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_13e.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1r-256-18.f14 = b_14e.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_14e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_14e.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_14e.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1s-256-19.h13 = b_13f.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_13f.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_13f.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_13f.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1t-256-20.h14 = b_14f.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_14f.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_14f.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_14f.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1u-256-21.k13 = b_13g.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_13g.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_13g.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_13g.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1v-256-22.k14 = b_14g.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_14g.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_14g.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_14g.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> 1w-256-23.l10 = b_11j.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> = b_11j.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> = b_11j.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> = b_11j.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
>
> > Huh, is strange, the high score shows "J_0", the japanese version has "J_3"
> >
> > Maybe this bootleg is a earlier version of a japanese or world version (the world
> has
> > "N_3")
> >
> > (All are appears in "Ranking table" in the 5th position, in Side arms)



ClawGrip
Reged: 10/19/03
Posts: 132
Send PM


Re: DU: Is that a C64 in your pocket or are you just happy go lucky new [Re: Haze]
#378565 - 09/13/18 12:27 AM


> so not really an interesting set IMHO

No, not at all.

> and the one that matches turtle ship is the gfx1 rom, which is twice the size (half
> unused) in turtle ship compared to sidearms, which I'm guessing matches sidearms
> apart from an empty half of data

Should the ROMs be cutted by half on the other sets then?


>
> > It's a mix between two MAME sets, "sidearmsj" and "turtship":
> >
> > 1a-256-1.e = a_12e.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = a_12e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = a_12e.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = a_12e.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1b-256-2.e = a_14e.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = a_14e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = a_14e.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = a_14e.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1c.-256-3.e = a_15e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > 1d-256-4.j = t-5.8k turtship Turtle Ship (North America)
> > = t-5.8k turtshipj Turtle Ship (Japan)
> > = t-5.k8 turtshipko Turtle Ship (Korea, older)
> > 1e-256-5.l = a_04k.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = a_04k.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = a_04k.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = a_04k.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1f-256-6.a11 = b_11a.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_11a.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_11a.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_11a.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1g-256-7.a12 = b_12a.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_12a.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_12a.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_12a.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1h-256-8.a13 = b_13a.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_13a.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_13a.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_13a.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1i-256-9.a14 = b_14a.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_14a.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_14a.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_14a.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1j-256-10.c11 = b_11b.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_11b.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_11b.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_11b.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1k-256-11.c12 = b_12b.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_12b.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_12b.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_12b.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1l-256-12.c13 = b_13b.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_13b.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_13b.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_13b.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1m-256-13.c14 = b_14b.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_14b.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_14b.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_14b.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1n-256-14.e3 = b_03d.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_03d.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_03d.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_03d.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1o-256-15.e13 = b_13d.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_13d.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_13d.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_13d.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1p-256-16.e14 = b_14d.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_14d.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_14d.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_14d.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1q-256-17.f13 = b_13e.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_13e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_13e.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_13e.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1r-256-18.f14 = b_14e.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_14e.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_14e.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_14e.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1s-256-19.h13 = b_13f.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_13f.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_13f.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_13f.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1t-256-20.h14 = b_14f.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_14f.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_14f.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_14f.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1u-256-21.k13 = b_13g.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_13g.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_13g.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_13g.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1v-256-22.k14 = b_14g.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_14g.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_14g.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_14g.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> > 1w-256-23.l10 = b_11j.rom sidearms Side Arms - Hyper Dyne (World, 861129)
> > = b_11j.rom sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
> > = b_11j.rom sidearmsu Side Arms - Hyper Dyne (US, 861202)
> > = b_11j.rom sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
> >
> > > Huh, is strange, the high score shows "J_0", the japanese version has "J_3"
> > >
> > > Maybe this bootleg is a earlier version of a japanese or world version (the world
> > has
> > > "N_3")
> > >
> > > (All are appears in "Ranking table" in the 5th position, in Side arms)



Foxhack
Furry guy
Reged: 01/30/04
Posts: 2409
Loc: Spicy Canada
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Re: C64 tapes gonna be interesting new [Re: gregf]
#378566 - 09/13/18 12:33 AM


> Cassette collecting – the mould problem
>
> http://blog.system11.org/?p=2828

I'm currently preparing to do a huge archival binge of VHS tapes I've picked up over the years, mostly off-the-air TV recordings from the 1980s and 1990s. Mold is a constant worry of mine.



Haze
Reged: 09/23/03
Posts: 5245
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Re: DU: Is that a C64 in your pocket or are you just happy go lucky new [Re: ClawGrip]
#378571 - 09/13/18 09:24 AM


> > so not really an interesting set IMHO
>
> No, not at all.
>
> > and the one that matches turtle ship is the gfx1 rom, which is twice the size (half
> > unused) in turtle ship compared to sidearms, which I'm guessing matches sidearms
> > apart from an empty half of data
>
> Should the ROMs be cutted by half on the other sets then?
>
>

I guess it's possible the original sets should be using the larger rom too and somebody cut it, but without confirmation of that I wouldn't change anything, it could just be an odd design flaw in the philko boards / bootlegs.



ClawGrip
Reged: 10/19/03
Posts: 132
Send PM


Re: DU: Is that a C64 in your pocket or are you just happy go lucky new [Re: Haze]
#378572 - 09/13/18 09:49 AM


I'll check it anyway...

> I guess it's possible the original sets should be using the larger rom too and
> somebody cut it, but without confirmation of that I wouldn't change anything, it
> could just be an odd design flaw in the philko boards / bootlegs.



RdW
MAME Fan
Reged: 02/13/05
Posts: 237
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Re: C64 tapes gonna be interesting new [Re: gregf]
#378579 - 09/13/18 11:01 PM Attachment: Screenshot_20180913-225654.png 923 KB (0 downloads)


> Cassette collecting – the mould problem
>

All your disks are belong to us

[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment



gregf
Ramtek's Trivia promoter
Reged: 09/21/03
Posts: 8603
Loc: southern CA, US
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Re: C64 tapes gonna be interesting new [Re: RdW]
#378581 - 09/13/18 11:25 PM



>> Cassette collecting – the mould problem

>All your disks are belong to us

Holy smokes and then some. Let's get some more oily fingerprints on the magnetic reading surface on that floppy diskette.







Meanwhile....floppy diskettes being used as a shoehorn tool does wonderful things to a diskette.


https://twitter.com/KevinSavetz/status/1036667685487046658

https://pbs.twimg.com/media/DmL7uuUU0AAVulF.jpg






gregf
Ramtek's Trivia promoter
Reged: 09/21/03
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Loc: southern CA, US
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Re: C64 tapes gonna be interesting new [Re: Foxhack]
#378582 - 09/13/18 11:49 PM


>> Cassette collecting – the mould problem
>
>> http://blog.system11.org/?p=2828

>I'm currently preparing to do a huge archival binge of VHS tapes I've picked up over the
>years, mostly off-the-air TV recordings from the 1980s and 1990s. Mold is a constant worry
>of mine.

As long as they weren't kept outdoors in a storage shed in the backyard [actual true scenario], your tapes should have a better chance of being readable.


A relative's former boyfriend was a 'doomsday prepper survivalist' and had kept somewhere of about 1500 to 2000 VHS tapes that taught survivalist training techniques in a storage shed in the backyard in Colorado. The boyfriend had nowhere else to store them. So the tapes went from a baked condition to a freezing condition all year long.

No loss imo because the handwritten labels on the various VHS tapes had questionable contents such as one of the tape's labels had a description that read "how to fend off aliens that are bigger than 15 feet tall with a handgun". You know......useful fighting reference material.

The shed was eventually torn down and the workers doing construction work probably had a laugh or two when reading label contents while the degraded/no longer readable VHS tapes were being disposed.

The ex-boyfriend supposedly moved on to Idaho or Montana.



Jred
I gotta have more cowbell
Reged: 04/27/04
Posts: 304
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Re: DU: Is that a C64 in your pocket or are you just happy go lucky new [Re: Smitdogg]
#378587 - 09/14/18 06:07 PM


Why the redump?


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