Dullaron
Diablo III - Dunard #1884
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Invaders Revenge - A question about that one board that I saw on this video.
#371764 - 12/10/17 08:27 AM
VIDEO What that board with the red knob on it? First time seeing this one. Note: Old video.
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Re: Invaders Revenge - A question about that one board that I saw on this video.
[Re: Dullaron ]
#371768 - 12/10/17 06:46 PM
It just looks like a testing station.
Re: Invaders Revenge - A question about that one board that I saw on this video.
[Re: Smitdogg ]
#371770 - 12/10/17 08:22 PM
> It just looks like a testing station. That's one of Andy Welburn's videos, and he probably built that himself...
"One of these days, I'm going to cut you into little pieces!"- Nick Mason, Pink Floyd
Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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Re: Invaders Revenge - A question about that one board that I saw on this video.
[Re: Brian Deuel ]
#371772 - 12/10/17 10:36 PM
> > It just looks like a testing station. > > That's one of Andy Welburn's videos, and he probably built that himself... Nice and weird. I guest the sounds in MAME for this game is very hard to get working for some reason. I saw the info on MAME screen for this game.
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CTOJAH
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Re: Invaders Revenge - A question about that one board that I saw on this video.
[Re: Dullaron ]
#371786 - 12/11/17 06:05 PM
> I guest the sounds in MAME for this game is very hard to get working for some reason. > I saw the info on MAME screen for this game. Is it possible to use samples in this game, at least until discrete sound will (eventually) be emulated ?
Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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Re: Invaders Revenge - A question about that one board that I saw on this video.
[Re: CTOJAH ]
#371793 - 12/11/17 10:14 PM
> > I guest the sounds in MAME for this game is very hard to get working for some > reason. > > I saw the info on MAME screen for this game. > > Is it possible to use samples in this game, at least until discrete sound will > (eventually) be emulated ? Well the sounds are on that video. Someone could make temporary samples from that.
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Re: Invaders Revenge - A question about that one board that I saw on this video.
[Re: Dullaron ]
#371901 - 12/15/17 12:08 AM
Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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Re: Invaders Revenge - A question about that one board that I saw on this video.
[Re: Robbbert ]
#371902 - 12/15/17 12:17 AM
> > > > I guest the sounds in MAME for this game is very hard to get working for some > > > reason. > > > > I saw the info on MAME screen for this game. > > > > > > Is it possible to use samples in this game, at least until discrete sound will > > > (eventually) be emulated ? > > > > Well the sounds are on that video. Someone could make temporary samples from that. > > Most of the sounds are already in the HBMAME version. Using hack so the sounds will work? I missing the point here on why.
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Sune
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Re: Invaders Revenge - A question about that one board that I saw on this video.
[Re: Dullaron ]
#371958 - 12/16/17 03:19 AM
> > Most of the sounds are already in the HBMAME version. > > Using hack so the sounds will work? I missing the point here on why. I guest that using samples in official MAME is not a hack in your book. S
Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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Re: Invaders Revenge - A question about that one board that I saw on this video.
[Re: Sune ]
#371966 - 12/16/17 12:20 PM
> > > Most of the sounds are already in the HBMAME version. > > > > Using hack so the sounds will work? I missing the point here on why. > > I guest that using samples in official MAME is not a hack in your book. > > S Do what? I only saw samples for the HBMAME. Not listed on the Official MAME. http://www.progettosnaps.net/samples/
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