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After a weekend's study, some progress of netmerc was made:
The model-1's geo processors are also capable of triangles, in addition to quads.
The flickering background is still a headache. It seems related to v60 cpu emulation -- from disassembling, a mov instruction seems to copy the lower-word value of memory addressed by SP to palette no. 0
I'm not familiar with v60 cpu. Any friend would like to take a loot at it?
[ATTACHED IMAGE]
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[ATTACHED IMAGE - CLICK FOR FULL SIZE]
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[ATTACHED IMAGE]
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Re: Sega Netmerc
[Re: Naibo]
#368183 - 07/25/17 11:53 AM
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Fantastic ! Really excited about any progress on the legendary Model 1, in particular on lesser-known games.
Hoping the "typing monkeys" initiative helps progress further !
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Re: Sega Netmerc
[Re: Naibo]
#368458 - 08/01/17 12:19 AM
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This screenshot brings all kinds of nerd joy. You are awesome.
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