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About Vsync and Triple Buffering
#365056 - 04/09/17 11:04 PM
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In MAME which is more accurate? Vsync or Triple Buffering? Also do they sync to the refresh rate of the video mode used even if is lower than the actual game's refresh rate?
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Re: About Vsync and Triple Buffering
[Re: Mariosgeorgiou]
#365061 - 04/10/17 01:30 AM
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Neither - emulated video is always at least a frame behind, and these options either affect emulation timing or introduce more lag (on Windows - on OSX vsync doesn't affect emulation timing but it causes frames to be dropped or doubled).
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