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Does anyone know this code af 50 0.313726 in the game night slasher in the intro and in game play not sure what this means any ideas?
thanks, nate67000
[ATTACHED IMAGE]
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B2K24 |
MAME @ 15 kHz Sony Trinitron CRT user
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Re: Night Slasher Games Question
[Re: nate67000]
#363825 - 02/24/17 05:59 AM
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I searched MT as well as deco32.cpp and couldn't find any reference for it.
A Dev will hopefully comment and they would know why it's there.
Seems to be debug messages perhaps relating to protection, unmapped reads, or something to that effect.
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Tafoid![Administrator Administrator](//www.mameworld.info/ubbthreads/images/adm.gif) |
I keep on testing.. testing.. testing... into the future!
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Re: Night Slasher Games Question
[Re: nate67000]
#363839 - 02/24/17 02:47 PM
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> Does anyone know this code af 50 0.313726 in the game > night slasher in the intro and in game play > not sure what this means any ideas? > > thanks, > nate67000
It is a WIP output to trace volume control in nslasher and fhgthist. You can adjust your volume up in the service mode and it will adjust the message. I'll ask the developer if he meant to keep it in regular builds or make it a debug output. Not really an emulation bug in any case.
Based on this commit: https://github.com/mamedev/mame/commit/0fe60aba29ad32ea5ea0948e9cf3f85d49c2ba19
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Re: Night Slasher Games Question
[Re: B2K24]
#363858 - 02/25/17 08:56 AM
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Ok, i figured it out it has something to do with the sound level and each code is a sound level for instants af 50 0.313726 code is level 80 why it show i'm not sure. but i do know that it has imperfect sound maybe that's the case.
well, i think i found my answer know i just have to figure out how to fix it thanks for all your help.
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Re: Night Slasher Games Question
[Re: nate67000]
#363877 - 02/25/17 09:43 PM
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Remove or comment out this:
Line# 465 popmessage("%02x %02x %f",raw_data,raw_vol,vol_output);
from the source (deco32.cpp) & recompile, that should do it.
Edited by Bad A Billy (02/25/17 09:48 PM)
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Pessimist: Oh, this can't get any worse!
Optimist: Yes, it can!
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Re: Night Slasher Games Question
[Re: Bad A Billy]
#363878 - 02/25/17 11:41 PM
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ok, i'll try that
thank you
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Re: Night Slasher Games Question
[Re: nate67000]
#363881 - 02/26/17 01:37 AM
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That did the trick , Thanks for all your help.
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Re: Night Slasher Games Question
[Re: nate67000]
#365588 - 05/01/17 09:22 AM
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Great to hear you have found a solution for this problem. Could you please explain how to do it. I appreciate that someone has suggested commenting out or removing a line of text/ code from the ROM but as an absolute novice I don't even know where to start how to find the line if code, what program to use, how to recompile etc. Any chance if an idiot's guide or pointing me in the right direction please. 🙂
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B2K24 |
MAME @ 15 kHz Sony Trinitron CRT user
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Re: Night Slasher Games Question
[Re: Sharky79]
#365599 - 05/01/17 04:15 PM
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> Great to hear you have found a solution for this problem. Could you please explain > how to do it. I appreciate that someone has suggested commenting out or removing a > line of text/ code from the ROM but as an absolute novice I don't even know where to > start how to find the line if code, what program to use, how to recompile etc. Any > chance if an idiot's guide or pointing me in the right direction please. 🙂
You have to download the source, make the modification, then recompile.
https://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp
It looks like it's already been done for you, so just grab the latest binary and you should be good to go.
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Re: Night Slasher Games Question
[Re: B2K24]
#365846 - 05/08/17 05:51 PM
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Thank you for replying so if I download latest Mame builds then issues will have already been fixed? Do I need aN udated Night Slashers Rom ? 👍🏻
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B2K24 |
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Re: Night Slasher Games Question
[Re: Sharky79]
#365847 - 05/08/17 07:54 PM
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> Thank you for replying so if I download latest Mame builds then issues will have > already been fixed? Do I need aN udated Night Slashers Rom > ? 👍🏻
Everything for that game should still be the same AFAIK.
You can always extract the latest binary package from mamedev.org into an empty directory so you can fallback to your old setup if needed.
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