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can't get MAME 180 to run
#360807 - 12/01/16 05:30 PM
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I am having problems with all versions of MAME after 178, and can't get any version of 180 to run at all. I am using a Windows 64-bit PC, and have tried 179-64, WolfMAME 179, WolfMAME 180, 180-64, and 180-32. In all versions after 178 except 180-32 bit, when I use the command line and type "mame "setname"" (which works in all versions 178 and before), an error message says that "mame is not a valid external command, internal command, or file". Has the command to run a game changed in 179? The user interface for MAME 179-64 bit works, but it won't open for the other versions after 178. I most want WolfMAME to run so that I can make INPs of recently supported games.
In MAME 180-32 bit, the error message says that my computer doesn't support non power of two in Direct 3D. I looked in the FAQ and couldn't find how to change the graphic rendering mode, and what options there are. I know one is Direct Draw.
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Re: can't get MAME 180 to run
[Re: Diet Go Go Fan]
#360808 - 12/01/16 05:34 PM
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> I am having problems with all versions of MAME after 178, and can't get any version > of 180 to run at all. I am using a Windows 64-bit PC, and have tried 179-64, WolfMAME > 179, WolfMAME 180, 180-64, and 180-32. In all versions after 178 except 180-32 bit, > when I use the command line and type "mame "setname"" (which works in all versions > 178 and before), an error message says that "mame is not a valid external command, > internal command, or file". Has the command to run a game changed in 179? The user > interface for MAME 179-64 bit works, but it won't open for the other versions after > 178. I most want WolfMAME to run so that I can make INPs of recently supported games. > > In MAME 180-32 bit, the error message says that my computer doesn't support non power > of two in Direct 3D. I looked in the FAQ and couldn't find how to change the graphic > rendering mode, and what options there are. I know one is Direct Draw.
I think you're out of luck.
Support for cards that don't support non-power of 2 textures was dropped to simplify / clean up the code (anything made within the last 10 years should support them...)
I think there's still the GDI fallback (-video gdi) but it will be painfully slow for most cases.
The command-line hasn't changed tho, so not sure what your other problem is.
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R. Belmont |
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Re: can't get MAME 180 to run
[Re: Haze]
#360809 - 12/01/16 06:11 PM
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> I think there's still the GDI fallback (-video gdi) but it will be painfully slow for > most cases.
You might also try -video opengl although a video card that old may not have great GL perf either.
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Sune |
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Re: can't get MAME 180 to run
[Re: Diet Go Go Fan]
#360813 - 12/01/16 11:23 PM
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> In all versions after 178 except 180-32 bit, > when I use the command line and type "mame "setname"" (which works in all versions > 178 and before), an error message says that "mame is not a valid external command, > internal command, or file".
The 64-bit executable is named mame64.exe, could that be why "mame setname" isn't working for you? S
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Re: can't get MAME 180 to run
[Re: Sune]
#360821 - 12/02/16 02:38 AM
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> > In all versions after 178 except 180-32 bit, > > when I use the command line and type "mame "setname"" (which works in all versions > > 178 and before), an error message says that "mame is not a valid external command, > > internal command, or file". > > The 64-bit executable is named mame64.exe, could that be why "mame setname" isn't > working for you? > > S
Thank you! That was the reason I couldn't get those versions of MAME working.
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Re: can't get MAME 180 to run
[Re: Haze]
#360823 - 12/02/16 02:43 AM
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> > I am having problems with all versions of MAME after 178, and can't get any version > > of 180 to run at all. I am using a Windows 64-bit PC, and have tried 179-64, > WolfMAME > > 179, WolfMAME 180, 180-64, and 180-32. In all versions after 178 except 180-32 bit, > > when I use the command line and type "mame "setname"" (which works in all versions > > 178 and before), an error message says that "mame is not a valid external command, > > internal command, or file". Has the command to run a game changed in 179? The user > > interface for MAME 179-64 bit works, but it won't open for the other versions after > > 178. I most want WolfMAME to run so that I can make INPs of recently supported > games. > > > > In MAME 180-32 bit, the error message says that my computer doesn't support non > power > > of two in Direct 3D. I looked in the FAQ and couldn't find how to change the > graphic > > rendering mode, and what options there are. I know one is Direct Draw. > > I think you're out of luck. > > Support for cards that don't support non-power of 2 textures was dropped to simplify > / clean up the code (anything made within the last 10 years should support them...) > > I think there's still the GDI fallback (-video gdi) but it will be painfully slow for > most cases. > > The command-line hasn't changed tho, so not sure what your other problem is.
Thank you! GDI mode works, and BGFX mode works but is very slow. Open GPL mode loads, but has scrambled graphics.
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Re: can't get MAME 180 to run
[Re: Diet Go Go Fan]
#360949 - 12/05/16 11:26 PM
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> Thank you! That was the reason I couldn't get those versions of MAME working.
Oh dear lord. 'Verbatim' needs to be genetically enabled in people.
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