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Qun Mang
Legend of Link
Reged: 12/12/03
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Interview with ShouTime
#355291 - 06/04/16 04:06 PM



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Why is the preservation of arcade games so important?


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Just like with any entertainment media, having a record of what has been produced in the past and being able to learn from them will enable future generations to understand the origins of the art and the mindset of the time. Similar to hearing a song which triggers a memory from a time, playing a retro game can have the same effect. Also, game developers themselves have come and gone - many without robust archival processes so without preservation, titles would be lost today and some of these emulation re-releases such as on the Virtual Console would not exist today. It's interesting to see that Nintendo actually used a publically-released ROM image of Super Mario Bros on the VC rather than their own. Another example is that SNK did not include the Japanese version of Ikari III on one of their collections, simply because it was not dumped at the time and they themselves did not have a copy of the data.




Roughly how many arcade PCBs do you have in your collection currently?


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I currently own 1700 unique PCBs out of a game collection of 6500 pieces that spans arcade, console and PC.




How many titles have you personally dumped since you began preserving arcade games?


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I stopped keeping tracking years ago but likely over 100 dumps have been provided by myself.







More at: Ninterview: Preserving Gaming History With Arcade Collector ShouTime



B2K24
MAME @ 15 kHz Sony Trinitron CRT user
Reged: 10/25/10
Posts: 2663
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Re: Interview with ShouTime new [Re: Qun Mang]
#355295 - 06/04/16 06:35 PM


Very cool


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