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Dullaron
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MAME for Android. Info here on how to make it. On Windows. (Update)
#354374 - 05/18/16 07:22 AM Attachment: MAME.zip 3 KB (1 downloads)


https://www.dropbox.com/s/tnp4u3ktv0o3hz5/20160605_184341.jpg?dl=0 Snapshot.

At this time a lot of things doesn't seem to work right. Sounds, controller, keyboard and many more. This is a Alpha version.


Code:


http://mamedev.org/tools/ Get the 64 or 32. Unzip it and then move it to C:\msys64

Download the source. http://mamedev.org/release.html or https://github.com/mamedev/mame Unzip it and then move it to C:\source

Open up the cmd.

call C:\msys64\win32\env.bat

1. Update repositories
pacman -Sy

2. Install/update needed packages
pacman -S mame-essentials android-ndk android-sdk java

3. Restart console so new env.bat is actually called and set.

Open up the cmd again.

call C:\msys64\win32\env.bat

cd C:\source

make SUBTARGET=tiny "SDL_INI_PATH = .;/storage/emulated/0/MAME/;ini;" android-arm -j5

or

make SUBTARGET=tiny "SDL_INI_PATH = .;/storage/emulated/0/MAME/;ini;" android-mips -j5

or

make SUBTARGET=tiny "SDL_INI_PATH = .;/storage/emulated/0/MAME/;ini;" android-x86 -j5

cd C:\source\android-project

gradlew assemble

7. in android-project\app\build\outputs\apk\ there are generated APK files that you can install on any device running 4.3 and up (API 18)



I went to C:\source\src\mame\tiny.lst and then replace all those games for these. Williams already set up here. C:\source\scripts\target\mame\tiny.lua


Code:


// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/******************************************************************************

tiny.lst

List of all enabled drivers in the system. This file is parsed by
makelist.exe, sorted, and output as C code describing the drivers.

******************************************************************************/

blaster // (c) 1983
bubbles // (c) 1982
defender // (c) 1980
inferno // (c) 1984
joust // (c) 1982
joust2 // (c) 1986
robotron // (c) 1982
sinistar // (c) 1982
splat // (c) 1982
stargate // (c) 1981




Drop MAME folder into your Android devise. You can change the paths on the mame.ini.

Using MAME 0.174 ROM's.

Give Micko thanks for the make and tools info.



W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB



Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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R. Belmont reply to me. new [Re: Dullaron]
#354420 - 05/19/16 05:24 AM


"MAME doesn't have touch support, you'd need to use a keyboard or controller."

There the answer on why the orange arrow doesn't work right using the touch screen.



W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB



anikom15
Instigator/Local CRT Guru
Reged: 04/11/16
Posts: 287
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Re: MAME for Android. Info here on how to make it. On Windows. new [Re: Dullaron]
#354421 - 05/19/16 07:11 AM


> http://mamedev.org/tools/ Get the 64 or 32. Unzip it and then move it to C:\msys64
>
> Download the source. http://mamedev.org/release.html Unzip it and then move it to
> C:\source
>
> Open up the cmd.
>
> call C:\msys64\win32\env.bat
>
> 1. Update repositories
> pacman -Sy
>
> 2. Install/update needed packages
> pacman -S mame-essentials android-ndk android-sdk java
>
> 3. Restart console so new env.bat is actually called and set.
>
> Open up the cmd again.
>
> call C:\msys64\win32\env.bat
>
> cd C:\source
>
> make SUBTARGET=tiny android-arm -j9
>
> or
>
> make SUBTARGET=tiny android-mips -j9
>
> or
>
> make SUBTARGET=tiny android-x86 -j9
>
> cd C:\source\android-project
>
> gradlew assemble
>
> 7. in android-project\app\build\outputs\apk\ there are generated APK files that you
> can install on any device running 4.3 and up (API 18)
>
> Note: I think this is for the Nvidia Shield only. I never could get the arrow to move
> off of the edges of the screen. Phone (Galaxy Core Prime with 5.1.1) and Tablet
> (Amazon Fire with 5.1.2).
>
> Wouldn't install on my Samsung Tablet (4.4.4) at all. The devise couldn't read it.
>
> Info from here.
> http://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=105619#Post105619

Please advise on the -j parameter. On a machine that does not have 8 cores it will be slow and painful.



Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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Re: MAME for Android. Info here on how to make it. On Windows. new [Re: anikom15]
#354425 - 05/19/16 08:46 AM


> Please advise on the -j parameter. On a machine that does not have 8 cores it will be
> slow and painful.

That right. I'm using the -j5.

Those of you have no clue then remove the -j9 from the commands. For safety.

make SUBTARGET=tiny android-arm

or

make SUBTARGET=tiny android-mips

or

make SUBTARGET=tiny android-x86



W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB



Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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Updated the first post. new [Re: Dullaron]
#355378 - 06/06/16 08:55 PM


Just edit it with some changes.



W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB



hotgraphics
MAME Fan
Reged: 10/07/06
Posts: 159
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Re: MAME for Android. I get this error new [Re: Dullaron]
#355396 - 06/07/16 07:10 AM


I get this error when compiling:

Compiling src/lib/netlist/nl_base.cpp...
Compiling 3rdparty/zlib/compress.c...
In file included from ../../../../../src/osd/osdcore.cpp:4:
../../../../../src/osd/osdcore.h:51:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
In file included from classes../../../../../src/osd/modules/debugger/debugqt.cpp r11 :
virtualIn file included from ../../../../../src/osd/modules/debugger/debug_module.hfunctions: 11[-Wincompatible-ms-struct]:

In file included from class osd_file../../../../../src/osd\osdepend.h
: ^16:

In file included from Compiling 3rdparty/zlib/crc32.c...
../../../../../src/emu\emucore.h:35../../../../../src/osd/osdcore.h:
:In file included from 832../../../../../src/emu/emualloc.h::718::
../../../../../src/osd\osdcore.herror:: 51:ms_struct7 :may noterror : produce ms_structMicrosoft-compatible maylayouts notfor
produceclasses Microsoft-compatiblewith layoutsbase
for classesclasses orwith virtualbase
functions classes[-Wincompatible-ms-struct]
orclass osd_midi_device
virtual ^
functions [-Wincompatible-ms-struct]
class osd_file../../../../../src/osd/osdcore.h
:892 ^:
7: error: ms_struct may ../../../../../src/osd\osdcore.hnot: 832Compiling src/osd/osdnet.cpp...
produce: 7Microsoft-compatible: layouts errorfor: ms_structclasses maywith notbase
produce classesMicrosoft-compatible orlayouts virtual forfunctions classes[-Wincompatible-ms-struct]
withclass osd_output
base
^
classes or virtual functions [-Wincompatible-ms-struct]
class osd_midi_device
^
../../../../../src/osd\osdcore.h:892:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class osd_output
^
In file included from Compiling src/lib/formats/cassimg.cpp...
../../../../../src/osd/modules/debugger/debugqt.cpp:11:
In file included from ../../../../../src/osd/modules/debugger/debug_module.h:11:
In file included from ../../../../../src/osd\osdepend.h:16:
In file included from ../../../../../src/emu\emucore.h:35:
../../../../../src/emu/emualloc.h:39:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class resource_pool_item
^
../../../../../src/emu/emualloc.h:66:7: error: 3ms_struct errors generated.
may not produce Microsoft-compatibleocore_sdl.make:308: recipe for target '../../../../android-arm/obj/Release/ocore_sdl/src/osd/osdcore.o' failed
layoutsmake[2]: *** [../../../../android-arm/obj/Release/ocore_sdl/src/osd/osdcore.o] Error 1
for classesmakefile:22: recipe for target 'ocore_sdl' failed
make[1]: *** [ocore_sdl] Error 2
make[1]: *** Waiting for unfinished jobs....
with base
classes or virtual functions [-Wincompatible-ms-struct]
class resource_pool_object : public resource_pool_item
^Compiling src/lib/util/aviio.cpp...

../../../../../src/emu/emualloc.h:85:36: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
template class resource_pool_array : public resource_pool_item
^
../../../../../src/emu/emualloc.h:105:7: error: ms_struct may not produce Microsoft-compatible Compiling 3rdparty/zlib/deflate.c...
layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class resource_pool
^
In file included from ../../../../../src/osd/modules/debugger/debugqt.cpp:11In file included from :
../../../../../src/osd/osdnet.cppIn file included from :../../../../../src/osd/modules/debugger/debug_module.h3::
11In file included from :
../../../../../src/emu\emu.hIn file included from :../../../../../src/osd\osdepend.h28::
16In file included from :
../../../../../src/emu/emucore.hIn file included from :../../../../../src/emu\emucore.h35::
36In file included from :
../../../../../src/emu/emualloc.hIn file included from :../../../../../src/lib/util\corestr.h18::
17../../../../../src/osd\osdcore.h:
:../../../../../src/lib/util/strformat.h51::8967::7 :error : errorms_struct: ms_structmay maynot notproduce produceMicrosoft-compatible Microsoft-compatiblelayouts layoutsfor forclasses classeswith withbase

baseclasses classesor orvirtual virtualfunctions functions[-Wincompatible-ms-struct]
[-Wincompatible-ms-struct]class osd_file

class format_output© Nettomo> : protected format_output ^

^../../../../../src/osd\osdcore.h
:832../../../../../src/lib/util/strformat.h::71144:: 7:error : errorms_struct: mayms_struct notmay producenot Microsoft-compatibleproduce layoutsMicrosoft-compatible forlayouts classesfor withclasses basewith

classesbase orclasses virtualor functionsvirtual [-Wincompatible-ms-struct]functions
class osd_midi_device[-Wincompatible-ms-struct]

^class format_argument_pack_impl

../../../../../src/osd\osdcore.h ^:
892../../../../../src/lib/util/strformat.h::71183:: 7:error : errorms_struct: mayms_struct notmay producenot Microsoft-compatibleproduce layoutsMicrosoft-compatible forlayouts classesfor withclasses basewith

classesbase orclasses virtualor functionsvirtual [-Wincompatible-ms-struct]functions
class osd_output[-Wincompatible-ms-struct]

^class format_helper : public format_chars

In file included from ^../../../../../src/osd/osdnet.cpp
:3In file included from :
../../../../../src/osd/modules/debugger/debugqt.cppIn file included from :../../../../../src/emu\emu.h11::
28In file included from :
../../../../../src/osd/modules/debugger/debug_module.hIn file included from :../../../../../src/emu/emucore.h11::
35In file included from :
../../../../../src/osd\osdepend.h../../../../../src/emu/emualloc.h::1639:
:In file included from 7../../../../../src/emu\emucore.h:: 37:
error: ../../../../../src/lib/util\bitmap.h:ms_struct119 :may7 :not produceerror : Microsoft-compatiblems_struct layoutsmay fornot classesproduce withMicrosoft-compatible baselayouts
forclasses classesor withvirtual basefunctions
[-Wincompatible-ms-struct]classes
class resource_pool_itemor
^virtual
functions [-Wincompatible-ms-struct]
../../../../../src/emu/emualloc.hclass bitmap_t:
66: ^7
: error: ms_struct may ../../../../../src/lib/util\bitmap.hnot: 194produce: 7Microsoft-compatible: layouts errorfor: ms_structclasses maywith notbase
produce classesMicrosoft-compatible orlayouts virtualfor functionsclasses [-Wincompatible-ms-struct]with
class resource_pool_object : public resource_pool_itembase

^
classes ../../../../../src/emu/emualloc.hor: 85virtual: 36functions: [-Wincompatible-ms-struct]
errorclass bitmap8_t : public bitmap_t:
ms_struct ^
may not produce Microsoft-compatible layouts ../../../../../src/lib/util\bitmap.hfor: 217classes: 7with: base
error : classes ms_structor mayvirtual notfunctions produce[-Wincompatible-ms-struct] Microsoft-compatible
template class resource_pool_array : public resource_pool_itemlayouts
^for
classes with ../../../../../src/emu/emualloc.hbase:
105 :classes7 r virtualerror : functionsms_struct [-Wincompatible-ms-struct]may
class bitmap16_t : public bitmap_tnot
^produce
Microsoft-compatible../../../../../src/lib/util\bitmap.h :layouts240 :for7 :classes errorwith: basems_struct
mayclasses notor producevirtual Microsoft-compatiblefunctions layouts[-Wincompatible-ms-struct]
forclass resource_pool
classes ^with
base
classes or virtual functions [-Wincompatible-ms-struct]
class bitmap32_t : public bitmap_t
^
../../../../../src/lib/util\bitmap.h:263:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class bitmap64_t : public bitmap_t
^
../../../../../src/lib/util\bitmap.h:289:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class bitmap_ind8 : public bitmap8_t
^
../../../../../src/lib/util\bitmap.h:306:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class bitmap_ind16 : public bitmap16_t
^
../../../../../src/lib/util\bitmap.h:323:7: error: ms_struct may not produce Microsoft-compatible layouts for classes withCompiling 3rdparty/softfloat/fsincos.c...
base
classes or virtual functions [-Wincompatible-ms-struct]
class bitmap_ind32 : public bitmap32_t
^
../../../../../src/lib/util\bitmap.h:340:7Compiling 3rdparty/zlib/inffast.c...
: error: ms_struct may not produceIn file included from ../../../../../src/osd/osdnet.cppMicrosoft-compatible: 3layouts:
In file included from for../../../../../src/emu\emu.h :classes28 :
withIn file included from ../../../../../src/emu/emucore.hbase:
36 :
classesIn file included from ../../../../../src/lib/util\corestr.hor: 17virtual:
functions../../../../../src/lib/util/strformat.h :[-Wincompatible-ms-struct]896
:class bitmap_ind64 : public bitmap64_t7
: ^
error: ms_structfatal error : maytoo notmany produceerrors Microsoft-compatibleemitted, layoutsstopping fornow classes[-ferror-limit=]
with
base classes or virtual functions [-Wincompatible-ms-struct]
class format_output© Nettomo> : protected format_output
^
../../../../../src/lib/util/strformat.h:1144:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with
base classes or virtual functions [-Wincompatible-ms-struct]
class format_argument_pack_impl
^
../../../../../src/lib/util/strformat.h:1183:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with
base classes or virtual functions [-Wincompatible-ms-struct]
class format_helper : public format_chars
^
In file included from ../../../../../src/osd/osdnet.cppCompiling src/lib/formats/flopimg.cpp...
:3:
In file included from ../../../../../src/emu\emu.h:28:
In file included from ../../../../../src/emu/emucore.h:37:
../../../../../src/lib/util\bitmap.h:119:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions Compiling 3rdparty/zlib/inflate.c...
[-Wincompatible-ms-struct]
class bitmap_t
^
../../../../../src/lib/util\bitmap.h:194:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or 20 errorsvirtual generated.
functions [-Wincompatible-ms-struct]
class bitmap8_t : public bitmap_t
^
../../../../../src/lib/util\bitmap.h:217:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class bitmap16_t : public bitmap_t
^
../../../../../src/lib/util\bitmap.h:240:7:qtdbg_sdl.make:256: recipe for target '../../../../android-arm/obj/Release/qtdbg_sdl/src/osd/modules/debugger/debugqt.o' failed
make[2]: *** [../../../../android-arm/obj/Release/qtdbg_sdl/src/osd/modules/debugger/debugqt.o] Error 1
makefile:16: recipe for target 'qtdbg_sdl' failed
make[1]: *** [qtdbg_sdl] Error 2
error: ms_struct mayCompiling 3rdparty/expat/lib/xmlrole.c...
notCompiling src/lib/netlist/nl_parser.cpp...
produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class bitmap32_t : public bitmap_t
^
../../../../../src/lib/util\bitmap.h:263:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class bitmap64_t : public bitmap_t
^Compiling 3rdparty/softfloat/fyl2x.c...

../../../../../src/lib/util\bitmap.h:289:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class bitmap_ind8 : public bitmap8_t
^
../../../../../src/lib/util\bitmap.h:306:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class bitmap_ind16 : public bitmap16_t
^
../../../../../src/lib/util\bitmap.h:323:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class bitmap_ind32 : public bitmap32_t
^
../../../../../src/lib/util\bitmap.h:340:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class bitmap_ind64 : public bitmap64_t
^
fatal error: too many errors emitted, stopping now [-ferror-limit=]
Compiling src/osd/watchdog.cpp...
Compiling 3rdparty/expat/lib/xmltok.c...
20 errors generated.
osd_sdl.make:822: recipe for target '../../../../android-arm/obj/Release/osd_sdl/src/osd/osdnet.o' failed
make[2]: *** [../../../../android-arm/obj/Release/osd_sdl/src/osd/osdnet.o] Error 1
Archiving libsoftfloat.a...
make[2]: *** Waiting for unfinished jobs....
Compiling src/lib/util/bitmap.cpp...
Compiling 3rdparty/zlib/infback.c...
Compiling src/lib/formats/imageutl.cpp...
In file included from ../../../../../src/osd/watchdog.cpp:12:
../../../../../src/osd/osdcore.h:51:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class osd_file
^
../../../../../src/osd/osdcore.h:832:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with Compiling 3rdparty/zlib/inftrees.c...
base
classes or virtual functions [-Wincompatible-ms-struct]
class osd_midi_device
^
../../../../../src/osd/osdcore.h:892:7: error: ms_struct may not produce Microsoft-compatible layouts for classes with base
classes or virtual functions [-Wincompatible-ms-struct]
class osd_output
Compiling src/lib/util/cdrom.cpp...

I thought I had followed the guide correctly, anyone know what I've done wrong?.



Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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Try the source from here. This is where the source get the updates a lot. new [Re: hotgraphics]
#355397 - 06/07/16 08:00 AM Attachment: download.png 9 KB (0 downloads)


https://github.com/mamedev/mame

I have no idea what happen there.

[ATTACHED IMAGE]

Attachment



W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB



hotgraphics
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Reged: 10/07/06
Posts: 159
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Re: Try the source from here. This is where the source get the updates a lot. new [Re: Dullaron]
#355401 - 06/07/16 10:19 AM


Yeah, all I get when I update the source with
[MINGW64] D:\source> git pull https://github.com/mamedev/mame
From https://github.com/mamedev/mame
* branch HEAD -> FETCH_HEAD
Already up-to-date.

so that seems to be the same as just saying "git pull", thanks for your help though, Dullaron, it is appreciated.

Standard Windows Mame still compiles fine from D:\source



Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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Had you tried on the C drive? new [Re: hotgraphics]
#355422 - 06/07/16 11:03 PM


> Standard Windows Mame still compiles fine from D:\source

I had to move the MinGW/msys and source to there long time ago because of the make issue in the past. I have it there for a while. I do know the Android make bat file doesn't work because of it being in the G drive. But yea I still use the bat file just for the MAME make only. Have the tools and source on the C drive would be better.



W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB



hotgraphics
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Re: Had you tried on the C drive? new [Re: Dullaron]
#355431 - 06/08/16 04:52 AM


Yes, moved everything to C:\source & C:\msys64 but still the same error unfortunately. Thanks again, Dullaron, for your help. Maybe I need to re-download the buildtools?, can't do that at the moment though. Anyone else having this error?.



Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
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Re: Had you tried on the C drive? new [Re: hotgraphics]
#355433 - 06/08/16 05:52 AM


> Maybe I need to re-download the buildtools?

Windows 10?

msys64-2016-02-16.exe < This one you should be using. There no new released.



W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB



hotgraphics
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Re: Had you tried on the C drive? new [Re: Dullaron]
#355434 - 06/08/16 05:55 AM


Windows 10, core i7. Yep, that's the one I have installed msys64-2016-02-16.exe



Dullaron
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Reged: 07/22/05
Posts: 6125
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Re: Had you tried on the C drive? new [Re: hotgraphics]
#355435 - 06/08/16 05:58 AM Attachment: command prompt.png 10 KB (0 downloads)


> Windows 10, core i7. Yep, that's the one I have installed msys64-2016-02-16.exe

Using this? Admin will causes errors.

[ATTACHED IMAGE]

Attachment



W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB



hotgraphics
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Re: Had you tried on the C drive? new [Re: Dullaron]
#355436 - 06/08/16 06:01 AM


No, I was using win32con.bat.



Dullaron
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Reged: 07/22/05
Posts: 6125
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Re: Had you tried on the C drive? new [Re: hotgraphics]
#355437 - 06/08/16 06:04 AM


> No, I was using win32con.bat.

Try out the command prompt to see it works. I don't use those bat files.

I will try out the win32con.bat to see I get the same problem that you have.



hotgraphics
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Re: Had you tried on the C drive? new [Re: Dullaron]
#355438 - 06/08/16 06:11 AM


Oddly now that I've moved it all to C:\ the error seems to happen earlier on in compiling, but the same error: ms_struct may not produce Microsoft-compatible layouts for classes with base classes or virtual functions [-Wincompatible-ms-struct] problem. I tried that Command Prompt but same error.



Dullaron
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Re: Had you tried on the C drive? new [Re: hotgraphics]
#355439 - 06/08/16 06:19 AM


> Oddly now that I've moved it all to C:\ the error seems to happen earlier on in
> compiling, but the same error: ms_struct may not produce Microsoft-compatible layouts
> for classes with base classes or virtual functions [-Wincompatible-ms-struct]
> problem. I tried that Command Prompt but same error.

ok I tried that win32con.bat and it is working fine. No errors on make.

I still don't understand why you getting the errors.

R. Belmont or someone might know.



hotgraphics
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Re: Had you tried on the C drive? new [Re: Dullaron]
#355440 - 06/08/16 06:28 AM


I found I had to set the Environment Variables under System variables for PKG_CONFIG_PATH C:\msys64\mingw32\lib\pkgconfig;C:\msys64\mingw64\lib\pkgconfig or compiling didn't work hardly at all



Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
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Re: Had you tried on the C drive? new [Re: hotgraphics]
#355443 - 06/08/16 09:41 AM


> I found I had to set the Environment Variables under System variables for
> PKG_CONFIG_PATH C:\msys64\mingw32\lib\pkgconfig;C:\msys64\mingw64\lib\pkgconfig or
> compiling didn't work hardly at all

Oh ok.



hotgraphics
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Reged: 10/07/06
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Re: Had you tried on the C drive? new [Re: Dullaron]
#355444 - 06/08/16 10:12 AM


No disk errors on C:\ or D:\

Edited by hotgraphics (06/08/16 10:13 AM)



Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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Re: Had you tried on the C drive? new [Re: hotgraphics]
#355488 - 06/09/16 02:38 AM


> No disk errors on C:\ or D:\

Glad that you fix it.



hotgraphics
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Re: Had you tried on the C drive? new [Re: Dullaron]
#355491 - 06/09/16 03:38 AM


Ah yeah, as in hard drive errors, I've still got the compiling error.



hotgraphics
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Dullaron, how did you get past this error? new [Re: hotgraphics]
#355940 - 06/25/16 02:58 PM


Dullaron, how did you get past this error?, 'pkg-config' is not recognized as an internal or external command,
operable program or batch file. Thanks


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